Player Matchup

Danzaburou
Danzaburou
DewitTwT
Danzaburou
Level 157
God Stats
1W - 4L
1,327 SR
Queue Stats
435W - 447L
1,619 Elo+
Party 1
Awilix
Awilix
Nymphade
Awilix
Level 156
God Stats
57W - 48L
1,634 SR
Queue Stats
563W - 547L
1,625 Elo+
Party 1
Persephone
Persephone
Orlando432102
Persephone
Level 36
God Stats
15W - 10L
1,437 SR
Queue Stats
301W - 288L
1,417 Elo+
Party 1
Tyr
Tyr
SnaggyMoss56312
Tyr
Level 28
God Stats
21W - 23L
1,742 SR
Queue Stats
167W - 152L
1,492 Elo+
Party 1
Maui
Maui
TronadorEA
Maui
Level 28
God Stats
12W - 7L
1,955 SR
Queue Stats
31W - 44L
1,399 Elo+
Party 1
Team Averages
Level 81
1,619 SR
1,510 Elo+

VS

Team Averages
Level 53
1,525 SR
1,362 Elo+
Cthulhu
Cthulhu
Glenn Mellot
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Xbox sux100
Thor
Level 126
God Stats
6W - 6L
1,481 SR
Queue Stats
48W - 54L
1,321 Elo+
Solo
Artemis
Artemis
bossmoderiley
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Sol
Sol
xRephic
Sol
Level 115
God Stats
7W - 4L
1,646 SR
Queue Stats
70W - 55L
1,553 Elo+
Party 2
Vamana
Vamana
yULLRgonnalose
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DewitTwT
Danzaburou
11
8 / 0 / 2
7,167
717
8,040
6,488
2,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
Nymphade
Awilix
12
6 / 2 / 0
6,689
669
5,043
8,802
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Orlando432102
Persephone
8
0 / 3 / 4
5,751
575
5,601
5,924
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,809
681
3,046
8,948
6,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 9
5,994
599
2,856
9,813
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glenn Mellot
Cthulhu
8
1 / 4 / 2
4,671
467
5,199
8,673
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 2
4,324
432
688
4,037
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
7
0 / 6 / 0
4,460
446
1,297
6,571
2,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
9
0 / 3 / 3
5,054
505
6,389
7,237
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 4 / 2
6,108
611
6,657
8,265
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
6
7
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DewitTwT
Danzaburou
8
0
2
9
L
Cthulhu
Glenn Mellot
Cthulhu
1
4
2
0.5
W
Awilix
Nymphade
Awilix
6
2
0
3
W
Persephone
Orlando432102
Persephone
0
3
4
0.67
W
3
1
3
4.5
W
1
1
9
5.5
L
0
1
2
1
L
Artemis
0
6
0
0
L
Sol
0
3
3
0.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
20,230
39,975
Taken
34,783
22,516
Mitigated
20,329
12,749
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DewitTwT
Danzaburou
8,040
3,812
0
3,233
6,488
2,638
424
2,497
3,841
0
51,823
L
Cthulhu
Glenn Mellot
Cthulhu
5,199
264
0
906
8,673
6,697
0
2,633
6,040
13,454
255
W
Awilix
Nymphade
Awilix
5,043
2,137
0
620
8,802
3,409
0
1,848
6,662
0
50,148
W
Persephone
Orlando432102
Persephone
5,601
294
0
775
5,924
2,076
700
1,665
4,034
34,790
0
W
3,046
195
0
5,928
8,948
6,761
0
427
8,186
0
43,092
W
2,856
404
74
2,119
9,813
7,632
23
4,100
5,267
15,024
0
L
688
52
0
470
4,037
1,143
0
317
3,720
0
8,523
L
Artemis
1,297
748
0
361
6,571
2,157
0
540
6,031
0
15,043
L
Sol
6,389
2,340
0
2,145
7,237
2,459
0
2,352
4,885
37,665
0
L
6,657
2,060
0
998
8,265
7,873
0
2,615
5,650
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
24,617
307
Minions Killed
146
0
Camps Cleared
0
1,123,757
Distance Traveled
841,068
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,167
717
81
8
0
205,896
2
L
Cthulhu
4,671
467
19
2
0
182,414
0
W
Awilix
6,689
669
87
9
0
266,548
0
W
Persephone
5,751
575
48
5
0
195,867
2
W
Tyr
6,809
681
61
6
0
242,189
4
W
Maui
5,994
599
30
3
0
213,257
0
L
Thor
4,324
432
14
1
0
108,060
4
L
Artemis
4,460
446
17
2
0
174,148
0
L
Sol
5,054
505
64
6
0
185,461
3
L
Vamana
6,108
611
32
3
0
190,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role