Player Matchup

Set
Set
AbsPro
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,576 Elo+
Party 1
Hou Yi
Hou Yi
Effrie
Hou Yi
Level 156
God Stats
3W - 15L
1,430 SR
Queue Stats
502W - 540L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
EvanoraBlack
Nu Wa
Level 82
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 21L
1,423 Elo+
Solo
Surtr
Surtr
Wáde
Surtr
Level 146
God Stats
4W - 2L
1,875 SR
Queue Stats
316W - 222L
1,561 Elo+
Party 1
Ymir
Ymir
chakrademon
Ymir
Level 16
God Stats
3W - 4L
1,303 SR
Queue Stats
126W - 100L
1,458 Elo+
Party 2
Team Averages
Level 112
1,483 SR
1,502 Elo+

VS

Team Averages
Level 163
1,653 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AresGamerrYT
Cu Chulainn
Level 129
God Stats
36W - 26L
1,715 SR
Queue Stats
554W - 551L
1,504 Elo+
Party 3
Jing Wei
Jing Wei
Mirakon
Jing Wei
Level 162
God Stats
2W - 0L
1,768 SR
Queue Stats
110W - 87L
1,575 Elo+
Solo
Kali
Kali
OverdosedOnMilo
Kali
Level 139
God Stats
4W - 2L
1,615 SR
Queue Stats
201W - 193L
1,472 Elo+
Party 3
Thor
Thor
YT-Klax
Thor
Level 178
God Stats
29W - 24L
1,667 SR
Queue Stats
877W - 885L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AbsPro
Set
13
1 / 3 / 0
8,061
537
5,325
13,683
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Effrie
Hou Yi
10
0 / 5 / 0
6,784
452
5,846
13,242
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 0
7,255
484
7,497
11,058
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Wáde
Surtr
12
1 / 5 / 0
7,149
477
8,195
15,737
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 4 / 0
6,531
435
4,019
15,005
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
11 / 1 / 1
10,507
700
11,237
8,756
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
AresGamerrYT
Cu Chulainn
15
1 / 1 / 5
9,212
614
10,444
15,453
14,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Mirakon
Jing Wei
15
4 / 0 / 3
9,271
618
10,812
11,524
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
6 / 0 / 9
9,868
658
12,048
15,479
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
YT-Klax
Thor
13
1 / 0 / 12
8,306
554
7,120
11,989
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
2
Kills
23
23
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
1
11.5
L
Set
AbsPro
Set
1
3
0
0.33
W
Cu Chulainn
AresGamerrYT
Cu Chulainn
1
1
5
3.5
L
Hou Yi
Effrie
Hou Yi
0
5
0
0
L
0
6
0
0
W
Jing Wei
Mirakon
Jing Wei
4
0
3
5.5
W
6
0
9
10.5
L
Surtr
Wáde
Surtr
1
5
0
0.2
W
Thor
YT-Klax
Thor
1
0
12
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
51,661
68,725
Taken
63,201
36,786
Mitigated
40,685
13,136
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,237
319
0
1,601
8,756
3,495
0
2,504
6,252
97,687
0
L
Set
AbsPro
Set
5,325
1,773
0
4,567
13,683
11,340
0
1,552
12,131
0
63,802
W
Cu Chulainn
AresGamerrYT
Cu Chulainn
10,444
1,178
0
2,946
15,453
14,233
0
937
13,766
5,822
76,475
L
Hou Yi
Effrie
Hou Yi
5,846
1,774
0
2,486
13,242
4,288
748
614
12,628
0
42,609
L
7,497
864
0
972
11,058
3,105
0
4,975
6,083
59,530
0
W
Jing Wei
Mirakon
Jing Wei
10,812
8,315
0
4,722
11,524
5,112
2,261
1,942
9,582
0
76,864
W
12,048
6,966
0
6,937
15,479
7,271
159
4,005
11,430
0
90,352
L
Surtr
Wáde
Surtr
8,195
4,576
0
2,790
15,737
7,290
0
2,846
12,891
1,370
63,563
W
Thor
YT-Klax
Thor
7,120
2,149
0
2,338
11,989
10,574
0
2,977
8,964
0
26,147
L
4,019
1,541
0
2,321
15,005
10,763
0
2,024
12,981
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
47,164
418
Minions Killed
544
0
Camps Cleared
0
1,459,948
Distance Traveled
1,547,373
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,507
700
149
10
0
337,332
0
L
Set
8,061
537
118
8
0
296,097
0
W
Cu Chulainn
9,212
614
120
8
0
301,809
3
L
Hou Yi
6,784
452
78
5
0
275,702
2
L
Nu Wa
7,255
484
112
7
0
280,820
0
W
Jing Wei
9,271
618
131
9
0
289,719
1
W
Kali
9,868
658
120
8
0
332,273
1
L
Surtr
7,149
477
95
6
0
338,427
0
W
Thor
8,306
554
24
2
0
286,240
1
L
Ymir
6,531
435
15
1
0
268,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role