Player Matchup

Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bvrney91
Sun Wukong
Level 106
God Stats
46W - 46L
1,698 SR
Queue Stats
316W - 320L
1,501 Elo+
Solo
Medusa
Medusa
Game_Boy14K
Medusa
Level 89
God Stats
5W - 10L
1,717 SR
Queue Stats
77W - 84L
1,483 Elo+
Solo
Arachne
Arachne
PLT_BOOGEYMAN
Arachne
Level 120
God Stats
3W - 2L
1,776 SR
Queue Stats
64W - 44L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
PulseJ4deX75
Baba Yaga
Level 90
God Stats
3W - 1L
1,702 SR
Queue Stats
287W - 258L
1,559 Elo+
Solo
Team Averages
Level 102
1,679 SR
1,519 Elo+

VS

Team Averages
Level 98
1,510 SR
1,472 Elo+
Martichoras
Martichoras
DeadlySin_03
Martichoras
Level 142
God Stats
5W - 3L
1,606 SR
Queue Stats
238W - 230L
1,555 Elo+
Party 1
Yemoja
Yemoja
MasterZephir
Yemoja
Level 27
God Stats
9W - 5L
1,446 SR
Queue Stats
14W - 7L
1,442 Elo+
Party 1
King Arthur
King Arthur
Nqqbz13
King Arthur
Level 110
God Stats
10W - 7L
1,544 SR
Queue Stats
180W - 170L
1,429 Elo+
Solo
Bakasura
Bakasura
oscuro_moni23
Bakasura
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 114L
1,448 Elo+
Solo
Persephone
Persephone
saltycharacter
Persephone
Level 141
God Stats
2W - 1L
1,453 SR
Queue Stats
9W - 7L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 1 / 0
4,863
286
650
1,705
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Bvrney91
Sun Wukong
15
1 / 1 / 1
9,343
550
11,585
19,126
19,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
2 / 7 / 1
7,513
442
8,112
15,031
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
2 / 2 / 1
8,398
494
4,531
9,736
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
PulseJ4deX75
Baba Yaga
14
3 / 2 / 2
8,682
511
13,257
10,058
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DeadlySin_03
Martichoras
15
5 / 2 / 2
9,062
533
7,576
11,559
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
12
0 / 1 / 6
7,837
461
2,816
9,462
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
Nqqbz13
King Arthur
15
0 / 1 / 3
8,870
522
14,269
16,015
20,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
oscuro_moni23
Bakasura
17
7 / 1 / 2
10,067
592
9,374
13,626
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
saltycharacter
Persephone
14
1 / 3 / 4
8,857
521
7,311
11,116
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
13
13
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Sun Wukong
Bvrney91
Sun Wukong
1
1
1
1.5
W
Martichoras
DeadlySin_03
Martichoras
5
2
2
3
L
Medusa
2
7
1
0.36
W
Yemoja
0
1
6
3
W
King Arthur
Nqqbz13
King Arthur
0
1
3
1.5
L
Arachne
2
2
1
1.25
L
Baba Yaga
PulseJ4deX75
Baba Yaga
3
2
2
2
W
Bakasura
oscuro_moni23
Bakasura
7
1
2
8
W
Persephone
saltycharacter
Persephone
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
41,346
55,656
Taken
61,778
36,510
Mitigated
41,890
16,110
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
650
269
83
705
1,705
1,052
0
218
1,487
0
4,315
L
Sun Wukong
Bvrney91
Sun Wukong
11,585
3,478
0
7,005
19,126
19,603
0
1,078
17,713
0
90,820
W
Martichoras
DeadlySin_03
Martichoras
7,576
2,734
0
3,465
11,559
5,448
1,428
2,849
8,710
0
80,555
L
Medusa
8,112
3,988
0
2,698
15,031
5,948
0
1,790
13,031
0
54,963
W
Yemoja
2,816
586
3,806
1,722
9,462
6,735
260
4,317
5,145
16,141
0
W
King Arthur
Nqqbz13
King Arthur
14,269
2,305
0
2,906
16,015
20,063
0
177
15,838
1,338
77,017
L
Arachne
4,531
3,247
0
3,204
9,736
4,607
0
3,129
6,532
0
59,453
L
Baba Yaga
PulseJ4deX75
Baba Yaga
13,257
756
0
2,415
10,058
5,300
0
4,505
5,037
74,756
0
W
Bakasura
oscuro_moni23
Bakasura
9,374
5,798
0
4,903
13,626
5,929
218
1,418
12,208
0
87,700
W
Persephone
saltycharacter
Persephone
7,311
240
0
2,638
11,116
3,715
442
4,496
6,604
74,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
44,693
438
Minions Killed
558
0
Camps Cleared
0
1,364,180
Distance Traveled
1,651,104
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,863
286
4
0
0
39,490
1
L
Sun Wukong
9,343
550
164
10
0
306,913
0
W
Martichoras
9,062
533
111
7
0
298,889
0
L
Medusa
7,513
442
63
4
0
299,603
3
W
Yemoja
7,837
461
28
2
0
289,933
0
W
King Arthur
8,870
522
130
8
0
333,272
0
L
Arachne
8,398
494
94
6
0
382,451
3
L
Baba Yaga
8,682
511
113
7
0
335,723
0
W
Bakasura
10,067
592
152
9
0
396,431
0
W
Persephone
8,857
521
137
8
0
332,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role