Player Matchup

Cabrakan
Cabrakan
Honeyme
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
SexyVirgin69
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,572 Elo+
Party 1
Athena
Athena
Yamaikochan
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,484 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,540 Elo+

VS

Team Averages
Level 132
1,640 SR
1,539 Elo+
Izanami
Izanami
EndGrim
Izanami
Level 139
God Stats
4W - 1L
1,666 SR
Queue Stats
121W - 124L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
OhSchnepp
Amaterasu
Level 113
God Stats
2W - 1L
1,819 SR
Queue Stats
69W - 57L
1,588 Elo+
Party 2
Nox
Nox
SailorSenshiGod
Nox
Level 144
God Stats
22W - 43L
1,436 SR
Queue Stats
166W - 169L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Honeyme
Cabrakan
12
2 / 7 / 4
11,054
691
8,388
18,750
14,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
SexyVirgin69
Jormungandr
14
3 / 6 / 4
11,984
749
17,012
22,122
24,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
4 / 4 / 3
12,011
751
8,678
22,416
24,846
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EndGrim
Izanami
16
13 / 4 / 4
13,729
858
28,019
12,971
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
OhSchnepp
Amaterasu
14
3 / 4 / 13
11,945
747
12,315
22,122
31,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 1 / 15
12,016
751
13,429
9,866
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
17
17
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
EndGrim
Izanami
13
4
4
3.75
L
Cabrakan
Honeyme
Cabrakan
2
7
4
0.57
W
Amaterasu
OhSchnepp
Amaterasu
3
4
13
2.38
W
1
1
15
8.5
L
Jormungandr
SexyVirgin69
Jormungandr
3
6
4
0.83
L
Athena
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,078
Damage
53,763
63,288
Taken
44,959
63,567
Mitigated
41,323
4,385
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EndGrim
Izanami
28,019
22,886
0
1,772
12,971
5,183
1,644
9,831
3,072
0
85,172
L
Cabrakan
Honeyme
Cabrakan
8,388
556
0
2,077
18,750
14,576
0
3,055
15,695
30,670
0
W
Amaterasu
OhSchnepp
Amaterasu
12,315
4,880
300
3,862
22,122
31,947
0
14,317
7,805
0
21,485
W
13,429
2,341
0
2,169
9,866
4,193
1,086
8,389
1,477
48,735
0
L
Jormungandr
SexyVirgin69
Jormungandr
17,012
4,487
599
1,334
22,122
24,145
5
6,628
15,494
52,803
2,164
L
Athena
8,678
2,600
0
375
22,416
24,846
0
4,101
18,315
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
37,690
135
Minions Killed
180
0
Camps Cleared
0
772,810
Distance Traveled
871,660
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,729
858
108
7
0
253,260
0
L
Cabrakan
11,054
691
41
3
0
235,505
0
W
Amaterasu
11,945
747
12
1
0
309,143
0
W
Nox
12,016
751
60
4
0
309,257
7
L
Jormungandr
11,984
749
61
4
0
249,877
1
L
Athena
12,011
751
33
2
0
287,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role