Player Matchup

Cu Chulainn
Cu Chulainn
CrimsonJDR
Cu Chulainn
Level 150
God Stats
3W - 4L
1,401 SR
Queue Stats
313W - 298L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
DannyKicks08
Baron Samedi
Level 68
God Stats
7W - 8L
1,359 SR
Queue Stats
180W - 193L
1,468 Elo+
Solo
Hachiman
Hachiman
Gambiinnoo
Hachiman
Level 117
God Stats
6W - 3L
1,658 SR
Queue Stats
453W - 447L
1,488 Elo+
Solo
Nemesis
Nemesis
Il Chriz Il
Nemesis
Level 104
God Stats
12W - 7L
1,679 SR
Queue Stats
375W - 343L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TweakedOutSloth
Morgan Le Fay
Level 109
God Stats
5W - 6L
1,339 SR
Queue Stats
70W - 75L
1,492 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,498 Elo+

VS

Team Averages
Level 103
1,518 SR
1,460 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Atlchevyboy2
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,279 Elo+
Solo
Zeus
Zeus
CR3AM FACE
Zeus
Level 46
God Stats
30W - 27L
1,505 SR
Queue Stats
54W - 53L
1,451 Elo+
Solo
Awilix
Awilix
LilPhobicXx
Awilix
Level 105
God Stats
6W - 4L
1,626 SR
Queue Stats
579W - 509L
1,551 Elo+
Solo
Artemis
Artemis
Th3Dutchie
Artemis
Level 157
God Stats
3W - 3L
1,459 SR
Queue Stats
426W - 376L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrimsonJDR
Cu Chulainn
12
1 / 4 / 7
7,731
483
7,226
17,675
18,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DannyKicks08
Baron Samedi
12
2 / 5 / 5
7,255
453
9,974
14,326
10,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Gambiinnoo
Hachiman
15
5 / 4 / 4
9,193
575
10,594
15,493
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Il Chriz Il
Nemesis
17
13 / 2 / 0
10,795
675
11,556
13,307
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TweakedOutSloth
Morgan Le Fay
13
4 / 1 / 1
8,780
549
10,704
10,107
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 6 / 6
6,874
430
5,998
17,165
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 6 / 0
7,899
494
8,791
12,229
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 3
7,189
449
7,003
12,593
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
15
9 / 3 / 2
9,607
600
14,048
13,429
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Th3Dutchie
Artemis
13
3 / 6 / 4
8,041
503
6,872
12,521
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
25
Kills
16
16
Deaths
26
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
6
0.67
L
3
6
0
0.5
L
0
5
3
0.3
W
Cu Chulainn
CrimsonJDR
Cu Chulainn
1
4
7
1.13
W
Baron Samedi
DannyKicks08
Baron Samedi
2
5
5
0.9
W
Hachiman
Gambiinnoo
Hachiman
5
4
4
1.75
W
Nemesis
Il Chriz Il
Nemesis
13
2
0
6.5
L
Awilix
9
3
2
3.33
L
Artemis
Th3Dutchie
Artemis
3
6
4
0.83
W
Morgan Le Fay
TweakedOutSloth
Morgan Le Fay
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
42,712
70,908
Taken
67,937
46,416
Mitigated
36,669
21,490
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,998
2,430
0
3,734
17,165
14,743
0
9,662
7,503
17,786
0
L
8,791
1,526
0
3,089
12,229
6,548
0
790
11,439
0
40,802
L
7,003
287
0
3,730
12,593
4,579
0
4,278
8,315
56,454
0
W
Cu Chulainn
CrimsonJDR
Cu Chulainn
7,226
1,330
0
4,524
17,675
18,639
0
1,107
16,568
0
46,932
W
Baron Samedi
DannyKicks08
Baron Samedi
9,974
629
1,071
4,027
14,326
10,724
0
6,133
8,193
36,720
0
W
Hachiman
Gambiinnoo
Hachiman
10,594
5,101
0
6,108
15,493
6,064
0
1,971
13,522
0
81,324
W
Nemesis
Il Chriz Il
Nemesis
11,556
5,874
0
3,337
13,307
6,658
341
850
12,457
0
96,344
L
Awilix
14,048
6,175
0
1,408
13,429
6,397
0
4,355
9,074
0
68,138
L
Artemis
Th3Dutchie
Artemis
6,872
3,222
0
3,181
12,521
4,402
864
1,593
10,928
0
44,640
W
Morgan Le Fay
TweakedOutSloth
Morgan Le Fay
10,704
298
0
2,423
10,107
4,331
0
2,940
7,167
53,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
39,610
429
Minions Killed
349
0
Camps Cleared
0
1,542,131
Distance Traveled
1,427,260
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,874
430
27
2
0
301,722
5
L
Tyr
7,899
494
70
4
0
212,370
0
L
Zeus
7,189
449
96
6
0
290,726
2
W
Cu Chulainn
7,731
483
60
4
0
284,770
0
W
Baron Samedi
7,255
453
37
2
0
286,624
0
W
Hachiman
9,193
575
111
7
0
282,385
3
W
Nemesis
10,795
675
133
8
0
369,690
0
L
Awilix
9,607
600
84
5
0
365,549
0
L
Artemis
8,041
503
72
5
0
256,893
0
W
Morgan Le Fay
8,780
549
88
6
0
318,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role