Player Matchup

Tyr
Tyr
DeadlySin_03
Tyr
Level 142
God Stats
7W - 10L
1,374 SR
Queue Stats
238W - 230L
1,565 Elo+
Party 1
Loki
Loki
HavanaAdi
Loki
Level 84
God Stats
7W - 3L
1,690 SR
Queue Stats
114W - 111L
1,329 Elo+
Solo
Agni
Agni
Leo_1234gene
Agni
Level 62
God Stats
2W - 1L
1,285 SR
Queue Stats
154W - 140L
1,431 Elo+
Solo
Yemoja
Yemoja
MasterZephir
Yemoja
Level 27
God Stats
9W - 5L
1,641 SR
Queue Stats
14W - 7L
1,579 Elo+
Party 1
Izanami
Izanami
xlRonix
Izanami
Level 123
God Stats
3W - 0L
1,808 SR
Queue Stats
118W - 119L
1,515 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,484 Elo+

VS

Team Averages
Level 102
1,640 SR
1,436 Elo+
Kuzenbo
Kuzenbo
Bandits fit
Kuzenbo
Level 67
God Stats
1W - 8L
1,761 SR
Queue Stats
365W - 350L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
CivilianBread
Ao Kuang
Level 104
God Stats
15W - 17L
1,761 SR
Queue Stats
403W - 388L
1,455 Elo+
Solo
Cupid
Cupid
Jack1sAQT
Cupid
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 263L
1,486 Elo+
Solo
Chronos
Chronos
Narberalgamma353
Chronos
Level 101
God Stats
1W - 1L
1,650 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 2
Persephone
Persephone
sleyer-353
Persephone
Level 149
God Stats
5W - 6L
1,526 SR
Queue Stats
308W - 319L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
10,685
594
6,314
13,244
13,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
3 / 0 / 5
10,218
568
5,749
12,451
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 5
9,400
522
11,476
10,521
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
14
1 / 2 / 8
9,148
508
5,329
12,203
7,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
xlRonix
Izanami
16
5 / 5 / 3
10,465
581
12,220
15,616
6,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bandits fit
Kuzenbo
12
0 / 4 / 2
7,659
426
4,479
15,848
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
CivilianBread
Ao Kuang
15
9 / 3 / 3
9,550
531
13,525
14,948
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Jack1sAQT
Cupid
16
4 / 2 / 2
9,347
519
7,972
9,962
3,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 2
7,863
437
6,537
10,125
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
sleyer-353
Persephone
16
0 / 2 / 1
9,685
538
9,206
9,942
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
13
13
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bandits fit
Kuzenbo
0
4
2
0.25
L
Ao Kuang
CivilianBread
Ao Kuang
9
3
3
3.5
W
2
1
1
2.5
W
Loki
3
0
5
5.5
L
Cupid
Jack1sAQT
Cupid
4
2
2
2.5
W
3
5
5
1.1
W
Yemoja
1
2
8
2.5
L
0
3
2
0.33
L
Persephone
sleyer-353
Persephone
0
2
1
0.25
W
Izanami
xlRonix
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
41,719
64,035
Taken
60,825
36,654
Mitigated
34,580
24,928
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bandits fit
Kuzenbo
4,479
1,603
0
4,012
15,848
16,866
0
6,994
8,854
23,890
0
L
Ao Kuang
CivilianBread
Ao Kuang
13,525
3,569
0
2,376
14,948
6,105
0
2,893
12,055
79,003
0
W
6,314
643
0
6,294
13,244
13,319
171
8,088
4,647
0
86,564
W
Loki
5,749
1,249
0
6,476
12,451
5,446
1,000
4,795
7,656
0
82,780
L
Cupid
Jack1sAQT
Cupid
7,972
4,238
145
4,309
9,962
3,672
528
839
9,123
0
75,058
W
11,476
396
0
625
10,521
4,025
645
7,994
2,506
70,550
0
W
Yemoja
5,329
1,015
5,858
2,549
12,203
7,309
320
6,424
5,769
21,309
0
L
6,537
1,603
0
1,366
10,125
3,869
0
5,788
4,337
60,530
5,125
L
Persephone
sleyer-353
Persephone
9,206
929
0
1,435
9,942
4,068
0
288
9,648
83,258
0
W
Izanami
xlRonix
Izanami
12,220
8,330
0
3,126
15,616
6,555
2,028
5,633
9,983
0
95,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
44,104
623
Minions Killed
530
0
Camps Cleared
0
1,739,475
Distance Traveled
1,564,148
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,659
426
26
1
0
304,701
0
L
Ao Kuang
9,550
531
102
6
0
366,388
0
W
Tyr
10,685
594
145
8
0
366,863
0
W
Loki
10,218
568
141
8
0
425,600
0
L
Cupid
9,347
519
126
7
0
314,691
6
W
Agni
9,400
522
140
8
0
318,161
0
W
Yemoja
9,148
508
33
2
0
313,157
0
L
Chronos
7,863
437
109
6
0
295,863
0
L
Persephone
9,685
538
167
9
0
282,505
0
W
Izanami
10,465
581
164
9
0
315,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role