Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Curiosity6
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
SoloLaner
Zhong Kui
Level 159
God Stats
0W - 3L
1,289 SR
Queue Stats
111W - 106L
1,618 Elo+
Solo
Medusa
Medusa
XxComerxX
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,500 Elo+
Solo
Tyr
Tyr
frank6006
Tyr
Level 134
God Stats
1W - 2L
1,295 SR
Queue Stats
10W - 13L
1,557 Elo+
Solo
Team Averages
Level 120
1,417 SR
1,517 Elo+

VS

Team Averages
Level 115
1,566 SR
1,555 Elo+
Atlas
Atlas
BushLite415
Atlas
Level 65
God Stats
31W - 15L
1,606 SR
Queue Stats
900W - 776L
1,550 Elo+
Party 1
Poseidon
Poseidon
Drunk Off Syrup
Poseidon
Level 119
God Stats
7W - 9L
1,354 SR
Queue Stats
479W - 470L
1,546 Elo+
Party 2
Artio
Artio
Rivera
Artio
Level 120
God Stats
3W - 1L
1,498 SR
Queue Stats
416W - 409L
1,506 Elo+
Party 2
Ishtar
Ishtar
VatoK
Ishtar
Level 120
God Stats
8W - 5L
1,710 SR
Queue Stats
477W - 456L
1,607 Elo+
Solo
Nox
Nox
xCacti
Nox
Level 152
God Stats
8W - 11L
1,664 SR
Queue Stats
670W - 550L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 3
5,255
1,051
3,742
3,257
1,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Curiosity6
Fenrir
5
0 / 1 / 0
4,258
852
442
1,529
1,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SoloLaner
Zhong Kui
11
3 / 2 / 1
5,836
1,167
5,799
5,892
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
XxComerxX
Medusa
10
0 / 0 / 3
4,948
990
1,950
1,985
846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 3
4,745
949
2,003
5,031
4,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,588
1,118
1,434
4,501
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
9
0 / 1 / 5
5,133
1,027
2,316
2,949
1,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rivera
Artio
9
1 / 1 / 5
5,523
1,105
2,497
5,960
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
VatoK
Ishtar
11
3 / 1 / 3
6,251
1,250
6,078
4,670
2,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
xCacti
Nox
11
2 / 0 / 3
6,047
1,209
3,621
2,371
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
4
Kills
6
6
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
3
2.5
W
0
1
5
2.5
L
Fenrir
Curiosity6
Fenrir
0
1
0
0
W
Poseidon
0
1
5
2.5
W
Artio
Rivera
Artio
1
1
5
3.5
L
Zhong Kui
SoloLaner
Zhong Kui
3
2
1
1.75
W
Ishtar
VatoK
Ishtar
3
1
3
4.5
L
Medusa
XxComerxX
Medusa
0
0
3
1.5
L
0
2
3
0.75
W
Nox
xCacti
Nox
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
15,946
17,694
Taken
20,451
11,744
Mitigated
14,553
6,136
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,742
868
970
1,315
3,257
1,308
0
1,304
1,865
0
9,178
W
1,434
426
1,316
952
4,501
4,419
52
1,155
3,346
3,357
0
L
Fenrir
Curiosity6
Fenrir
442
0
0
106
1,529
1,042
0
1,011
480
0
1,074
W
Poseidon
2,316
175
474
620
2,949
1,145
710
992
1,957
9,899
0
W
Artio
Rivera
Artio
2,497
208
1,944
1,800
5,960
5,818
96
1,693
4,267
3,159
0
L
Zhong Kui
SoloLaner
Zhong Kui
5,799
678
199
1,853
5,892
4,008
0
3,564
2,160
12,663
0
W
Ishtar
VatoK
Ishtar
6,078
2,768
385
1,540
4,670
2,083
369
1,623
3,047
0
13,551
L
Medusa
XxComerxX
Medusa
1,950
778
0
244
1,985
846
0
1,075
910
0
5,597
L
2,003
32
485
964
5,031
4,540
0
2,454
2,411
0
3,312
W
Nox
xCacti
Nox
3,621
164
1,374
379
2,371
1,088
380
336
2,035
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
28,542
39
Minions Killed
54
0
Camps Cleared
0
365,136
Distance Traveled
501,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,255
1,051
7
1
0
72,730
0
W
Atlas
5,588
1,118
2
0
0
91,386
0
L
Fenrir
4,258
852
0
0
0
17,081
0
W
Poseidon
5,133
1,027
9
2
0
95,984
0
W
Artio
5,523
1,105
3
1
0
103,695
0
L
Zhong Kui
5,836
1,167
19
4
0
94,625
0
W
Ishtar
6,251
1,250
24
5
0
100,764
0
L
Medusa
4,948
990
8
2
0
69,151
0
L
Tyr
4,745
949
5
1
0
111,549
0
W
Nox
6,047
1,209
16
3
0
109,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role