Player Matchup

Bakasura
Bakasura
Rambokill3r2
Bakasura
Level 44
God Stats
16W - 3L
1,841 SR
Queue Stats
45W - 41L
1,419 Elo+
Party 1
Nox
Nox
iZoDz
Nox
Level 149
God Stats
3W - 3L
1,363 SR
Queue Stats
68W - 57L
1,567 Elo+
Solo
Bacchus
Bacchus
shadowkill101
Bacchus
Level 57
God Stats
6W - 4L
1,641 SR
Queue Stats
40W - 39L
1,419 Elo+
Party 1
Team Averages
Level 83
1,615 SR
1,468 Elo+

VS

Team Averages
Level 77
1,346 SR
1,510 Elo+
Artemis
Artemis
Looky Charms
Artemis
Level 109
God Stats
3W - 8L
1,287 SR
Queue Stats
201W - 194L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
Only Lame
Kuzenbo
Level 92
God Stats
2W - 10L
1,324 SR
Queue Stats
59W - 58L
1,576 Elo+
Party 2
Hades
Hades
ToxicTreez420
Hades
Level 29
God Stats
0W - 4L
1,427 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rambokill3r2
Bakasura
16
14 / 5 / 2
14,832
872
17,943
17,015
8,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
iZoDz
Nox
17
2 / 0 / 8
13,281
781
8,578
7,838
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
15
0 / 1 / 12
12,091
711
8,991
19,408
21,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Looky Charms
Artemis
13
2 / 5 / 4
11,071
651
13,724
11,595
4,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Only Lame
Kuzenbo
15
3 / 4 / 3
11,643
685
10,421
16,821
22,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 4
10,580
622
6,078
14,381
6,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
6
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Looky Charms
Artemis
2
5
4
0.8
L
Kuzenbo
Only Lame
Kuzenbo
3
4
3
1.13
W
Bakasura
Rambokill3r2
Bakasura
14
5
2
3
L
1
7
4
0.43
W
Nox
iZoDz
Nox
2
0
8
6
W
Bacchus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
30,223
44,261
Taken
42,797
33,690
Mitigated
33,776
13,233
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Looky Charms
Artemis
13,724
5,685
56
439
11,595
4,581
0
4,808
5,625
0
50,286
L
Kuzenbo
Only Lame
Kuzenbo
10,421
3,491
414
709
16,821
22,427
0
7,318
8,706
35,414
219
W
Bakasura
Rambokill3r2
Bakasura
17,943
12,741
0
3,768
17,015
8,107
2,012
4,872
12,143
0
40,752
L
6,078
383
443
1,294
14,381
6,768
0
5,443
7,543
20,110
0
W
Nox
iZoDz
Nox
8,578
376
0
2,439
7,838
3,769
678
4,423
3,415
92,175
0
W
Bacchus
8,991
676
0
7,026
19,408
21,814
0
7,587
11,821
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
33,294
195
Minions Killed
136
0
Camps Cleared
0
955,406
Distance Traveled
768,696
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,071
651
73
4
0
252,680
0
L
Kuzenbo
11,643
685
36
2
0
273,833
0
W
Bakasura
14,832
872
47
3
0
328,079
0
L
Hades
10,580
622
27
2
0
242,183
0
W
Nox
13,281
781
138
8
0
318,904
3
W
Bacchus
12,091
711
10
1
0
308,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role