Player Matchup

Scylla
Scylla
BLASphemy671
Scylla
Level 157
God Stats
2W - 4L
1,507 SR
Queue Stats
356W - 405L
1,461 Elo+
Solo
Charybdis
Charybdis
Henners_0608
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Simply_Zapp
Cthulhu
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
414W - 392L
1,467 Elo+
Solo
Skadi
Skadi
lawlpandabear
Skadi
Level 154
God Stats
2W - 2L
1,719 SR
Queue Stats
556W - 545L
1,526 Elo+
Solo
Martichoras
Martichoras
xlxBabyDollxlx
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,294 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,418 Elo+

VS

Team Averages
Level 142
1,411 SR
1,450 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ApolloTYO
Ix Chel
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 173L
1,381 Elo+
Solo
Khepri
Khepri
Kyvien
Khepri
Level 143
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
degeezum
Kukulkan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 73L
1,471 Elo+
Solo
Hercules
Hercules
surehotnative
Hercules
Level 174
God Stats
12W - 21L
1,268 SR
Queue Stats
1,472W - 1,483L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 3 / 2
7,688
854
11,731
6,192
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Henners_0608
Charybdis
9
0 / 4 / 4
6,307
701
3,656
6,458
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Simply_Zapp
Cthulhu
14
2 / 3 / 5
8,065
896
8,956
16,584
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 2
7,394
822
5,035
9,492
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Martichoras
xlxBabyDollxlx
Martichoras
14
3 / 3 / 2
7,515
835
6,310
8,897
4,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 1 / 5
8,402
934
9,436
7,092
3,192
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
ApolloTYO
Ix Chel
13
3 / 3 / 6
7,790
866
7,974
6,939
3,226
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Kyvien
Khepri
12
1 / 3 / 7
7,946
883
3,909
12,975
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
degeezum
Kukulkan
17
6 / 2 / 5
9,395
1,044
12,745
8,794
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
surehotnative
Hercules
15
1 / 1 / 8
7,736
860
7,649
10,399
10,467
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
16
16
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
5
7.5
W
Ix Chel
ApolloTYO
Ix Chel
3
3
6
2
L
Scylla
2
3
2
1
L
Charybdis
Henners_0608
Charybdis
0
4
4
0.5
W
Khepri
Kyvien
Khepri
1
3
7
1.5
L
Cthulhu
Simply_Zapp
Cthulhu
2
3
5
1.5
W
Kukulkan
degeezum
Kukulkan
6
2
5
4.25
L
3
3
2
1.33
W
Hercules
surehotnative
Hercules
1
1
8
5
L
Martichoras
xlxBabyDollxlx
Martichoras
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
41,713
47,623
Taken
46,199
27,561
Mitigated
36,536
13,185
Healing
23,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,436
6,104
910
1,847
7,092
3,192
850
3,013
4,079
0
16,257
W
Ix Chel
ApolloTYO
Ix Chel
7,974
1,330
1,698
1,410
6,939
3,226
250
3,630
3,309
13,953
0
L
Scylla
11,731
1,024
522
945
6,192
2,689
0
3,676
2,516
25,122
0
L
Charybdis
Henners_0608
Charybdis
3,656
1,130
335
624
6,458
2,539
20
3,157
3,301
0
5,034
W
Khepri
Kyvien
Khepri
3,909
296
2,345
3,653
12,975
15,337
250
5,038
7,937
5,637
0
L
Cthulhu
Simply_Zapp
Cthulhu
8,956
452
598
5,385
16,584
13,355
81
7,943
8,641
18,437
0
W
Kukulkan
degeezum
Kukulkan
12,745
1,305
1,274
3,890
8,794
4,314
628
4,099
4,695
31,139
0
L
5,035
2,025
656
718
9,492
4,502
496
5,059
4,433
0
10,729
W
Hercules
surehotnative
Hercules
7,649
1,702
1,410
5,155
10,399
10,467
0
4,907
5,492
0
17,501
L
Martichoras
xlxBabyDollxlx
Martichoras
6,310
3,418
1,921
1,481
8,897
4,476
328
4,793
4,104
0
15,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
41,269
96
Minions Killed
104
0
Camps Cleared
0
890,261
Distance Traveled
954,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,402
934
21
2
0
181,737
0
W
Ix Chel
7,790
866
18
2
0
175,322
0
L
Scylla
7,688
854
35
4
0
183,599
0
L
Charybdis
6,307
701
7
1
0
143,044
0
W
Khepri
7,946
883
2
0
0
204,952
0
L
Cthulhu
8,065
896
18
2
0
188,611
0
W
Kukulkan
9,395
1,044
42
5
0
191,619
0
L
Skadi
7,394
822
16
2
0
195,979
0
W
Hercules
7,736
860
21
2
0
200,599
0
L
Martichoras
7,515
835
20
2
0
179,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role