Player Matchup

Bellona
Bellona
Casey2768
Bellona
Level 145
God Stats
5W - 1L
1,849 SR
Queue Stats
108W - 73L
1,646 Elo+
Party 3
Martichoras
Martichoras
ClutchucK
Martichoras
Level 148
God Stats
8W - 6L
1,730 SR
Queue Stats
172W - 131L
1,606 Elo+
Party 3
Yemoja
Yemoja
LoTheyDoCall
Yemoja
Level 158
God Stats
2W - 2L
1,783 SR
Queue Stats
131W - 103L
1,632 Elo+
Party 3
Ix Chel
Ix Chel
X-BreezyKilla-X
Ix Chel
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 103L
1,696 Elo+
Party 1
Nemesis
Nemesis
Zzephyrus
Nemesis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 66L
1,479 Elo+
Party 1
Team Averages
Level 135
1,672 SR
1,612 Elo+

VS

Team Averages
Level 116
1,448 SR
1,539 Elo+
Charybdis
Charybdis
Japanese_FanBoys
Charybdis
Level 158
God Stats
3W - 4L
1,503 SR
Queue Stats
245W - 290L
1,575 Elo+
Party 4
Nike
Nike
Jeringaslokas
Nike
Level 122
God Stats
8W - 4L
1,572 SR
Queue Stats
468W - 446L
1,538 Elo+
Party 2
Merlin
Merlin
Rodright1152
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 163L
1,574 Elo+
Party 2
Horus
Horus
The_AnalBreacher
Horus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,513 Elo+
Party 4
Anubis
Anubis
ZenMartian
Anubis
Level 192
God Stats
26W - 26L
1,167 SR
Queue Stats
1,360W - 1,267L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Casey2768
Bellona
12
0 / 1 / 0
7,007
584
6,428
10,794
15,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ClutchucK
Martichoras
12
1 / 5 / 0
6,773
564
4,154
11,602
3,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
0 / 3 / 1
5,688
474
2,867
12,603
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
3 / 3 / 1
6,292
524
5,934
8,539
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zzephyrus
Nemesis
8
0 / 3 / 1
5,462
455
3,088
9,307
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
9 / 1 / 3
8,552
713
15,464
8,827
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 0
7,407
617
6,487
9,667
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 1 / 2
6,365
530
4,110
6,228
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 3
6,445
537
4,428
7,595
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ZenMartian
Anubis
10
4 / 2 / 4
6,499
542
7,807
7,893
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Casey2768
Bellona
0
1
0
0
L
Martichoras
ClutchucK
Martichoras
1
5
0
0.2
W
Charybdis
9
1
3
10.5
W
1
0
0
1
L
Yemoja
0
3
1
0.17
W
Merlin
0
1
2
1
W
1
0
3
2.5
L
3
3
1
1.17
W
Anubis
ZenMartian
Anubis
4
2
4
3
L
Nemesis
Zzephyrus
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
38,296
52,845
Taken
40,210
32,930
Mitigated
21,166
12,608
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Casey2768
Bellona
6,428
2,289
0
2,507
10,794
15,736
0
202
10,592
245
58,700
L
Martichoras
ClutchucK
Martichoras
4,154
1,381
0
3,062
11,602
3,895
0
2,250
9,352
0
51,721
W
Charybdis
15,464
9,538
0
4,353
8,827
3,628
1,853
3,472
5,355
0
68,209
W
6,487
904
0
750
9,667
8,096
0
245
9,422
301
57,947
L
Yemoja
2,867
538
884
2,350
12,603
8,081
0
3,902
8,701
17,324
0
W
Merlin
4,110
119
0
500
6,228
2,103
191
2,645
3,583
40,068
0
W
4,428
2,169
624
2,259
7,595
4,067
192
694
6,901
0
35,633
L
5,934
851
272
1,824
8,539
2,486
0
2,264
6,275
36,831
0
W
Anubis
ZenMartian
Anubis
7,807
724
0
2,278
7,893
3,272
179
2,359
5,534
40,101
0
L
Nemesis
Zzephyrus
Nemesis
3,088
1,364
0
1,709
9,307
2,732
0
3,501
5,806
0
23,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
35,268
338
Minions Killed
413
0
Camps Cleared
0
1,164,576
Distance Traveled
1,121,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,007
584
117
10
0
225,747
0
L
Martichoras
6,773
564
89
7
0
220,452
3
W
Charybdis
8,552
713
108
9
0
217,805
4
W
Nike
7,407
617
109
9
0
226,018
0
L
Yemoja
5,688
474
25
2
0
223,678
3
W
Merlin
6,365
530
84
7
0
230,046
0
W
Horus
6,445
537
63
5
0
259,275
0
L
Ix Chel
6,292
524
68
6
0
226,415
1
W
Anubis
6,499
542
49
4
0
187,965
0
L
Nemesis
5,462
455
39
3
0
268,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role