Player Matchup

Bacchus
Bacchus
Chac_Balam
Bacchus
Level 128
God Stats
3W - 3L
1,694 SR
Queue Stats
266W - 281L
1,487 Elo+
Solo
Agni
Agni
PeaceManNY
Agni
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
192W - 189L
1,460 Elo+
Party 1
Hachiman
Hachiman
Safeerah
Hachiman
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
245W - 256L
1,464 Elo+
Solo
Chronos
Chronos
jusDAFOX
Chronos
Level 68
God Stats
10W - 3L
1,366 SR
Queue Stats
224W - 245L
1,387 Elo+
Solo
Ullr
Ullr
zewcchini
Ullr
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 1
Team Averages
Level 133
1,512 SR
1,452 Elo+

VS

Team Averages
Level 88
1,448 SR
1,420 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AhDorkablez
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,368 Elo+
Solo
Charybdis
Charybdis
HeibanBellBeefer
Charybdis
Level 166
God Stats
6W - 7L
1,476 SR
Queue Stats
1,194W - 1,227L
1,494 Elo+
Solo
Raijin
Raijin
agentsmacaho2
Raijin
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 150L
1,316 Elo+
Party 2
Ao Kuang
Ao Kuang
xDiabolical3
Ao Kuang
Level 149
God Stats
6W - 9L
1,263 SR
Queue Stats
404W - 412L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chac_Balam
Bacchus
16
3 / 7 / 12
8,968
690
9,281
19,510
23,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 5 / 5
9,463
728
9,004
9,333
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Safeerah
Hachiman
16
7 / 5 / 4
10,313
793
9,761
12,906
6,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
jusDAFOX
Chronos
9
1 / 3 / 4
7,304
562
3,042
6,966
2,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
17
4 / 4 / 11
9,957
766
12,308
12,793
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 1 / 8
12,242
942
18,981
7,366
3,962
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 10
10,207
785
12,016
19,872
23,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
15
1 / 4 / 9
9,457
727
8,746
9,224
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 13
9,692
746
8,042
9,466
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
xDiabolical3
Ao Kuang
18
8 / 3 / 11
10,977
844
6,813
9,374
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
19
Kills
24
24
Deaths
19
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
8
14
W
4
7
10
1.29
L
Bacchus
Chac_Balam
Bacchus
3
7
12
1.29
W
Charybdis
1
4
9
1.38
L
4
5
5
1.3
L
Hachiman
Safeerah
Hachiman
7
5
4
1.8
W
1
4
13
1.88
L
Chronos
jusDAFOX
Chronos
1
3
4
1
W
Ao Kuang
xDiabolical3
Ao Kuang
8
3
11
4.5
L
Ullr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
54,598
61,508
Taken
55,302
43,860
Mitigated
39,498
12,509
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,981
785
325
3,064
7,366
3,962
1,148
2,462
4,696
47,308
0
W
12,016
911
796
5,125
19,872
23,032
0
6,240
13,252
0
23,525
L
Bacchus
Chac_Balam
Bacchus
9,281
636
952
2,448
19,510
23,449
0
11,789
7,721
12,240
374
W
Charybdis
8,746
2,782
264
849
9,224
3,981
2,336
3,707
5,389
0
20,198
L
9,004
348
149
548
9,333
5,602
130
3,532
5,801
25,948
0
L
Hachiman
Safeerah
Hachiman
9,761
3,480
1,456
3,308
12,906
6,267
1,120
7,020
5,886
0
21,636
W
8,042
833
1,259
1,410
9,466
3,811
1,495
4,453
4,793
13,924
0
L
Chronos
jusDAFOX
Chronos
3,042
1,417
276
1,166
6,966
2,743
0
4,545
2,421
7,652
0
W
Ao Kuang
xDiabolical3
Ao Kuang
6,813
921
1,302
2,583
9,374
4,712
1,867
2,987
6,219
9,995
0
L
Ullr
12,308
4,393
453
1,753
12,793
5,799
38
6,950
5,843
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
52,575
113
Minions Killed
132
0
Camps Cleared
0
950,521
Distance Traveled
1,165,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,242
942
59
5
0
246,146
0
W
Chaac
10,207
785
30
2
0
210,185
0
L
Bacchus
8,968
690
12
1
0
199,515
0
W
Charybdis
9,457
727
18
1
0
227,937
0
L
Agni
9,463
728
42
3
0
210,681
0
L
Hachiman
10,313
793
29
2
0
202,733
0
W
Raijin
9,692
746
21
2
0
232,709
0
L
Chronos
7,304
562
10
1
0
120,421
0
W
Ao Kuang
10,977
844
4
0
0
248,494
0
L
Ullr
9,957
766
20
2
0
217,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role