Player Matchup

Medusa
Medusa
Gold II
GoldenChip
Medusa
Gold II
Level 124
God Stats
3W - 2L
1,631 SR
Queue Stats
47W - 46L
1,832 MMR
Solo
Odin
Odin
Diamond IV
IIMoose
Odin
Diamond IV
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
538W - 516L
1,963 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
InfomanDark
Baron Samedi
Diamond IV
Level 123
God Stats
6W - 8L
1,502 SR
Queue Stats
315W - 256L
2,029 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,544 SR
1,941 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 171
1,575 SR
1,593 MMR
Hel
Hel
Gold III
Kalculated
Hel
Gold III
Level 169
God Stats
1W - 1L
1,452 SR
Queue Stats
25W - 12L
1,810 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Shluu
Guan Yu
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,239 MMR
Solo
Freya
Freya
Gold IV
YesImToxic
Freya
Gold IV
Level 219
God Stats
1W - 1L
1,774 SR
Queue Stats
23W - 11L
1,729 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GoldenChip
Medusa
16
7 / 8 / 9
14,101
742
23,984
19,447
7,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
IIMoose
Odin
18
6 / 1 / 12
14,725
775
11,528
20,609
23,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
InfomanDark
Baron Samedi
18
9 / 4 / 11
15,485
815
25,488
18,658
8,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AchillesAo KuangNe ZhaMartichorasAphrodite

VS

Bans
Morgan Le FayHachimanAh Muzen CabXbalanqueDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
14,291
752
7,594
22,494
21,963
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Shluu
Guan Yu
15
3 / 7 / 7
13,558
714
15,074
26,049
29,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
17
8 / 8 / 2
15,045
792
27,764
24,817
11,960
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
22
Kills
13
13
Deaths
22
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
GoldenChip
Medusa
7
8
9
1.44
W
Odin
IIMoose
Odin
6
1
12
12
W
Baron Samedi
InfomanDark
Baron Samedi
9
4
11
3.63
L
2
7
9
0.93
L
Guan Yu
Shluu
Guan Yu
3
7
7
0.93
L
Freya
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,000
Damage
50,432
58,714
Taken
73,360
39,640
Mitigated
63,691
20,703
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GoldenChip
Medusa
23,984
13,204
0
2,659
19,447
7,665
822
13,317
6,130
0
53,667
W
Odin
IIMoose
Odin
11,528
2,756
231
7,420
20,609
23,810
639
11,604
9,005
0
34,344
W
Baron Samedi
InfomanDark
Baron Samedi
25,488
2,855
2,575
7,818
18,658
8,165
1,523
10,710
7,948
83,063
0
L
7,594
344
7,612
10,599
22,494
21,963
293
7,667
14,827
53,742
0
L
Guan Yu
Shluu
Guan Yu
15,074
2,032
283
1,207
26,049
29,768
55
6,751
19,298
0
42,528
L
Freya
27,764
7,852
0
7,626
24,817
11,960
1,170
11,230
13,587
78,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
42,894
161
Minions Killed
188
0
Camps Cleared
0
1,020,010
Distance Traveled
973,691
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,101
742
48
3
0
304,715
2
W
Odin
14,725
775
24
1
0
397,523
0
W
Baron Samedi
15,485
815
89
5
0
317,772
4
L
Hel
14,291
752
81
4
0
331,159
0
L
Guan Yu
13,558
714
42
2
0
349,392
3
L
Freya
15,045
792
65
3
0
293,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role