Player Matchup

Chaac
Chaac
Chewbloka7673
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Eoreo74
Mercury
Level 73
God Stats
2W - 5L
1,511 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 1
Medusa
Medusa
LyricaIII
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
OliverAD1820
Nu Wa
Level 31
God Stats
0W - 1L
1,460 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
PushingPlane662
Cthulhu
Level 24
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Team Averages
Level 39
1,489 SR
1,379 Elo+

VS

Team Averages
Level 114
1,515 SR
1,492 Elo+
Erlang Shen
Erlang Shen
GibsonSaksai
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,553 Elo+
Solo
Ishtar
Ishtar
Jenesequa
Ishtar
Level 108
God Stats
21W - 13L
1,551 SR
Queue Stats
254W - 222L
1,510 Elo+
Solo
Zeus
Zeus
LordLores
Zeus
Level 118
God Stats
29W - 27L
1,464 SR
Queue Stats
212W - 214L
1,409 Elo+
Solo
Fenrir
Fenrir
SagitariusGamer
Fenrir
Level 108
God Stats
12W - 7L
1,560 SR
Queue Stats
67W - 58L
1,470 Elo+
Solo
Xing Tian
Xing Tian
jhonier1307
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 254L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,729
473
3,884
8,690
3,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
Eoreo74
Mercury
8
0 / 4 / 1
5,015
502
3,881
9,895
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LyricaIII
Medusa
1
0 / 0 / 0
3,747
375
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 5 / 0
5,157
516
1,903
6,252
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 3 / 0
4,768
477
2,586
7,692
5,846
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GibsonSaksai
Erlang Shen
11
4 / 0 / 2
6,954
695
6,797
9,303
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Jenesequa
Ishtar
11
3 / 0 / 2
6,344
634
6,700
4,793
1,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
4 / 1 / 2
6,709
671
2,887
2,972
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 2
6,764
676
3,900
5,891
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
jhonier1307
Xing Tian
10
0 / 1 / 5
6,060
606
3,717
11,730
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Mercury
Eoreo74
Mercury
0
4
1
0.13
W
Erlang Shen
GibsonSaksai
Erlang Shen
4
0
2
5
W
Ishtar
Jenesequa
Ishtar
3
0
2
4
W
Zeus
4
1
2
5
L
Medusa
LyricaIII
Medusa
0
0
0
0
L
1
5
0
0.2
L
1
3
0
0.33
W
6
1
2
7
W
Xing Tian
jhonier1307
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
24,001
32,529
Taken
34,689
14,716
Mitigated
19,794
3,405
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
1,069
112
1,132
8,690
3,890
0
0
8,079
0
21,876
L
Mercury
Eoreo74
Mercury
3,881
1,630
0
1,908
9,895
2,987
0
2,210
7,543
0
25,647
W
Erlang Shen
GibsonSaksai
Erlang Shen
6,797
2,696
0
4,198
9,303
6,511
120
0
9,303
0
42,005
W
Ishtar
Jenesequa
Ishtar
6,700
4,697
0
2,784
4,793
1,825
501
1,646
3,147
0
45,971
W
Zeus
2,887
616
0
667
2,972
775
860
171
2,797
39,433
0
L
Medusa
LyricaIII
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,903
622
0
6
6,252
1,993
0
3,529
2,451
24,004
0
L
2,586
149
49
198
7,692
5,846
0
583
7,109
17,639
0
W
3,900
726
0
492
5,891
2,215
0
143
5,748
0
38,363
W
Xing Tian
jhonier1307
Xing Tian
3,717
629
0
3,270
11,730
8,468
102
2,379
9,205
23,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
32,831
151
Minions Killed
324
0
Camps Cleared
0
832,582
Distance Traveled
964,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,729
473
34
3
0
212,475
0
L
Mercury
5,015
502
47
5
0
245,761
0
W
Erlang Shen
6,954
695
72
7
0
188,233
0
W
Ishtar
6,344
634
77
8
0
173,969
0
W
Zeus
6,709
671
86
9
0
191,284
0
L
Medusa
3,747
375
0
0
0
8,748
0
L
Nu Wa
5,157
516
47
5
0
181,883
0
L
Cthulhu
4,768
477
23
2
0
183,715
0
W
Fenrir
6,764
676
58
6
0
219,988
1
W
Xing Tian
6,060
606
31
3
0
190,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role