Player Matchup

Bacchus
Bacchus
C0SMICNuRdZ
Bacchus
Level 98
God Stats
2W - 1L
1,653 SR
Queue Stats
29W - 22L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PAPA NuRdZ
Morgan Le Fay
Level 45
God Stats
12W - 9L
1,534 SR
Queue Stats
16W - 16L
1,526 Elo+
Party 1
Thor
Thor
teachtk421
Thor
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,615 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,584 Elo+

VS

Team Averages
Level 138
1,668 SR
1,543 Elo+
Chang'e
Chang'e
Dragondong069
Chang'e
Level 128
God Stats
14W - 9L
1,582 SR
Queue Stats
124W - 121L
1,580 Elo+
Party 2
Cupid
Cupid
Pvt Mans
Cupid
Level 142
God Stats
7W - 10L
1,606 SR
Queue Stats
704W - 743L
1,470 Elo+
Solo
Sylvanus
Sylvanus
TOPSPARTAN11756
Sylvanus
Level 145
God Stats
2W - 3L
1,817 SR
Queue Stats
90W - 95L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C0SMICNuRdZ
Bacchus
12
1 / 3 / 7
9,402
784
7,761
12,257
16,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
PAPA NuRdZ
Morgan Le Fay
13
3 / 0 / 4
9,632
803
6,623
5,868
2,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 4
9,917
826
10,708
10,659
4,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 3 / 1
7,775
648
6,342
7,734
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Pvt Mans
Cupid
10
1 / 3 / 2
8,449
704
3,609
8,379
3,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
2 / 2 / 1
8,567
714
8,740
14,038
18,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
4
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C0SMICNuRdZ
Bacchus
1
3
7
1.5
L
Chang'e
1
3
1
0.5
W
Morgan Le Fay
PAPA NuRdZ
Morgan Le Fay
3
0
4
5
L
Cupid
Pvt Mans
Cupid
1
3
2
0.67
L
Sylvanus
2
2
1
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
18,691
28,784
Taken
30,151
23,507
Mitigated
24,297
6,743
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C0SMICNuRdZ
Bacchus
7,761
1,042
685
2,873
12,257
16,452
791
4,699
7,558
21,628
0
L
Chang'e
6,342
258
1,059
1,767
7,734
2,721
0
3,317
4,417
24,566
0
W
Morgan Le Fay
PAPA NuRdZ
Morgan Le Fay
6,623
697
0
786
5,868
2,569
1,364
3,760
2,108
33,517
0
L
Cupid
Pvt Mans
Cupid
3,609
2,116
28
1,169
8,379
3,359
0
5,078
3,301
0
26,854
L
Sylvanus
8,740
1,028
1,350
2,472
14,038
18,217
0
6,377
7,661
20,074
724
W
10,708
2,553
0
2,399
10,659
4,486
343
6,748
3,911
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
24,791
123
Minions Killed
89
0
Camps Cleared
0
707,787
Distance Traveled
509,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,402
784
21
2
0
243,339
0
L
Chang'e
7,775
648
21
2
0
145,037
0
W
Morgan Le Fay
9,632
803
33
3
0
229,276
0
L
Cupid
8,449
704
50
4
0
152,290
0
L
Sylvanus
8,567
714
18
2
0
211,884
0
W
Thor
9,917
826
69
6
0
235,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role