Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
l S1ade l
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,546 Elo+
Party 1
Achilles
Achilles
wakebake24_7_365
Achilles
Level 129
God Stats
0W - 2L
1,387 SR
Queue Stats
83W - 77L
1,528 Elo+
Solo
Ra
Ra
weeman2310
Ra
Level 130
God Stats
0W - 2L
1,504 SR
Queue Stats
160W - 154L
1,533 Elo+
Solo
Team Averages
Level 127
1,478 SR
1,521 Elo+

VS

Team Averages
Level 117
1,613 SR
1,511 Elo+
Vulcan
Vulcan
ApexPred4209285
Vulcan
Level 128
God Stats
7W - 7L
1,621 SR
Queue Stats
558W - 591L
1,532 Elo+
Solo
Cernunnos
Cernunnos
IamCleve-
Cernunnos
Level 100
God Stats
1W - 0L
1,477 SR
Queue Stats
24W - 21L
1,514 Elo+
Party 2
Kali
Kali
Rumpassbuns
Kali
Level 166
God Stats
2W - 3L
1,509 SR
Queue Stats
409W - 407L
1,460 Elo+
Solo
Ra
Ra
jenifry
Ra
Level 120
God Stats
1W - 0L
1,742 SR
Queue Stats
90W - 67L
1,597 Elo+
Party 2
Achilles
Achilles
pingpongolino
Achilles
Level 69
God Stats
2W - 0L
1,716 SR
Queue Stats
255W - 251L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 2 / 2
8,737
624
5,460
8,593
3,963
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
 
Rama
16
2 / 3 / 2
8,525
609
5,045
15,224
7,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
l S1ade l
Thanatos
12
1 / 6 / 3
7,886
563
1,543
10,886
5,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,472
534
7,006
14,700
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 2 / 3
10,413
744
9,408
9,053
5,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,310
736
14,562
8,921
5,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
IamCleve-
Cernunnos
18
6 / 2 / 9
10,969
784
13,634
10,233
6,969
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 7
10,113
722
8,529
7,347
4,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 9
10,638
760
11,271
8,843
5,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
pingpongolino
Achilles
16
2 / 1 / 10
9,986
713
7,785
11,080
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
16
16
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
2
1
L
Rama
 
Rama
2
3
2
1
W
3
1
7
6.5
W
Cernunnos
IamCleve-
Cernunnos
6
2
9
5.25
W
2
2
7
2.75
W
3
1
9
7.5
L
Thanatos
l S1ade l
Thanatos
1
6
3
0.42
W
Achilles
pingpongolino
Achilles
2
1
10
7
L
1
3
1
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
55,781
58,456
Taken
46,424
43,160
Mitigated
37,535
25,375
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,460
727
532
1,459
8,593
3,963
0
4,075
4,318
0
20,207
L
Rama
 
Rama
5,045
4,073
901
2,197
15,224
7,691
0
8,622
6,410
0
19,298
W
14,562
4,663
1,196
2,159
8,921
5,743
1,139
741
7,912
35,652
0
W
Cernunnos
IamCleve-
Cernunnos
13,634
6,674
1,314
1,742
10,233
6,969
4,411
2,015
8,002
0
25,078
W
8,529
3,442
321
1,351
7,347
4,087
138
2,137
5,205
0
23,202
W
11,271
446
7,724
2,563
8,843
5,899
1,331
1,709
6,648
39,377
0
L
Thanatos
l S1ade l
Thanatos
1,543
139
690
942
10,886
5,531
0
5,237
5,474
0
3,176
W
Achilles
pingpongolino
Achilles
7,785
797
903
1,183
11,080
14,837
609
2,445
8,288
0
11,588
L
7,006
133
1,107
3,656
14,700
20,647
0
4,068
10,125
0
9,137
L
9,408
656
10,795
3,096
9,053
5,328
0
3,701
5,084
47,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
52,016
172
Minions Killed
161
0
Camps Cleared
0
1,329,930
Distance Traveled
1,361,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,737
624
21
2
0
310,192
0
L
Rama
8,525
609
41
3
0
248,382
0
W
Vulcan
10,310
736
45
3
0
319,161
0
W
Cernunnos
10,969
784
27
2
0
247,880
0
W
Kali
10,113
722
36
3
0
234,128
0
W
Ra
10,638
760
48
3
0
279,235
0
L
Thanatos
7,886
563
0
0
0
253,570
0
W
Achilles
9,986
713
5
0
0
281,372
0
L
Achilles
7,472
534
1
0
0
241,166
0
L
Ra
10,413
744
109
8
0
276,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role