Player Matchup

Vamana
Vamana
LilSaltyBun
Vamana
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
382W - 89L
1,700 Elo+
Party 1
Ares
Ares
NoxGotKnockers
Ares
Level 122
God Stats
17W - 5L
1,844 SR
Queue Stats
51W - 9L
1,802 Elo+
Party 1
Nu Wa
Nu Wa
RetroJoker
Nu Wa
Level 128
God Stats
4W - 0L
1,743 SR
Queue Stats
236W - 42L
1,696 Elo+
Party 1
Izanami
Izanami
TheLOVEbox
Izanami
Level 79
God Stats
25W - 5L
1,679 SR
Queue Stats
219W - 45L
1,680 Elo+
Party 1
Janus
Janus
Zechs039
Janus
Level 66
God Stats
61W - 8L
1,896 SR
Queue Stats
373W - 89L
1,692 Elo+
Party 1
Team Averages
Level 103
1,732 SR
1,714 Elo+

VS

Team Averages
Level 89
1,523 SR
1,476 Elo+
Kali
Kali
AceDojia
Kali
Level 78
God Stats
6W - 6L
1,588 SR
Queue Stats
111W - 114L
1,416 Elo+
Solo
Nemesis
Nemesis
Juderax_6
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
Semtri
Ix Chel
Level 71
God Stats
9W - 16L
1,356 SR
Queue Stats
55W - 71L
1,405 Elo+
Solo
Cabrakan
Cabrakan
specialkelley
Cabrakan
Level 65
God Stats
18W - 17L
1,466 SR
Queue Stats
30W - 25L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
罢誓词屈
Nu Wa
Level 129
God Stats
1W - 1L
1,707 SR
Queue Stats
164W - 167L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 0 / 8
6,846
1,141
4,192
3,511
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 7
7,803
1,301
4,232
3,282
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
1 / 0 / 9
6,976
1,163
6,726
1,499
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TheLOVEbox
Izanami
12
4 / 0 / 4
7,523
1,254
4,962
1,722
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Zechs039
Janus
12
3 / 0 / 8
7,336
1,223
10,803
2,631
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 2 / 0
5,776
963
939
4,329
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Juderax_6
Nemesis
11
0 / 1 / 0
5,920
987
1,406
3,752
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Semtri
Ix Chel
11
0 / 5 / 0
6,207
1,035
2,883
8,784
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
specialkelley
Cabrakan
11
0 / 2 / 0
6,783
1,131
920
9,771
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,210
1,035
4,593
6,736
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
12
Kills
0
0
Deaths
12
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
0
0
L
Nemesis
Juderax_6
Nemesis
0
1
0
0
W
Vamana
1
0
8
5
W
3
0
7
6.5
W
Nu Wa
1
0
9
5.5
L
Ix Chel
Semtri
Ix Chel
0
5
0
0
W
Izanami
TheLOVEbox
Izanami
4
0
4
6
W
Janus
Zechs039
Janus
3
0
8
7
L
Cabrakan
specialkelley
Cabrakan
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
10,741
12,645
Taken
33,372
7,370
Mitigated
20,226
2,374
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
939
413
185
398
4,329
1,813
0
2,577
1,717
0
2,965
L
Nemesis
Juderax_6
Nemesis
1,406
318
0
124
3,752
1,808
0
2,124
1,584
0
6,374
W
Vamana
4,192
893
0
313
3,511
2,231
0
1,676
1,707
32
14,556
W
4,232
0
0
804
3,282
2,761
0
2,114
1,018
5,109
0
W
Nu Wa
6,726
1,312
0
0
1,499
654
0
868
513
16,882
0
L
Ix Chel
Semtri
Ix Chel
2,883
368
570
344
8,784
3,611
0
6,812
1,895
28,152
0
W
Izanami
TheLOVEbox
Izanami
4,962
2,435
0
488
1,722
651
0
989
659
0
21,602
W
Janus
Zechs039
Janus
10,803
500
140
629
2,631
1,073
0
2,111
352
34,903
0
L
Cabrakan
specialkelley
Cabrakan
920
280
0
672
9,771
10,110
0
5,983
3,553
6,976
0
L
4,593
520
0
0
6,736
2,884
0
4,297
2,309
15,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
30,896
141
Minions Killed
118
9
Camps Cleared
3
647,704
Distance Traveled
478,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,776
963
3
1
0
67,916
0
L
Nemesis
5,920
987
10
2
2
87,529
0
W
Vamana
6,846
1,141
16
3
6
133,558
0
W
Ares
7,803
1,301
0
0
0
133,753
1
W
Nu Wa
6,976
1,163
27
5
2
123,144
0
L
Ix Chel
6,207
1,035
44
7
0
103,940
0
W
Izanami
7,523
1,254
34
6
1
122,418
0
W
Janus
7,336
1,223
64
11
0
134,831
0
L
Cabrakan
6,783
1,131
18
3
1
106,892
0
L
Nu Wa
6,210
1,035
43
7
0
112,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role