Player Matchup

Hera
Hera
 
Hera
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Kroetilein50
Mulan
Level 80
God Stats
3W - 2L
1,688 SR
Queue Stats
66W - 58L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
Linneck
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,564 Elo+
Party 1
Surtr
Surtr
Loi_ToteWelt
Surtr
Level 36
God Stats
0W - 1L
1,741 SR
Queue Stats
101W - 138L
1,302 Elo+
Solo
Medusa
Medusa
V3n0mX1402
Medusa
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 65L
1,399 Elo+
Party 3
Team Averages
Level 64
1,586 SR
1,466 Elo+

VS

Team Averages
Level 60
1,513 SR
1,481 Elo+
Nox
Nox
 
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ginchik
Persephone
Level 68
God Stats
26W - 16L
1,689 SR
Queue Stats
146W - 147L
1,517 Elo+
Party 2
Lancelot
Lancelot
Lunimister457
Lancelot
Level 62
God Stats
5W - 5L
1,567 SR
Queue Stats
90W - 108L
1,509 Elo+
Party 2
King Arthur
King Arthur
Slipknot55
King Arthur
Level 64
God Stats
2W - 3L
1,495 SR
Queue Stats
235W - 218L
1,485 Elo+
Solo
Medusa
Medusa
xXAznRuthlessXx
Medusa
Level 63
God Stats
9W - 10L
1,314 SR
Queue Stats
72W - 89L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 6 / 1
6,603
508
6,201
9,127
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 0 / 1
8,868
682
10,643
9,599
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Linneck
Ao Kuang
12
3 / 2 / 1
7,274
560
5,811
10,675
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
5,903
454
2,352
9,540
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
V3n0mX1402
Medusa
10
1 / 4 / 1
5,879
452
3,768
8,179
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 0 / 7
7,505
577
4,292
8,652
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Ginchik
Persephone
12
3 / 1 / 3
8,005
616
7,216
8,158
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Lunimister457
Lancelot
13
3 / 1 / 3
7,368
567
5,218
11,157
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Slipknot55
King Arthur
11
0 / 5 / 1
5,892
453
3,841
12,755
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 2
7,465
574
8,971
8,644
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
15
15
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
1
0.08
W
Nox
 
Nox
3
0
7
6.5
W
Persephone
Ginchik
Persephone
3
1
3
4.5
L
5
0
1
5.5
L
Ao Kuang
Linneck
Ao Kuang
3
2
1
1.75
L
0
3
1
0.17
W
Lancelot
Lunimister457
Lancelot
3
1
3
4.5
W
King Arthur
Slipknot55
King Arthur
0
5
1
0.1
L
Medusa
V3n0mX1402
Medusa
1
4
1
0.38
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
29,538
47,120
Taken
49,366
24,471
Mitigated
28,026
11,825
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,201
1,483
0
962
9,127
3,538
0
6,658
2,469
43,507
0
W
Nox
 
Nox
4,292
1,078
0
2,364
8,652
6,758
17
2,333
6,315
32,519
0
W
Persephone
Ginchik
Persephone
7,216
241
0
2,759
8,158
2,971
468
4,852
3,269
55,704
0
L
10,643
1,632
0
4,851
9,599
7,441
0
0
9,599
0
69,265
L
Ao Kuang
Linneck
Ao Kuang
5,811
1,290
0
1,471
10,675
3,625
632
2,261
8,414
44,282
0
L
2,352
601
0
2,182
9,540
6,985
303
1,229
8,311
225
22,707
W
Lancelot
Lunimister457
Lancelot
5,218
955
0
820
11,157
4,711
0
3,154
7,984
0
59,161
W
King Arthur
Slipknot55
King Arthur
3,841
775
0
1,480
12,755
10,014
0
880
11,875
0
32,259
L
Medusa
V3n0mX1402
Medusa
3,768
2,124
0
2,359
8,179
2,882
328
1,360
6,819
0
25,123
W
8,971
4,538
0
2,184
8,644
3,572
0
783
7,861
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
36,235
349
Minions Killed
361
0
Camps Cleared
0
1,197,650
Distance Traveled
1,310,607
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,603
508
86
7
0
214,524
0
W
Nox
7,505
577
40
3
0
221,722
1
W
Persephone
8,005
616
104
8
0
277,106
2
L
Mulan
8,868
682
129
10
0
229,696
2
L
Ao Kuang
7,274
560
65
5
0
282,798
0
L
Surtr
5,903
454
30
2
0
241,513
2
W
Lancelot
7,368
567
92
7
0
309,515
2
W
King Arthur
5,892
453
46
4
0
255,536
0
L
Medusa
5,879
452
39
3
0
229,119
5
W
Medusa
7,465
574
79
6
0
246,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role