Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum III
Doberrman
Khepri
Platinum III
Level 202
God Stats
16W - 16L
1,579 SR
Queue Stats
421W - 420L
1,747 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
MRFl3rks
Cernunnos
Platinum IV
Level 149
God Stats
4W - 5L
1,443 SR
Queue Stats
130W - 126L
1,748 MMR
Solo
Kukulkan
Kukulkan
Platinum V
ORSGodgamer
Kukulkan
Platinum V
Level 86
God Stats
7W - 7L
1,500 SR
Queue Stats
108W - 102L
1,686 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
juanjoylupe
Sun Wukong
Platinum III
Level 128
God Stats
15W - 14L
1,561 SR
Queue Stats
87W - 79L
1,900 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,517 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,557 SR
1,720 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
IReyuga
Izanami
Platinum III
Level 42
God Stats
3W - 2L
1,809 SR
Queue Stats
61W - 63L
1,794 MMR
Solo
Merlin
Merlin
Gold I
JurgenKloppery
Merlin
Gold I
Level 116
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 79L
1,829 MMR
Solo
Fenrir
Fenrir
Platinum III
Sykhu
Fenrir
Platinum III
Level 83
God Stats
7W - 9L
1,685 SR
Queue Stats
295W - 279L
1,737 MMR
Solo
Artio
Artio
Platinum V
TenSe_M1T0
Artio
Platinum V
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
412W - 420L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,169
634
952
1,828
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Doberrman
Khepri
5
0 / 0 / 0
3,623
725
806
2,674
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MRFl3rks
Cernunnos
5
0 / 0 / 0
3,269
654
1,317
1,120
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ORSGodgamer
Kukulkan
7
0 / 0 / 0
4,047
809
214
1,366
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
juanjoylupe
Sun Wukong
6
0 / 1 / 0
3,572
714
3,401
3,641
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MartichorasAresAo KuangThorIx Chel

VS

Bans
HachimanNe ZhaVamanaHe BoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,358
672
852
2,867
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
IReyuga
Izanami
5
0 / 0 / 0
3,025
605
1,084
1,283
337
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
3,858
772
154
1,795
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sykhu
Fenrir
1
0 / 0 / 0
2,616
523
0
789
190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
5
0 / 0 / 0
3,149
630
1,548
5,682
3,783
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
L
Horus
 
Horus
0
0
0
0
W
Khepri
Doberrman
Khepri
0
0
0
0
L
Izanami
IReyuga
Izanami
0
0
0
0
L
0
0
0
0
W
Cernunnos
MRFl3rks
Cernunnos
0
0
0
0
W
Kukulkan
ORSGodgamer
Kukulkan
0
0
0
0
L
Fenrir
Sykhu
Fenrir
0
0
0
0
L
Artio
0
0
0
0
W
Sun Wukong
juanjoylupe
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,690
Damage
3,638
10,629
Taken
12,416
4,456
Mitigated
6,502
4,502
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
952
507
0
317
1,828
470
0
69
1,759
0
13,979
L
Horus
 
Horus
852
560
200
2,235
2,867
1,734
0
552
2,315
0
5,533
W
Khepri
Doberrman
Khepri
806
74
0
1,886
2,674
1,583
0
0
2,674
11,087
0
L
Izanami
IReyuga
Izanami
1,084
951
0
718
1,283
337
0
254
1,029
0
18,986
L
154
0
0
750
1,795
458
0
214
1,581
21,804
0
W
Cernunnos
MRFl3rks
Cernunnos
1,317
700
0
481
1,120
430
0
0
1,120
0
20,732
W
Kukulkan
ORSGodgamer
Kukulkan
214
92
0
556
1,366
415
0
114
1,212
26,467
0
L
Fenrir
Sykhu
Fenrir
0
0
0
120
789
190
0
0
789
0
1,675
L
Artio
1,548
255
0
2,873
5,682
3,783
0
0
5,682
15,814
0
W
Sun Wukong
juanjoylupe
Sun Wukong
3,401
866
0
1,262
3,641
1,558
0
1,479
2,162
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,680
Gold Earned
16,006
172
Minions Killed
131
0
Camps Cleared
0
510,471
Distance Traveled
400,910
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,169
634
27
5
0
113,713
0
L
Horus
3,358
672
9
2
0
99,893
0
W
Khepri
3,623
725
13
3
0
99,398
2
L
Izanami
3,025
605
40
8
0
81,037
0
L
Merlin
3,858
772
57
11
0
101,591
0
W
Cernunnos
3,269
654
44
9
0
81,745
0
W
Kukulkan
4,047
809
52
10
0
95,342
2
L
Fenrir
2,616
523
3
1
0
12,616
0
L
Artio
3,149
630
22
4
0
105,773
0
W
Sun Wukong
3,572
714
36
7
0
120,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role