Player Matchup

Morgan Le Fay
Morgan Le Fay
Foreign Seven
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,671 SR
Queue Stats
237W - 252L
1,455 Elo+
Party 1
Achilles
Achilles
MNT DEW 98
Achilles
Level 124
God Stats
4W - 6L
1,115 SR
Queue Stats
566W - 536L
1,474 Elo+
Party 1
Athena
Athena
Trevorg16
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,534 Elo+
Party 1
Zeus
Zeus
TzBIRD
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 1
Skadi
Skadi
bbExplosion
Skadi
Level 66
God Stats
4W - 3L
1,641 SR
Queue Stats
278W - 175L
1,582 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,512 Elo+

VS

Team Averages
Level 121
1,482 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
AlaskanJack88
Kumbhakarna
Level 102
God Stats
4W - 1L
1,367 SR
Queue Stats
125W - 128L
1,432 Elo+
Party 2
Apollo
Apollo
MBD225387
Apollo
Level 128
God Stats
6W - 7L
1,433 SR
Queue Stats
458W - 454L
1,459 Elo+
Party 2
Athena
Athena
Sir Spankelton
Athena
Level 119
God Stats
8W - 1L
1,493 SR
Queue Stats
110W - 105L
1,598 Elo+
Solo
Arachne
Arachne
UnhookedAnt7446
Arachne
Level 128
God Stats
1W - 5L
1,482 SR
Queue Stats
592W - 593L
1,453 Elo+
Party 3
Yu Huang
Yu Huang
overwaitpilot3
Yu Huang
Level 128
God Stats
12W - 9L
1,635 SR
Queue Stats
739W - 731L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foreign Seven
Morgan Le Fay
19
2 / 4 / 11
10,301
644
19,271
16,179
11,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MNT DEW 98
Achilles
20
8 / 2 / 9
11,591
724
19,772
22,063
43,244
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
Trevorg16
Athena
18
2 / 6 / 14
10,273
642
10,467
24,762
35,025
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
TzBIRD
Zeus
17
1 / 5 / 11
9,770
611
16,759
9,894
5,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 3
9,818
614
10,193
7,727
4,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlaskanJack88
Kumbhakarna
18
2 / 3 / 12
11,661
729
4,990
23,359
33,376
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
MBD225387
Apollo
19
8 / 5 / 7
13,132
821
24,520
14,964
10,206
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 3 / 13
11,940
746
13,025
23,523
30,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 13
10,887
680
16,755
21,875
29,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
19
4 / 3 / 13
11,426
714
12,993
11,961
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
19
Kills
20
20
Deaths
19
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlaskanJack88
Kumbhakarna
2
3
12
2.67
L
Morgan Le Fay
Foreign Seven
Morgan Le Fay
2
4
11
1.88
W
Apollo
MBD225387
Apollo
8
5
7
2.3
L
Achilles
MNT DEW 98
Achilles
8
2
9
6.25
W
3
3
13
3.17
L
Athena
Trevorg16
Athena
2
6
14
1.5
L
Zeus
TzBIRD
Zeus
1
5
11
1.3
W
3
5
13
1.9
L
6
3
3
2.5
W
Yu Huang
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,462
Damage
72,283
80,625
Taken
95,682
99,394
Mitigated
111,135
23,360
Healing
37,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlaskanJack88
Kumbhakarna
4,990
980
4,624
5,313
23,359
33,376
240
10,769
11,948
16,248
0
L
Morgan Le Fay
Foreign Seven
Morgan Le Fay
19,271
3,592
1,132
2,954
16,179
11,146
148
7,783
8,245
40,578
0
W
Apollo
MBD225387
Apollo
24,520
13,412
3,892
3,172
14,964
10,206
5,618
8,109
6,491
0
49,973
L
Achilles
MNT DEW 98
Achilles
19,772
1,789
5,081
8,745
22,063
43,244
167
6,570
15,055
0
33,471
W
13,025
1,243
4,382
7,145
23,523
30,450
798
13,143
10,086
29,965
0
L
Athena
Trevorg16
Athena
10,467
2,079
1,990
2,148
24,762
35,025
29
7,858
16,565
17,236
0
L
Zeus
TzBIRD
Zeus
16,759
2,251
174
433
9,894
5,825
803
5,066
4,721
38,820
0
W
16,755
11,934
1,663
6,446
21,875
29,331
1,224
9,939
11,536
0
27,471
L
10,193
5,288
496
207
7,727
4,154
713
3,731
3,903
0
29,461
W
Yu Huang
12,993
2,745
624
327
11,961
7,772
230
4,537
7,034
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
59,046
189
Minions Killed
167
0
Camps Cleared
0
1,262,050
Distance Traveled
1,390,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,661
729
24
2
0
275,467
0
L
Morgan Le Fay
10,301
644
63
4
0
297,497
0
W
Apollo
13,132
821
48
3
0
213,076
0
L
Achilles
11,591
724
31
2
0
301,026
0
W
Athena
11,940
746
31
2
0
325,535
0
L
Athena
10,273
642
17
1
0
273,060
0
L
Zeus
9,770
611
41
3
0
265,182
0
W
Arachne
10,887
680
23
1
0
292,014
0
L
Skadi
9,818
614
37
2
0
125,285
0
W
Yu Huang
11,426
714
41
3
0
284,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role