Player Matchup

Jing Wei
Jing Wei
Chesser300
Jing Wei
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 89L
1,709 Elo+
Party 3
Vamana
Vamana
Klekjaz
Vamana
Level 113
God Stats
6W - 3L
1,713 SR
Queue Stats
106W - 93L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoxAmiculum
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,449 Elo+
Party 2
Nox
Nox
PabloFreshhcobar
Nox
Level 159
God Stats
12W - 7L
1,560 SR
Queue Stats
201W - 164L
1,538 Elo+
Party 3
Lancelot
Lancelot
Zoom76
Lancelot
Level 49
God Stats
4W - 3L
1,713 SR
Queue Stats
91W - 103L
1,463 Elo+
Party 2
Team Averages
Level 70
1,597 SR
1,545 Elo+

VS

Team Averages
Level 34
1,588 SR
1,620 Elo+
Bellona
Bellona
MaelSun
Bellona
Level 33
God Stats
0W - 3L
1,274 SR
Queue Stats
151W - 153L
1,485 Elo+
Solo
Danzaburou
Danzaburou
PhiMyCrackin
Danzaburou
Level 16
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Platinumgoldfish
Baron Samedi
Level 86
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 7L
1,592 Elo+
Party 1
Sobek
Sobek
SniperGetDown
Sobek
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Set
Set
moonyimii
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chesser300
Jing Wei
12
3 / 0 / 5
7,697
592
12,362
8,410
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Klekjaz
Vamana
14
0 / 1 / 2
8,245
634
7,461
7,109
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
NoxAmiculum
Morgan Le Fay
13
8 / 1 / 0
8,232
633
8,993
8,111
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 5
7,249
558
4,624
7,569
7,613
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Zoom76
Lancelot
13
3 / 1 / 5
7,452
573
4,293
6,751
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaelSun
Bellona
10
0 / 1 / 1
5,689
438
1,480
10,426
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
PhiMyCrackin
Danzaburou
9
1 / 4 / 0
5,713
439
5,277
9,493
3,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Platinumgoldfish
Baron Samedi
12
1 / 7 / 2
6,714
516
7,190
11,460
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
5,619
432
2,015
12,113
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 1
6,234
480
5,455
14,391
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
4
4
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chesser300
Jing Wei
3
0
5
5.5
W
Vamana
Klekjaz
Vamana
0
1
2
1
L
Bellona
MaelSun
Bellona
0
1
1
0.5
W
Morgan Le Fay
NoxAmiculum
Morgan Le Fay
8
1
0
8
W
3
1
5
5.5
L
Danzaburou
PhiMyCrackin
Danzaburou
1
4
0
0.25
L
Baron Samedi
Platinumgoldfish
Baron Samedi
1
7
2
0.29
L
0
3
1
0.17
W
Lancelot
Zoom76
Lancelot
3
1
5
5.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
21,417
37,950
Taken
57,883
23,226
Mitigated
32,426
8,505
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chesser300
Jing Wei
12,362
10,702
0
4,079
8,410
3,626
0
947
7,463
0
57,871
W
Vamana
Klekjaz
Vamana
7,461
3,439
0
1,313
7,109
6,073
0
880
6,229
0
69,485
L
Bellona
MaelSun
Bellona
1,480
416
0
2,265
10,426
9,813
0
158
9,712
0
35,339
W
Morgan Le Fay
NoxAmiculum
Morgan Le Fay
8,993
298
0
917
8,111
3,168
132
4,928
3,183
47,786
0
W
4,624
414
0
1,726
7,569
7,613
0
1,036
6,533
23,703
0
L
Danzaburou
PhiMyCrackin
Danzaburou
5,277
2,883
0
2,702
9,493
3,014
0
1,448
8,045
0
40,068
L
Baron Samedi
Platinumgoldfish
Baron Samedi
7,190
418
87
2,357
11,460
4,093
0
7,805
3,655
42,937
0
L
2,015
597
0
2,788
12,113
9,292
0
1,546
10,567
11,686
0
W
Lancelot
Zoom76
Lancelot
4,293
439
0
470
6,751
2,746
366
1,414
5,337
0
56,578
L
5,455
2,846
0
2,081
14,391
6,214
0
2,660
11,689
0
41,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
29,969
410
Minions Killed
284
0
Camps Cleared
0
1,286,781
Distance Traveled
1,307,882
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,697
592
90
7
0
238,367
3
W
Vamana
8,245
634
123
9
0
250,208
0
L
Bellona
5,689
438
51
4
0
259,786
0
W
Morgan Le Fay
8,232
633
89
7
0
263,529
0
W
Nox
7,249
558
14
1
0
227,237
5
L
Danzaburou
5,713
439
67
5
0
252,137
0
L
Baron Samedi
6,714
516
77
6
0
245,248
0
L
Sobek
5,619
432
20
2
0
269,307
0
W
Lancelot
7,452
573
94
7
0
307,440
3
L
Set
6,234
480
69
5
0
281,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role