Player Matchup

Ne Zha
Ne Zha
JazperChanz
Ne Zha
Level 107
God Stats
4W - 5L
1,425 SR
Queue Stats
70W - 64L
1,573 Elo+
Party 2
Artemis
Artemis
SoulofArito
Artemis
Level 158
God Stats
10W - 13L
1,512 SR
Queue Stats
146W - 163L
1,454 Elo+
Party 2
Mulan
Mulan
SuperKush911
Mulan
Level 163
God Stats
2W - 2L
1,714 SR
Queue Stats
205W - 190L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
kittyturtle1
Nu Wa
Level 114
God Stats
3W - 5L
1,151 SR
Queue Stats
92W - 93L
1,468 Elo+
Party 2
Artio
Artio
supportkitty
Artio
Level 158
God Stats
30W - 13L
1,668 SR
Queue Stats
88W - 54L
1,583 Elo+
Party 2
Team Averages
Level 140
1,494 SR
1,510 Elo+

VS

Team Averages
Level 146
1,588 SR
1,532 Elo+
Thanatos
Thanatos
Chief Neith
Thanatos
Level 169
God Stats
24W - 12L
1,788 SR
Queue Stats
417W - 409L
1,519 Elo+
Party 1
Bacchus
Bacchus
Dkc17GS
Bacchus
Level 128
God Stats
7W - 11L
1,362 SR
Queue Stats
133W - 139L
1,523 Elo+
Solo
Tyr
Tyr
Kenpachi_Susano
Tyr
Level 225
God Stats
11W - 8L
1,788 SR
Queue Stats
667W - 678L
1,554 Elo+
Solo
Charybdis
Charybdis
Layfi
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,535 Elo+
Party 1
Eset
Eset
PhatMunch123
Eset
Level 101
God Stats
6W - 5L
1,500 SR
Queue Stats
363W - 346L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 4 / 1
6,941
463
5,311
13,601
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SoulofArito
Artemis
11
0 / 4 / 0
6,617
441
2,894
10,352
3,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 0
8,138
543
12,294
13,781
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 0
6,680
445
6,435
8,445
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
6,872
458
6,186
14,281
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chief Neith
Thanatos
15
6 / 0 / 10
8,751
583
13,248
12,385
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Dkc17GS
Bacchus
12
2 / 0 / 12
7,824
522
5,260
12,332
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 7
7,871
525
9,035
15,825
14,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Layfi
Charybdis
12
1 / 1 / 5
7,622
508
7,573
7,232
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 0 / 5
8,869
591
10,550
6,566
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
18
18
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chief Neith
Thanatos
6
0
10
11
W
Bacchus
Dkc17GS
Bacchus
2
0
12
8
L
Ne Zha
0
4
1
0.13
W
1
3
7
1.5
W
Charybdis
Layfi
Charybdis
1
1
5
3.5
W
8
0
5
10.5
L
Artemis
SoulofArito
Artemis
0
4
0
0
L
3
2
0
1.5
L
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
45,666
60,460
Taken
54,340
33,929
Mitigated
40,071
15,607
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chief Neith
Thanatos
13,248
4,606
0
10,515
12,385
5,467
0
1,981
10,223
0
78,556
W
Bacchus
Dkc17GS
Bacchus
5,260
806
0
3,694
12,332
13,750
0
4,299
7,941
19,994
0
L
Ne Zha
5,311
2,400
0
1,148
13,601
4,508
488
3,198
10,379
0
51,164
W
9,035
882
0
4,861
15,825
14,535
0
2,418
12,532
0
57,112
W
Charybdis
Layfi
Charybdis
7,573
2,022
0
2,098
7,232
3,360
1,896
2,124
5,057
0
56,021
W
10,550
541
1,159
1,542
6,566
2,959
338
2,978
3,537
69,293
0
L
Artemis
SoulofArito
Artemis
2,894
1,094
0
2,752
10,352
3,661
0
1,146
8,963
0
41,819
L
12,294
1,268
0
6,026
13,781
12,478
286
1,411
12,336
1,519
60,164
L
6,435
995
0
500
8,445
2,768
0
4,458
3,987
45,494
0
L
6,186
356
783
4,398
14,281
10,514
0
5,597
8,273
17,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
40,937
330
Minions Killed
404
0
Camps Cleared
0
1,423,667
Distance Traveled
1,512,993
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,751
583
101
7
0
358,694
4
W
Bacchus
7,824
522
20
1
0
265,341
0
L
Ne Zha
6,941
463
75
5
0
334,069
0
W
Tyr
7,871
525
80
5
0
311,608
0
W
Charybdis
7,622
508
88
6
0
262,480
0
W
Eset
8,869
591
115
8
0
314,870
1
L
Artemis
6,617
441
79
5
0
260,777
2
L
Mulan
8,138
543
92
6
0
257,336
0
L
Nu Wa
6,680
445
68
5
0
251,943
0
L
Artio
6,872
458
16
1
0
319,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role