Player Matchup

Izanami
Izanami
Brigham Sibley
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,417 Elo+
Party 2
Nike
Nike
Chuckyy2x_
Nike
Level 89
God Stats
14W - 9L
1,507 SR
Queue Stats
678W - 653L
1,423 Elo+
Party 1
Bacchus
Bacchus
Shehates_swerve
Bacchus
Level 14
God Stats
0W - 1L
1,287 SR
Queue Stats
44W - 70L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
UltraMagnus51
Ao Kuang
Level 84
God Stats
3W - 2L
1,820 SR
Queue Stats
69W - 61L
1,435 Elo+
Party 2
Chronos
Chronos
x-LilDorito-x
Chronos
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
204W - 238L
1,439 Elo+
Party 1
Team Averages
Level 46
1,467 SR
1,431 Elo+

VS

Team Averages
Level 86
1,545 SR
1,464 Elo+
Ra
Ra
Manc-Monto
Ra
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 207L
1,491 Elo+
Party 3
Hercules
Hercules
MasterOfMordor
Hercules
Level 124
God Stats
9W - 1L
1,800 SR
Queue Stats
17W - 24L
1,494 Elo+
Party 4
Danzaburou
Danzaburou
VenezuelaUno
Danzaburou
Level 45
God Stats
4W - 5L
1,443 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 4
Fenrir
Fenrir
ZeeMan222
Fenrir
Level 92
God Stats
14W - 16L
1,481 SR
Queue Stats
17W - 24L
1,494 Elo+
Party 4
Fafnir
Fafnir
ferxxomorrr
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 132L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,391
439
3,712
7,207
2,061
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
0 / 5 / 0
5,062
506
3,242
10,232
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 1
4,441
444
2,504
7,389
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ao Kuang
UltraMagnus51
Ao Kuang
7
1 / 3 / 0
4,734
473
3,692
7,960
2,468
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
9
0 / 2 / 0
4,858
486
615
7,362
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,212
621
4,387
2,954
1,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
6 / 0 / 0
7,021
702
7,247
6,928
7,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
VenezuelaUno
Danzaburou
9
1 / 0 / 5
5,414
541
4,420
6,056
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ZeeMan222
Fenrir
10
4 / 0 / 2
5,916
592
3,772
6,016
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
8
3 / 1 / 2
5,701
570
2,836
7,377
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
15
16
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
1
0
0
1
W
Hercules
6
0
0
6
L
0
2
1
0.25
L
Ao Kuang
UltraMagnus51
Ao Kuang
1
3
0
0.33
W
Danzaburou
VenezuelaUno
Danzaburou
1
0
5
3.5
W
Fenrir
ZeeMan222
Fenrir
4
0
2
5
W
Fafnir
3
1
2
4
L
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
22,662
40,150
Taken
29,331
21,432
Mitigated
18,831
7,304
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
3,087
0
437
7,207
2,061
0
1,871
5,336
0
24,810
L
3,242
354
0
900
10,232
7,967
0
0
10,232
0
30,908
W
4,387
376
108
1,912
2,954
1,214
421
1,675
1,279
46,761
0
W
Hercules
7,247
3,778
0
3,403
6,928
7,110
0
280
6,648
0
44,224
L
2,504
641
0
2,081
7,389
6,542
0
2,305
5,013
9,487
0
L
Ao Kuang
UltraMagnus51
Ao Kuang
3,692
601
0
2,523
7,960
2,468
0
431
7,529
19,389
0
W
Danzaburou
VenezuelaUno
Danzaburou
4,420
1,810
0
2,368
6,056
2,166
21
1,789
4,267
0
39,205
W
Fenrir
ZeeMan222
Fenrir
3,772
1,061
0
1,934
6,016
2,396
0
1,213
4,803
0
31,575
W
Fafnir
2,836
1,074
173
2,968
7,377
5,945
78
1,854
5,523
11,455
0
L
Chronos
615
106
0
1,363
7,362
2,394
0
2,405
4,817
19,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
30,264
170
Minions Killed
289
0
Camps Cleared
0
917,115
Distance Traveled
900,765
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,391
439
48
5
0
184,187
1
L
Nike
5,062
506
50
5
0
194,416
0
W
Ra
6,212
621
92
9
0
201,946
4
W
Hercules
7,021
702
71
7
0
165,550
0
L
Bacchus
4,441
444
8
1
0
196,399
0
L
Ao Kuang
4,734
473
35
4
0
187,090
0
W
Danzaburou
5,414
541
59
6
0
158,532
1
W
Fenrir
5,916
592
53
5
0
204,121
0
W
Fafnir
5,701
570
14
1
0
170,616
3
L
Chronos
4,858
486
29
3
0
155,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role