Player Matchup

Discordia
Discordia
DaddyCrimsn
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,691 Elo+
Solo
Erlang Shen
Erlang Shen
Fehyri
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
II_Puccio
Jormungandr
Level 149
God Stats
1W - 3L
1,506 SR
Queue Stats
314W - 289L
1,503 Elo+
Party 1
Fenrir
Fenrir
MiniGunner
Fenrir
Level 122
God Stats
0W - 2L
1,264 SR
Queue Stats
117W - 112L
1,530 Elo+
Solo
Yu Huang
Yu Huang
oogAb0oga
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,442 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,544 Elo+

VS

Team Averages
Level 154
1,513 SR
1,522 Elo+
Kukulkan
Kukulkan
DaGibster
Kukulkan
Level 157
God Stats
5W - 3L
1,186 SR
Queue Stats
339W - 323L
1,553 Elo+
Party 2
Atlas
Atlas
FeelsLikeCPR
Atlas
Level 132
God Stats
5W - 5L
1,862 SR
Queue Stats
1,065W - 1,090L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
HailKingJohnson
Cu Chulainn
Level 143
God Stats
5W - 3L
1,520 SR
Queue Stats
124W - 124L
1,437 Elo+
Solo
Jing Wei
Jing Wei
TJmafia
Jing Wei
Level 219
God Stats
12W - 10L
1,495 SR
Queue Stats
1,304W - 1,306L
1,540 Elo+
Solo
Persephone
Persephone
TonkaTiny
Persephone
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 111L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddyCrimsn
Discordia
16
0 / 8 / 12
9,797
612
8,671
15,650
7,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Fehyri
Erlang Shen
16
2 / 4 / 13
9,928
621
11,707
22,553
29,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
II_Puccio
Jormungandr
19
4 / 4 / 12
11,737
734
14,111
22,504
30,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
MiniGunner
Fenrir
19
14 / 6 / 6
12,770
798
15,228
17,009
10,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
oogAb0oga
Yu Huang
19
3 / 5 / 10
11,283
705
13,202
12,613
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaGibster
Kukulkan
20
6 / 4 / 13
12,621
789
18,603
11,039
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 12
11,304
707
7,748
23,290
27,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
HailKingJohnson
Cu Chulainn
18
5 / 4 / 12
12,237
765
16,385
18,855
28,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
TJmafia
Jing Wei
17
5 / 5 / 10
11,313
707
10,688
16,199
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
TonkaTiny
Persephone
20
10 / 4 / 9
13,858
866
23,443
13,062
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
83
23
Kills
27
27
Deaths
23
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaGibster
Kukulkan
6
4
13
3.13
L
Discordia
DaddyCrimsn
Discordia
0
8
12
0.75
W
1
6
12
1.17
L
Erlang Shen
Fehyri
Erlang Shen
2
4
13
2.13
W
Cu Chulainn
HailKingJohnson
Cu Chulainn
5
4
12
2.75
L
Jormungandr
II_Puccio
Jormungandr
4
4
12
2.5
L
Fenrir
MiniGunner
Fenrir
14
6
6
2.83
W
Jing Wei
TJmafia
Jing Wei
5
5
10
2
W
Persephone
TonkaTiny
Persephone
10
4
9
3.63
L
Yu Huang
oogAb0oga
Yu Huang
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,919
Damage
76,867
90,329
Taken
82,445
84,275
Mitigated
77,624
25,769
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaGibster
Kukulkan
18,603
1,955
1,401
1,611
11,039
6,505
1,744
5,027
5,775
42,421
0
L
Discordia
DaddyCrimsn
Discordia
8,671
554
1,472
2,445
15,650
7,167
862
8,946
6,489
19,134
0
W
7,748
2,734
2,335
4,526
23,290
27,564
351
9,643
13,126
15,634
0
L
Erlang Shen
Fehyri
Erlang Shen
11,707
3,899
1,240
5,018
22,553
29,801
664
13,371
8,948
0
17,815
W
Cu Chulainn
HailKingJohnson
Cu Chulainn
16,385
2,167
1,337
2,081
18,855
28,445
529
8,670
9,927
0
30,340
L
Jormungandr
II_Puccio
Jormungandr
14,111
2,043
2,822
6,196
22,504
30,151
1,820
12,677
9,701
36,764
0
L
Fenrir
MiniGunner
Fenrir
15,228
6,118
1,503
3,389
17,009
10,602
1,670
8,736
8,203
0
19,261
W
Jing Wei
TJmafia
Jing Wei
10,688
5,950
1,802
4,121
16,199
7,913
3,984
6,065
9,888
0
26,514
W
Persephone
TonkaTiny
Persephone
23,443
1,944
684
3,713
13,062
7,197
1,583
6,563
6,261
47,465
0
L
Yu Huang
oogAb0oga
Yu Huang
13,202
976
662
1,022
12,613
6,554
3,034
5,360
7,194
35,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
61,333
155
Minions Killed
165
0
Camps Cleared
0
1,399,185
Distance Traveled
1,418,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,621
789
56
4
0
308,618
0
L
Discordia
9,797
612
22
1
0
263,334
0
W
Atlas
11,304
707
8
1
0
261,217
0
L
Erlang Shen
9,928
621
8
1
0
291,840
0
W
Cu Chulainn
12,237
765
26
2
0
255,869
0
L
Jormungandr
11,737
734
47
3
0
290,013
0
L
Fenrir
12,770
798
8
1
0
270,456
1
W
Jing Wei
11,313
707
27
2
0
304,410
0
W
Persephone
13,858
866
48
3
0
288,198
0
L
Yu Huang
11,283
705
70
4
0
283,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role