Player Matchup

Thanatos
Thanatos
CellarCornelius
Thanatos
Level 55
God Stats
25W - 12L
1,494 SR
Queue Stats
91W - 88L
1,481 Elo+
Solo
Tyr
Tyr
antodrian
Tyr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,549 Elo+
Party 2
Izanami
Izanami
bbzita69
Izanami
Level 19
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 9L
1,515 Elo+
Party 2
Eset
Eset
lepiBoss
Eset
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,495 Elo+
Solo
Ares
Ares
声名丿狼藉
Ares
Level 34
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 7L
1,213 Elo+
Solo
Team Averages
Level 60
1,592 SR
1,451 Elo+

VS

Team Averages
Level 52
1,560 SR
1,393 Elo+
Susano
Susano
Adrianpixon26
Susano
Level 124
God Stats
3W - 2L
1,705 SR
Queue Stats
71W - 69L
1,496 Elo+
Party 1
Nox
Nox
MasonThe
Nox
Level 64
God Stats
15W - 22L
1,514 SR
Queue Stats
543W - 650L
1,400 Elo+
Party 3
Bacchus
Bacchus
mrwiseguy9
Bacchus
Level 18
God Stats
13W - 10L
1,572 SR
Queue Stats
114W - 134L
1,257 Elo+
Party 3
Vamana
Vamana
soylolo
Vamana
Level 14
God Stats
10W - 11L
1,511 SR
Queue Stats
14W - 16L
1,437 Elo+
Party 1
Anhur
Anhur
warfishthereal1
Anhur
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 76L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 1 / 2
9,787
612
8,152
14,154
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 1
9,433
590
9,302
13,247
14,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bbzita69
Izanami
15
6 / 0 / 2
9,416
589
9,087
5,956
2,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
14
2 / 2 / 2
8,894
556
5,483
6,956
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 5
8,984
562
5,579
10,022
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,365
523
3,800
13,053
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 1
8,258
516
5,505
10,672
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
mrwiseguy9
Bacchus
8
0 / 2 / 1
6,545
409
2,220
7,912
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
soylolo
Vamana
11
0 / 3 / 0
7,285
455
5,708
15,399
15,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 5 / 0
7,475
467
4,881
10,842
3,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Thanatos
4
1
2
5
L
2
4
1
0.63
W
2
0
1
2.5
W
Izanami
bbzita69
Izanami
6
0
2
7
W
Eset
2
2
2
1.5
L
Bacchus
mrwiseguy9
Bacchus
0
2
1
0.25
L
Vamana
soylolo
Vamana
0
3
0
0
L
0
5
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
22,114
50,335
Taken
57,878
36,807
Mitigated
34,339
24,070
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,800
770
0
893
13,053
5,076
0
2,905
10,148
0
65,073
W
Thanatos
8,152
2,061
0
12,497
14,154
6,615
0
1,397
12,757
0
100,678
L
5,505
243
0
710
10,672
4,208
0
3,688
6,984
58,626
0
W
9,302
1,092
0
5,784
13,247
14,546
231
0
13,247
0
67,993
W
Izanami
bbzita69
Izanami
9,087
5,949
0
2,865
5,956
2,915
1,050
551
5,405
0
88,616
W
Eset
5,483
305
0
1,155
6,956
2,756
146
3,735
3,221
57,634
0
L
Bacchus
mrwiseguy9
Bacchus
2,220
521
0
515
7,912
6,518
0
1,641
6,271
14,033
0
L
Vamana
soylolo
Vamana
5,708
3,658
0
2,689
15,399
15,394
0
486
14,913
0
43,237
L
4,881
2,382
0
3,612
10,842
3,143
0
2,342
8,500
0
53,266
W
5,579
694
0
1,769
10,022
9,975
287
2,343
7,679
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
37,928
504
Minions Killed
401
0
Camps Cleared
0
1,609,812
Distance Traveled
1,466,904
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,365
523
106
7
0
384,091
0
W
Thanatos
9,787
612
139
9
0
384,054
5
L
Nox
8,258
516
100
6
0
293,364
4
W
Tyr
9,433
590
104
7
0
312,958
0
W
Izanami
9,416
589
143
9
0
299,307
0
W
Eset
8,894
556
105
7
0
299,771
0
L
Bacchus
6,545
409
20
1
0
199,814
0
L
Vamana
7,285
455
66
4
0
312,646
0
L
Anhur
7,475
467
109
7
0
276,989
0
W
Ares
8,984
562
13
1
0
313,722
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role