Player Matchup

Chaac
Chaac
ElitePersianz
Chaac
Level 67
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Geb
Geb
awesomehobo69
Geb
Level 106
God Stats
1W - 0L
1,760 SR
Queue Stats
6W - 8L
1,227 Elo+
Party 1
Izanami
Izanami
ryrywats
Izanami
Level 58
God Stats
5W - 2L
1,942 SR
Queue Stats
381W - 371L
1,556 Elo+
Solo
Team Averages
Level 77
1,736 SR
1,354 Elo+

VS

Team Averages
Level 103
1,807 SR
1,458 Elo+
Sol
Sol
Donkaaay
Sol
Level 153
God Stats
1W - 2L
1,803 SR
Queue Stats
162W - 162L
1,488 Elo+
Party 2
Terra
Terra
ForsakenMerc
Terra
Level 47
God Stats
3W - 2L
1,854 SR
Queue Stats
16W - 17L
1,388 Elo+
Solo
Bastet
Bastet
TSA Touched Me
Bastet
Level 108
God Stats
1W - 1L
1,764 SR
Queue Stats
154W - 149L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
11,091
792
8,832
12,030
7,194
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 12
11,601
829
6,664
16,373
12,563
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
ryrywats
Izanami
15
9 / 2 / 7
12,595
900
24,108
14,315
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
10,269
734
15,510
13,707
4,944
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 4
10,280
734
10,146
16,148
23,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 3
10,625
759
9,546
16,850
10,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
6
6
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
3
2
11
4.25
L
2
4
4
1
L
3
7
3
0.64
W
5
2
12
5.5
W
Izanami
ryrywats
Izanami
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
35,202
42,718
Taken
46,705
24,575
Mitigated
38,550
6,764
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,510
5,494
0
2,644
13,707
4,944
608
1,423
12,284
58,751
0
W
8,832
1,767
539
2,028
12,030
7,194
0
8,116
3,914
0
41,315
L
10,146
814
619
1,462
16,148
23,602
0
2,688
13,460
20,910
238
L
9,546
1,490
0
4,525
16,850
10,004
0
2,637
14,213
0
37,091
W
6,664
361
0
2,662
16,373
12,563
472
9,600
6,773
22,226
193
W
Izanami
ryrywats
Izanami
24,108
17,284
0
1,535
14,315
4,818
2,245
8,231
6,084
0
71,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
31,174
181
Minions Killed
132
0
Camps Cleared
0
781,798
Distance Traveled
726,474
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,269
734
71
5
0
219,380
0
W
Chaac
11,091
792
46
3
0
274,030
2
L
Terra
10,280
734
26
2
0
255,105
0
L
Bastet
10,625
759
35
3
0
251,989
0
W
Geb
11,601
829
27
2
0
281,829
0
W
Izanami
12,595
900
108
8
0
225,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role