Player Matchup

Skadi
Skadi
Gcw315
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,475 Elo+
Party 2
Cliodhna
Cliodhna
Girthzilla7221
Cliodhna
Level 158
God Stats
4W - 3L
1,648 SR
Queue Stats
597W - 594L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PunkyDaPrincess
Cu Chulainn
Level 83
God Stats
1W - 0L
1,347 SR
Queue Stats
29W - 28L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Storm3382
Sylvanus
Level 109
God Stats
17W - 9L
1,616 SR
Queue Stats
666W - 675L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dennis_xeneise
Ah Muzen Cab
Level 178
God Stats
21W - 21L
1,707 SR
Queue Stats
992W - 1,015L
1,524 Elo+
Solo
Team Averages
Level 130
1,563 SR
1,512 Elo+

VS

Team Averages
Level 123
1,483 SR
1,429 Elo+
Mercury
Mercury
Manyara
Mercury
Level 126
God Stats
0W - 2L
1,311 SR
Queue Stats
150W - 154L
1,569 Elo+
Solo
Cernunnos
Cernunnos
MomeWrath
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,277 Elo+
Party 1
Sol
Sol
VeganDoboy808
Sol
Level 128
God Stats
2W - 3L
1,603 SR
Queue Stats
94W - 85L
1,513 Elo+
Solo
Terra
Terra
Xo KING D oX
Terra
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 299L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
xSilverHammer
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gcw315
Skadi
19
4 / 1 / 16
11,992
666
20,293
14,899
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
18
5 / 1 / 12
12,116
673
17,210
13,420
10,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
PunkyDaPrincess
Cu Chulainn
20
5 / 1 / 12
12,240
680
23,138
31,148
28,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Storm3382
Sylvanus
18
3 / 4 / 15
12,284
682
13,388
23,619
20,154
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
dennis_xeneise
Ah Muzen Cab
20
4 / 1 / 16
13,033
724
27,153
16,709
11,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Manyara
Mercury
15
0 / 7 / 5
9,288
516
7,483
16,129
7,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MomeWrath
Cernunnos
18
2 / 5 / 3
10,435
580
22,370
23,510
12,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 3
10,436
580
19,887
20,220
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 4
10,818
601
15,916
20,977
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
xSilverHammer
Erlang Shen
18
2 / 4 / 4
11,475
638
18,776
25,638
39,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
21
Kills
6
8
Deaths
21
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gcw315
Skadi
4
1
16
12
W
Cliodhna
5
1
12
11
L
Mercury
Manyara
Mercury
0
7
5
0.36
L
Cernunnos
MomeWrath
Cernunnos
2
5
3
0.7
W
Cu Chulainn
PunkyDaPrincess
Cu Chulainn
5
1
12
11
W
Sylvanus
Storm3382
Sylvanus
3
4
15
2.63
L
1
3
3
0.83
L
1
2
4
1.5
W
Ah Muzen Cab
dennis_xeneise
Ah Muzen Cab
4
1
16
12
L
Erlang Shen
xSilverHammer
Erlang Shen
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,182
Damage
84,432
99,795
Taken
106,474
80,048
Mitigated
85,783
57,298
Healing
50,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gcw315
Skadi
20,293
4,968
707
2,177
14,899
9,058
2,998
7,160
7,739
0
39,970
W
Cliodhna
17,210
1,167
5,770
5,008
13,420
10,985
559
5,959
7,461
0
35,786
L
Mercury
Manyara
Mercury
7,483
2,342
2,009
1,063
16,129
7,679
0
2,211
13,918
0
15,780
L
Cernunnos
MomeWrath
Cernunnos
22,370
10,604
2,412
7,656
23,510
12,823
0
3,355
20,155
0
49,823
W
Cu Chulainn
PunkyDaPrincess
Cu Chulainn
23,138
909
2,680
10,319
31,148
28,785
650
11,181
19,967
0
38,973
W
Sylvanus
Storm3382
Sylvanus
13,388
198
16,951
9,622
23,619
20,154
168
9,320
14,299
17,012
0
L
19,887
3,939
1,816
7,569
20,220
8,697
0
2,196
18,024
51,814
0
L
15,916
561
15,083
7,009
20,977
17,259
0
2,108
18,869
24,895
0
W
Ah Muzen Cab
dennis_xeneise
Ah Muzen Cab
27,153
4,829
1,665
2,399
16,709
11,066
5,093
6,744
9,965
0
73,362
L
Erlang Shen
xSilverHammer
Erlang Shen
18,776
3,213
1,206
5,018
25,638
39,325
0
3,518
22,120
8,877
18,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,665
Gold Earned
52,452
214
Minions Killed
240
0
Camps Cleared
0
1,765,889
Distance Traveled
1,548,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,992
666
40
2
0
319,931
0
W
Cliodhna
12,116
673
35
2
0
366,207
0
L
Mercury
9,288
516
21
1
0
349,934
0
L
Cernunnos
10,435
580
92
5
0
253,620
0
W
Cu Chulainn
12,240
680
42
2
0
399,691
0
W
Sylvanus
12,284
682
16
1
0
334,116
0
L
Sol
10,436
580
84
5
0
319,810
0
L
Terra
10,818
601
25
1
0
313,507
0
W
Ah Muzen Cab
13,033
724
81
5
0
345,944
0
L
Erlang Shen
11,475
638
18
1
0
311,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role