Player Matchup

Chronos
Chronos
Gold III
DeinolDoc
Chronos
Gold III
Level 142
God Stats
3W - 1L
1,595 SR
Queue Stats
33W - 28L
1,457 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Erickoow163
Ne Zha
Gold III
Level 142
God Stats
1W - 0L
1,248 SR
Queue Stats
33W - 28L
1,457 MMR
Party 1
Ares
Ares
Gold III
Nintis01
Ares
Gold III
Level 125
God Stats
3W - 0L
1,954 SR
Queue Stats
33W - 28L
1,457 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,599 SR
1,457 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,443 SR
1,343 MMR
Persephone
Persephone
Silver V
Spike1228
Persephone
Silver V
Level 136
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 9L
1,272 MMR
Party 2
Thanatos
Thanatos
Bronze IV
Viole uchiha
Thanatos
Bronze IV
Level 32
God Stats
0W - 4L
1,134 SR
Queue Stats
2W - 7L
1,356 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
fb8q
Heimdallr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeinolDoc
Chronos
15
9 / 3 / 6
12,233
941
20,127
11,816
5,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
4 / 3 / 10
11,085
853
8,652
9,195
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
3 / 2 / 12
10,670
821
5,398
12,506
16,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAthenaAchillesAh Muzen CabCerberus

VS

Bans
AphroditeChang'eSkadiHelMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Spike1228
Persephone
14
3 / 3 / 3
10,810
832
12,222
11,488
3,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Viole uchiha
Thanatos
11
3 / 7 / 0
9,871
759
3,432
13,404
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
fb8q
Heimdallr
11
1 / 6 / 4
9,303
716
4,905
12,800
3,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
8
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
DeinolDoc
Chronos
9
3
6
4
W
Ne Zha
4
3
10
3
W
Ares
3
2
12
4.5
L
Persephone
Spike1228
Persephone
3
3
3
1.5
L
Thanatos
Viole uchiha
Thanatos
3
7
0
0.43
L
Heimdallr
fb8q
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
20,559
33,517
Taken
37,692
26,538
Mitigated
10,882
4,477
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DeinolDoc
Chronos
20,127
4,319
0
1,211
11,816
5,832
2,634
5,005
6,811
76,513
0
W
Ne Zha
8,652
886
0
1,916
9,195
4,420
327
3,438
5,754
0
47,291
W
Ares
5,398
198
0
1,350
12,506
16,286
247
4,214
8,292
12,544
0
L
Persephone
Spike1228
Persephone
12,222
439
0
890
11,488
3,234
0
5,785
5,698
55,713
0
L
Thanatos
Viole uchiha
Thanatos
3,432
776
0
2,315
13,404
4,022
0
10,032
3,372
0
11,869
L
Heimdallr
fb8q
Heimdallr
4,905
1,971
0
27
12,800
3,626
0
10,042
2,758
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
29,984
159
Minions Killed
137
0
Camps Cleared
0
733,487
Distance Traveled
663,934
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,233
941
95
7
0
236,196
0
W
Ne Zha
11,085
853
52
4
0
273,976
1
W
Ares
10,670
821
12
1
0
223,315
8
L
Persephone
10,810
832
85
7
0
232,370
3
L
Thanatos
9,871
759
20
2
0
209,000
0
L
Heimdallr
9,303
716
32
2
0
222,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role