Player Matchup

Ne Zha
Ne Zha
DewitTwT
Ne Zha
Level 157
God Stats
1W - 2L
1,242 SR
Queue Stats
435W - 447L
1,623 Elo+
Party 2
Hachiman
Hachiman
Nymphade
Hachiman
Level 156
God Stats
21W - 13L
1,548 SR
Queue Stats
563W - 547L
1,629 Elo+
Party 2
Janus
Janus
Orlando432102
Janus
Level 36
God Stats
4W - 4L
1,208 SR
Queue Stats
301W - 288L
1,432 Elo+
Party 2
Hercules
Hercules
SnaggyMoss56312
Hercules
Level 28
God Stats
2W - 3L
1,306 SR
Queue Stats
167W - 152L
1,505 Elo+
Party 2
Maui
Maui
TronadorEA
Maui
Level 28
God Stats
12W - 7L
1,981 SR
Queue Stats
31W - 44L
1,422 Elo+
Party 2
Team Averages
Level 81
1,457 SR
1,522 Elo+

VS

Team Averages
Level 140
1,713 SR
1,578 Elo+
Jing Wei
Jing Wei
Almighty-Alluka
Jing Wei
Level 146
God Stats
6W - 2L
1,930 SR
Queue Stats
382W - 282L
1,613 Elo+
Party 3
Guan Yu
Guan Yu
DefecatingHippo
Guan Yu
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
165W - 154L
1,469 Elo+
Party 1
Serqet
Serqet
DntBanHebro
Serqet
Level 105
God Stats
5W - 3L
1,788 SR
Queue Stats
181W - 141L
1,601 Elo+
Solo
Nox
Nox
Sir-Muzzleton
Nox
Level 145
God Stats
94W - 68L
1,633 SR
Queue Stats
224W - 178L
1,640 Elo+
Party 3
Xing Tian
Xing Tian
cracky5o
Xing Tian
Level 145
God Stats
2W - 2L
1,714 SR
Queue Stats
352W - 317L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DewitTwT
Ne Zha
9
0 / 0 / 0
4,995
624
1,903
5,089
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Nymphade
Hachiman
8
0 / 2 / 1
4,727
591
3,529
5,557
1,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,756
595
1,547
2,430
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
9
0 / 0 / 0
5,376
672
1,508
4,958
2,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,036
630
776
3,666
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
3
1 / 0 / 0
3,757
470
852
784
165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 0
4,858
607
3,340
5,117
4,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
9
1 / 0 / 2
5,187
648
3,182
7,587
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
4,767
596
2,237
2,188
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
cracky5o
Xing Tian
7
0 / 1 / 2
4,356
545
1,318
5,214
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
0
0
1
L
0
0
0
0
W
Ne Zha
DewitTwT
Ne Zha
0
0
0
0
L
Serqet
1
0
2
2
W
Hachiman
Nymphade
Hachiman
0
2
1
0.25
W
0
0
0
0
L
1
0
0
1
W
Hercules
0
0
0
0
W
1
1
0
1
L
Xing Tian
cracky5o
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,263
Damage
10,929
21,700
Taken
20,890
8,750
Mitigated
11,972
7,036
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
852
679
0
568
784
165
0
68
716
0
8,147
L
3,340
522
40
2,182
5,117
4,797
0
261
4,856
0
32,390
W
Ne Zha
DewitTwT
Ne Zha
1,903
518
0
1,130
5,089
1,706
0
488
4,505
0
38,019
L
Serqet
3,182
1,087
0
3,219
7,587
2,674
0
176
7,411
0
31,618
W
Hachiman
Nymphade
Hachiman
3,529
2,271
0
1,583
5,557
1,348
0
791
4,161
0
32,864
W
1,547
97
0
500
2,430
733
545
1,043
1,301
33,058
0
L
2,237
55
0
1,124
2,188
748
0
1,176
1,012
26,645
0
W
Hercules
1,508
681
0
2,245
4,958
2,575
0
0
4,958
0
39,684
W
776
246
56
1,522
3,666
2,388
288
1,003
2,659
13,112
0
L
Xing Tian
cracky5o
Xing Tian
1,318
322
0
772
5,214
3,588
0
642
4,572
10,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
22,925
280
Minions Killed
218
0
Camps Cleared
0
875,454
Distance Traveled
731,000
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,757
470
17
2
0
42,747
0
L
Guan Yu
4,858
607
59
7
0
181,971
0
W
Ne Zha
4,995
624
66
8
0
203,764
1
L
Serqet
5,187
648
68
9
0
199,166
0
W
Hachiman
4,727
591
55
7
0
153,666
0
W
Janus
4,756
595
70
9
0
149,961
2
L
Nox
4,767
596
63
8
0
171,730
2
W
Hercules
5,376
672
74
9
0
201,090
0
W
Maui
5,036
630
15
2
0
166,973
0
L
Xing Tian
4,356
545
11
1
0
135,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role