Player Matchup

Kumbhakarna
Kumbhakarna
ComradeNyancat
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,516 Elo+
Party 2
Yemoja
Yemoja
ElDaddie
Yemoja
Level 121
God Stats
1W - 1L
1,687 SR
Queue Stats
43W - 30L
1,589 Elo+
Party 2
Ganesha
Ganesha
HolyPerson
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,529 Elo+
Party 3
The Morrigan
The Morrigan
SIRD4NKNUGZ
The Morrigan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 288L
1,490 Elo+
Solo
Nemesis
Nemesis
giraffevalk
Nemesis
Level 26
God Stats
1W - 1L
1,377 SR
Queue Stats
25W - 27L
1,519 Elo+
Party 3
Team Averages
Level 95
1,513 SR
1,529 Elo+

VS

Team Averages
Level 115
1,438 SR
1,568 Elo+
Achilles
Achilles
MemeBuildsWin
Achilles
Level 99
God Stats
2W - 1L
1,493 SR
Queue Stats
80W - 64L
1,534 Elo+
Solo
Skadi
Skadi
SithLadyCrystal
Skadi
Level 159
God Stats
7W - 5L
1,456 SR
Queue Stats
228W - 228L
1,510 Elo+
Solo
Yemoja
Yemoja
Yameroo
Yemoja
Level 68
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Medusa
Medusa
babygirl1995 95
Medusa
Level 129
God Stats
1W - 1L
1,173 SR
Queue Stats
104W - 99L
1,630 Elo+
Party 1
King Arthur
King Arthur
willypoo419
King Arthur
Level 121
God Stats
6W - 9L
1,770 SR
Queue Stats
719W - 748L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ComradeNyancat
Kumbhakarna
16
2 / 5 / 5
8,758
626
6,791
18,332
27,872
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ElDaddie
Yemoja
18
3 / 1 / 6
10,368
741
7,252
12,430
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ganesha
HolyPerson
Ganesha
16
0 / 5 / 10
9,539
681
14,597
28,656
35,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SIRD4NKNUGZ
The Morrigan
18
6 / 6 / 3
10,419
744
10,884
15,189
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
giraffevalk
Nemesis
14
0 / 5 / 5
8,053
575
9,777
16,099
12,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MemeBuildsWin
Achilles
18
6 / 3 / 15
10,831
774
10,959
18,145
25,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 15
10,892
778
20,401
15,242
7,915
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Yameroo
Yemoja
17
0 / 1 / 20
10,024
716
15,308
15,302
10,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 1 / 12
11,703
836
20,929
8,405
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
willypoo419
King Arthur
16
1 / 4 / 14
9,675
691
12,420
21,471
28,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
11
Kills
22
22
Deaths
11
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ComradeNyancat
Kumbhakarna
2
5
5
0.9
L
Yemoja
ElDaddie
Yemoja
3
1
6
6
L
Ganesha
HolyPerson
Ganesha
0
5
10
1
W
Achilles
MemeBuildsWin
Achilles
6
3
15
4.5
L
The Morrigan
SIRD4NKNUGZ
The Morrigan
6
6
3
1.25
W
6
2
15
6.75
W
Yemoja
Yameroo
Yemoja
0
1
20
10
W
9
1
12
15
L
Nemesis
giraffevalk
Nemesis
0
5
5
0.5
W
King Arthur
willypoo419
King Arthur
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
80,017
90,706
Taken
78,565
93,154
Mitigated
77,900
35,281
Healing
37,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ComradeNyancat
Kumbhakarna
6,791
15
2,281
894
18,332
27,872
301
2,766
15,467
10,634
0
L
Yemoja
ElDaddie
Yemoja
7,252
1,290
10,313
3,862
12,430
9,598
427
1,667
10,699
19,429
0
L
Ganesha
HolyPerson
Ganesha
14,597
376
1,564
7,458
28,656
35,892
142
4,869
23,621
28,540
0
W
Achilles
MemeBuildsWin
Achilles
10,959
1,267
1,179
2,422
18,145
25,771
762
5,985
12,160
0
22,539
L
The Morrigan
SIRD4NKNUGZ
The Morrigan
10,884
1,679
4,084
2,721
15,189
7,522
298
2,335
12,808
30,778
505
W
20,401
10,601
1,704
2,369
15,242
7,915
2,275
7,505
7,737
0
48,319
W
Yemoja
Yameroo
Yemoja
15,308
4,737
14,841
6,714
15,302
10,581
1,462
8,449
6,853
26,939
0
W
20,929
6,813
1,231
762
8,405
5,491
4,477
7,141
1,264
0
44,694
L
Nemesis
giraffevalk
Nemesis
9,777
3,407
1,262
842
16,099
12,270
694
3,667
12,309
0
14,794
W
King Arthur
willypoo419
King Arthur
12,420
775
3,065
2,734
21,471
28,142
81
9,939
11,532
710
26,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
53,125
115
Minions Killed
168
0
Camps Cleared
0
1,230,372
Distance Traveled
1,250,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,758
626
18
1
0
260,982
0
L
Yemoja
10,368
741
24
2
0
235,238
0
L
Ganesha
9,539
681
1
0
0
251,839
0
W
Achilles
10,831
774
14
1
0
296,985
0
L
The Morrigan
10,419
744
56
4
0
221,234
0
W
Skadi
10,892
778
48
3
0
243,539
0
W
Yemoja
10,024
716
31
2
0
225,552
0
W
Medusa
11,703
836
46
3
0
236,034
0
L
Nemesis
8,053
575
16
1
0
261,079
0
W
King Arthur
9,675
691
29
2
0
248,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role