Player Matchup

Bacchus
Bacchus
Babazooky
Bacchus
Level 68
God Stats
23W - 11L
1,706 SR
Queue Stats
306W - 281L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
BlessedCactus
Baba Yaga
Level 56
God Stats
5W - 1L
1,727 SR
Queue Stats
62W - 61L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
ExpIosive
Gilgamesh
Level 125
God Stats
2W - 1L
1,505 SR
Queue Stats
79W - 68L
1,551 Elo+
Solo
Martichoras
Martichoras
SerratedFlames
Martichoras
Level 27
God Stats
1W - 4L
1,251 SR
Queue Stats
85W - 98L
1,504 Elo+
Party 2
Arachne
Arachne
TaokakaTheMagpie
Arachne
Level 89
God Stats
7W - 10L
1,350 SR
Queue Stats
348W - 352L
1,430 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,506 Elo+

VS

Team Averages
Level 73
1,399 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Heatsink2
Terra
Level 55
God Stats
1W - 5L
1,184 SR
Queue Stats
263W - 262L
1,421 Elo+
Solo
Set
Set
KidSaturn
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Neviiii
Sun Wukong
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Anubis
Anubis
chinothepotato21
Anubis
Level 65
God Stats
14W - 12L
1,497 SR
Queue Stats
40W - 42L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babazooky
Bacchus
10
0 / 0 / 2
6,116
510
3,089
5,553
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
BlessedCactus
Baba Yaga
13
3 / 0 / 3
7,689
641
9,973
4,580
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ExpIosive
Gilgamesh
13
1 / 0 / 1
8,033
669
5,551
8,267
8,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
SerratedFlames
Martichoras
13
1 / 0 / 0
7,292
608
5,012
5,862
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 3
7,451
621
3,376
7,403
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,896
491
5,731
7,320
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Heatsink2
Terra
8
0 / 2 / 0
5,394
450
2,032
9,751
6,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
5,206
434
835
9,629
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Neviiii
Sun Wukong
10
0 / 3 / 0
5,919
493
2,822
8,456
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,363
447
2,533
6,339
2,839
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Bacchus
Babazooky
Bacchus
0
0
2
1
W
Baba Yaga
BlessedCactus
Baba Yaga
3
0
3
4.5
W
Gilgamesh
ExpIosive
Gilgamesh
1
0
1
1.5
L
Terra
Heatsink2
Terra
0
2
0
0
L
0
1
0
0
L
Sun Wukong
Neviiii
Sun Wukong
0
3
0
0
W
Martichoras
SerratedFlames
Martichoras
1
0
0
1
W
4
0
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
13,953
31,665
Taken
41,495
19,731
Mitigated
20,059
8,725
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,731
3,727
0
991
7,320
2,743
720
1,413
5,907
0
63,378
W
Bacchus
Babazooky
Bacchus
3,089
388
0
2,163
5,553
4,845
116
1,180
4,373
16,253
0
W
Baba Yaga
BlessedCactus
Baba Yaga
9,973
465
0
1,497
4,580
1,803
180
1,197
3,383
74,721
0
W
Gilgamesh
ExpIosive
Gilgamesh
5,551
1,675
0
1,868
8,267
8,020
0
991
7,276
0
61,962
L
Terra
Heatsink2
Terra
2,032
676
1,243
2,578
9,751
6,291
0
4,046
5,705
7,921
0
L
835
361
0
1,354
9,629
3,404
0
2,795
6,834
0
25,876
L
Sun Wukong
Neviiii
Sun Wukong
2,822
508
0
1,370
8,456
4,782
0
1,000
7,456
0
39,426
W
Martichoras
SerratedFlames
Martichoras
5,012
1,508
0
2,071
5,862
2,388
2,160
305
5,557
0
67,805
W
3,376
2,473
0
1,126
7,403
2,675
0
892
6,511
0
51,864
L
2,533
287
0
2,453
6,339
2,839
0
3,808
2,531
40,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
27,778
479
Minions Killed
322
0
Camps Cleared
0
1,221,538
Distance Traveled
1,199,534
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,896
491
101
8
0
224,990
0
W
Bacchus
6,116
510
15
1
0
256,882
2
W
Baba Yaga
7,689
641
126
11
0
239,961
1
W
Gilgamesh
8,033
669
117
10
0
223,108
2
L
Terra
5,394
450
10
1
0
249,935
6
L
Set
5,206
434
55
5
0
261,740
0
L
Sun Wukong
5,919
493
81
7
0
241,412
0
W
Martichoras
7,292
608
130
11
0
196,895
2
W
Arachne
7,451
621
91
8
0
304,692
1
L
Anubis
5,363
447
75
6
0
221,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role