Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Godilefeu
Poseidon
Level 29
God Stats
9W - 8L
1,521 SR
Queue Stats
41W - 53L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
Panaberto
Cabrakan
Level 149
God Stats
4W - 3L
1,585 SR
Queue Stats
145W - 144L
1,532 Elo+
Solo
Loki
Loki
SamuelDMK
Loki
Level 89
God Stats
2W - 3L
1,382 SR
Queue Stats
84W - 82L
1,486 Elo+
Solo
Horus
Horus
Simi_Sosa74
Horus
Level 145
God Stats
1W - 3L
1,552 SR
Queue Stats
105W - 97L
1,523 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,494 Elo+

VS

Team Averages
Level 86
1,608 SR
1,442 Elo+
Shiva
Shiva
Asutho
Shiva
Level 104
God Stats
2W - 2L
1,179 SR
Queue Stats
101W - 69L
1,372 Elo+
Solo
Hera
Hera
FlashNeon
Hera
Level 94
God Stats
4W - 0L
1,805 SR
Queue Stats
350W - 341L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Zaroadius
Sun Wukong
Level 66
God Stats
4W - 2L
1,661 SR
Queue Stats
17W - 24L
1,349 Elo+
Solo
Ymir
Ymir
blueman_78702
Ymir
Level 129
God Stats
5W - 2L
1,658 SR
Queue Stats
211W - 190L
1,502 Elo+
Party 2
Izanami
Izanami
maxlogan
Izanami
Level 37
God Stats
8W - 5L
1,734 SR
Queue Stats
206W - 191L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 6 / 0
5,800
527
5,407
9,637
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Godilefeu
Poseidon
10
1 / 5 / 2
6,135
558
4,304
7,524
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Panaberto
Cabrakan
11
0 / 1 / 0
6,410
583
5,561
7,795
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
8
1 / 2 / 1
5,557
505
2,152
7,064
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 2
5,209
474
4,370
10,275
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Asutho
Shiva
12
2 / 0 / 0
6,961
633
5,204
9,269
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
12
3 / 0 / 2
7,173
652
5,746
4,806
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Zaroadius
Sun Wukong
10
2 / 2 / 2
6,179
562
2,966
7,393
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 6
6,714
610
4,653
8,802
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
maxlogan
Izanami
12
6 / 0 / 4
7,551
686
8,559
7,685
2,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
16
16
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
6
0
0.17
W
Shiva
Asutho
Shiva
2
0
0
2
W
Hera
3
0
2
4
L
Poseidon
Godilefeu
Poseidon
1
5
2
0.4
L
Cabrakan
Panaberto
Cabrakan
0
1
0
0
L
Loki
1
2
1
0.75
L
0
2
2
0.5
W
Sun Wukong
Zaroadius
Sun Wukong
2
2
2
1.5
W
3
1
6
6
W
Izanami
maxlogan
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
27,128
42,295
Taken
37,955
22,192
Mitigated
18,895
12,680
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,407
3,300
0
1,407
9,637
3,293
0
2,069
7,568
0
40,900
W
Shiva
Asutho
Shiva
5,204
533
35
1,187
9,269
5,269
0
5,491
3,778
0
51,462
W
Hera
5,746
1,452
0
1,970
4,806
1,830
667
2,197
2,609
56,693
0
L
Poseidon
Godilefeu
Poseidon
4,304
497
0
1,380
7,524
2,433
0
3,460
4,064
43,504
0
L
Cabrakan
Panaberto
Cabrakan
5,561
1,112
0
4,371
7,795
6,176
0
0
7,795
47,737
0
L
Loki
2,152
337
0
2,595
7,064
2,376
0
807
6,257
0
24,803
L
4,370
2,097
230
2,697
10,275
7,914
0
4,063
6,212
0
17,752
W
Sun Wukong
Zaroadius
Sun Wukong
2,966
796
0
577
7,393
2,982
0
676
6,717
0
43,821
W
4,653
1,712
0
2,807
8,802
6,330
0
1,501
7,301
11,723
0
W
Izanami
maxlogan
Izanami
8,559
6,244
0
4,233
7,685
2,484
766
0
7,685
0
66,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
34,578
324
Minions Killed
390
0
Camps Cleared
0
1,104,981
Distance Traveled
1,150,651
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,800
527
81
7
0
207,969
1
W
Shiva
6,961
633
92
8
0
251,485
2
W
Hera
7,173
652
98
9
0
208,555
2
L
Poseidon
6,135
558
85
8
0
224,529
6
L
Cabrakan
6,410
583
97
9
0
217,594
0
L
Loki
5,557
505
44
4
0
225,417
0
L
Horus
5,209
474
17
2
0
229,472
0
W
Sun Wukong
6,179
562
76
7
0
265,427
0
W
Ymir
6,714
610
14
1
0
226,310
0
W
Izanami
7,551
686
110
10
0
198,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role