Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Geeht_
Medusa
Level 33
God Stats
5W - 5L
1,386 SR
Queue Stats
61W - 73L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
SchiemsTDE
Sun Wukong
Level 99
God Stats
31W - 18L
1,473 SR
Queue Stats
104W - 104L
1,379 Elo+
Party 2
Chang'e
Chang'e
theBullit098
Chang'e
Level 67
God Stats
1W - 0L
1,184 SR
Queue Stats
48W - 42L
1,408 Elo+
Party 3
Team Averages
Level 100
1,409 SR
1,435 Elo+

VS

Team Averages
Level 98
1,448 SR
1,500 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Der_Wullmann
Baron Samedi
Level 49
God Stats
18W - 25L
1,745 SR
Queue Stats
78W - 74L
1,416 Elo+
Solo
Thor
Thor
HPS_Benttek
Thor
Level 64
God Stats
13W - 11L
1,543 SR
Queue Stats
186W - 166L
1,508 Elo+
Solo
Charybdis
Charybdis
PatcholeZer
Charybdis
Level 148
God Stats
3W - 8L
1,282 SR
Queue Stats
160W - 167L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Thiibzer
Aphrodite
Level 103
God Stats
3W - 1L
1,168 SR
Queue Stats
150W - 119L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 0 / 1
4,780
683
2,288
5,400
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
 
Serqet
7
1 / 1 / 2
4,317
617
777
4,090
2,281
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Geeht_
Medusa
8
0 / 0 / 0
4,453
636
1,724
2,042
631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SchiemsTDE
Sun Wukong
8
0 / 1 / 1
4,671
667
1,905
4,326
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
theBullit098
Chang'e
8
1 / 2 / 1
4,319
617
1,022
4,365
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 2
4,077
582
3,029
5,213
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Der_Wullmann
Baron Samedi
7
1 / 2 / 2
4,011
573
3,442
3,345
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 2 / 1
4,258
608
1,174
3,210
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PatcholeZer
Charybdis
2
0 / 0 / 0
2,951
422
0
379
100
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Thiibzer
Aphrodite
6
0 / 1 / 0
3,657
522
465
4,281
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Serqet
 
Serqet
1
1
2
2
L
Horus
 
Horus
1
1
2
2
L
Baron Samedi
Der_Wullmann
Baron Samedi
1
2
2
1
W
Medusa
Geeht_
Medusa
0
0
0
0
L
2
2
1
1.25
L
Charybdis
PatcholeZer
Charybdis
0
0
0
0
W
Sun Wukong
SchiemsTDE
Sun Wukong
0
1
1
0.5
L
Aphrodite
Thiibzer
Aphrodite
0
1
0
0
W
Chang'e
theBullit098
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,716
Damage
8,110
20,223
Taken
16,428
7,728
Mitigated
7,082
6,192
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,288
813
0
997
5,400
1,603
0
578
4,822
24,597
0
W
Serqet
 
Serqet
777
248
156
1,029
4,090
2,281
0
535
3,410
0
11,225
L
Horus
 
Horus
3,029
1,481
28
1,940
5,213
2,666
17
392
4,731
0
15,796
L
Baron Samedi
Der_Wullmann
Baron Samedi
3,442
320
85
705
3,345
1,430
0
2,014
1,301
20,649
0
W
Medusa
Geeht_
Medusa
1,724
632
0
1,177
2,042
631
192
293
1,749
0
32,434
L
1,174
549
0
865
3,210
943
0
904
2,306
0
14,145
L
Charybdis
PatcholeZer
Charybdis
0
0
0
10
379
100
0
0
379
0
1,595
W
Sun Wukong
SchiemsTDE
Sun Wukong
1,905
593
0
869
4,326
1,770
0
0
4,087
0
30,551
L
Aphrodite
Thiibzer
Aphrodite
465
119
187
1,501
4,281
1,943
0
0
4,281
15,498
0
W
Chang'e
theBullit098
Chang'e
1,022
346
520
1,444
4,365
1,443
0
2,501
1,826
20,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
18,954
213
Minions Killed
99
0
Camps Cleared
0
693,114
Distance Traveled
529,258
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,780
683
44
6
0
172,435
0
W
Serqet
4,317
617
20
3
0
151,769
1
L
Horus
4,077
582
23
3
0
122,755
0
L
Baron Samedi
4,011
573
21
3
0
117,626
0
W
Medusa
4,453
636
54
8
0
134,270
0
L
Thor
4,258
608
30
4
0
138,104
0
L
Charybdis
2,951
422
5
1
0
21,018
1
W
Sun Wukong
4,671
667
47
7
0
100,909
2
L
Aphrodite
3,657
522
20
3
0
129,755
0
W
Chang'e
4,319
617
48
7
0
133,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role