Player Matchup

Sobek
Sobek
Mrx01
Sobek
Level 125
God Stats
5W - 3L
1,484 SR
Queue Stats
64W - 42L
1,647 Elo+
Party 1
Discordia
Discordia
PvtSlayer
Discordia
Level 119
God Stats
2W - 1L
1,763 SR
Queue Stats
24W - 12L
1,708 Elo+
Party 1
Vamana
Vamana
TomXmas
Vamana
Level 125
God Stats
6W - 2L
1,820 SR
Queue Stats
45W - 21L
1,600 Elo+
Party 1
Team Averages
Level 123
1,689 SR
1,652 Elo+

VS

Team Averages
Level 88
1,392 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bekkermate
Baron Samedi
Level 49
God Stats
1W - 4L
1,154 SR
Queue Stats
164W - 265L
1,449 Elo+
Solo
King Arthur
King Arthur
FallenCollective
King Arthur
Level 88
God Stats
10W - 16L
1,521 SR
Queue Stats
74W - 100L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mrx01
Sobek
13
2 / 1 / 10
10,642
760
5,435
16,136
25,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
PvtSlayer
Discordia
16
8 / 0 / 5
12,483
892
22,941
7,064
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
TomXmas
Vamana
13
5 / 3 / 6
10,970
784
10,462
15,147
17,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 2
9,959
711
11,189
14,655
6,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Bekkermate
Baron Samedi
12
2 / 7 / 2
9,826
702
6,234
15,579
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FallenCollective
King Arthur
13
1 / 3 / 3
9,806
700
7,769
16,981
19,046
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
4
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
2
0.4
L
Baron Samedi
Bekkermate
Baron Samedi
2
7
2
0.43
L
King Arthur
FallenCollective
King Arthur
1
3
3
0.83
W
Sobek
Mrx01
Sobek
2
1
10
7
W
Discordia
PvtSlayer
Discordia
8
0
5
10.5
W
Vamana
TomXmas
Vamana
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
25,192
38,347
Taken
47,215
45,859
Mitigated
32,904
7,815
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,189
8,579
0
1,944
14,655
6,344
0
8,817
5,838
0
42,743
L
Baron Samedi
Bekkermate
Baron Samedi
6,234
248
848
2,775
15,579
7,514
0
12,799
2,780
28,841
0
L
King Arthur
FallenCollective
King Arthur
7,769
668
0
2,770
16,981
19,046
0
7,354
9,627
0
30,845
W
Sobek
Mrx01
Sobek
5,435
507
0
3,207
16,136
25,282
185
4,276
11,860
15,224
0
W
Discordia
PvtSlayer
Discordia
22,941
1,206
0
2,325
7,064
3,207
1,602
993
6,071
88,554
0
W
Vamana
TomXmas
Vamana
10,462
5,962
0
2,283
15,147
17,370
1,611
1,484
13,663
0
39,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
29,591
158
Minions Killed
127
0
Camps Cleared
0
802,471
Distance Traveled
745,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,959
711
49
4
0
241,124
0
L
Baron Samedi
9,826
702
39
3
0
223,969
0
L
King Arthur
9,806
700
39
3
0
280,333
0
W
Sobek
10,642
760
18
1
0
252,690
0
W
Discordia
12,483
892
118
8
0
274,286
0
W
Vamana
10,970
784
22
2
0
275,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role