Player Matchup

Nemesis
Nemesis
KindaKirby-
Nemesis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 180L
1,451 Elo+
Party 2
Izanami
Izanami
LordFirthunands
Izanami
Level 147
God Stats
2W - 3L
1,367 SR
Queue Stats
171W - 198L
1,425 Elo+
Party 1
Discordia
Discordia
Sh4dyCR
Discordia
Level 159
God Stats
1W - 4L
1,143 SR
Queue Stats
155W - 179L
1,425 Elo+
Party 1
Tyr
Tyr
She-Luv-_-Jay
Tyr
Level 27
God Stats
3W - 6L
1,341 SR
Queue Stats
177W - 153L
1,459 Elo+
Party 2
Ares
Ares
alitan1508
Ares
Level 35
God Stats
25W - 17L
1,532 SR
Queue Stats
127W - 145L
1,425 Elo+
Party 1
Team Averages
Level 91
1,377 SR
1,437 Elo+

VS

Team Averages
Level 51
1,279 SR
1,125 Elo+
Xbalanque
Xbalanque
BumSlimeLika
Xbalanque
Level 28
God Stats
0W - 5L
1,082 SR
Queue Stats
0W - 18L
810 Elo+
Party 3
Scylla
Scylla
BygoneShip38618
Scylla
Level 24
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 3
Surtr
Surtr
ShlongLicka
Surtr
Level 27
God Stats
0W - 14L
899 SR
Queue Stats
0W - 16L
816 Elo+
Party 3
Baron Samedi
Baron Samedi
Skeleman7506
Baron Samedi
Level 88
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
WarMarz
Hun Batz
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KindaKirby-
Nemesis
12
6 / 1 / 6
7,951
612
6,153
9,512
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 2
7,224
556
6,728
7,805
2,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sh4dyCR
Discordia
12
2 / 1 / 2
7,473
575
5,438
6,389
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
7,805
600
6,771
10,139
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 3 / 3
7,467
574
4,833
11,662
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BumSlimeLika
Xbalanque
9
0 / 7 / 1
5,960
458
5,062
9,260
3,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
6,182
476
2,790
5,823
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 0
5,799
446
3,443
9,760
9,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
Skeleman7506
Baron Samedi
11
2 / 4 / 0
6,350
488
5,235
10,579
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
WarMarz
Hun Batz
12
3 / 4 / 1
7,438
572
7,720
11,519
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
23
Kills
6
7
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BumSlimeLika
Xbalanque
0
7
1
0.07
L
1
5
1
0.3
W
Nemesis
KindaKirby-
Nemesis
6
1
6
9
W
5
2
2
3
W
Discordia
Sh4dyCR
Discordia
2
1
2
3
W
6
0
4
8
L
0
4
0
0
L
Baron Samedi
Skeleman7506
Baron Samedi
2
4
0
0.5
L
Hun Batz
WarMarz
Hun Batz
3
4
1
0.88
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
24,250
45,507
Taken
46,941
24,302
Mitigated
23,347
12,753
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BumSlimeLika
Xbalanque
5,062
2,904
0
777
9,260
3,003
853
0
9,260
0
31,217
L
2,790
1,165
0
63
5,823
1,843
483
1,569
4,254
25,108
0
W
Nemesis
KindaKirby-
Nemesis
6,153
2,815
0
1,119
9,512
3,397
552
147
9,365
0
44,748
W
6,728
4,967
0
2,877
7,805
2,783
1,467
2,018
5,787
0
52,538
W
Discordia
Sh4dyCR
Discordia
5,438
292
0
2,340
6,389
2,181
484
2,613
3,776
47,886
0
W
6,771
891
0
3,592
10,139
7,346
195
166
9,973
0
41,803
L
3,443
1,355
0
1,618
9,760
9,087
68
33
9,727
296
22,129
L
Baron Samedi
Skeleman7506
Baron Samedi
5,235
123
0
2,358
10,579
4,880
0
6,547
4,032
35,241
0
L
Hun Batz
WarMarz
Hun Batz
7,720
2,641
0
2,394
11,519
4,534
328
2,122
9,397
0
47,948
W
4,833
134
0
2,825
11,662
8,595
279
3,294
8,368
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
31,729
323
Minions Killed
235
0
Camps Cleared
0
1,220,885
Distance Traveled
1,203,774
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,960
458
50
4
0
222,166
0
L
Scylla
6,182
476
35
3
0
210,918
0
W
Nemesis
7,951
612
66
5
0
269,434
1
W
Izanami
7,224
556
87
7
0
201,806
0
W
Discordia
7,473
575
92
7
0
240,469
4
W
Tyr
7,805
600
70
5
0
260,024
1
L
Surtr
5,799
446
30
2
0
255,054
0
L
Baron Samedi
6,350
488
49
4
0
241,363
0
L
Hun Batz
7,438
572
71
5
0
274,273
0
W
Ares
7,467
574
8
1
0
249,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role