Player Matchup

Ao Kuang
Ao Kuang
PapaFransisco
Ao Kuang
Level 128
God Stats
28W - 29L
1,648 SR
Queue Stats
212W - 200L
1,494 Elo+
Party 2
Scylla
Scylla
TheHuerta
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 89L
1,474 Elo+
Party 2
Artemis
Artemis
arieldragon
Artemis
Level 129
God Stats
0W - 1L
1,747 SR
Queue Stats
33W - 54L
1,373 Elo+
Party 2
Izanami
Izanami
bielkix
Izanami
Level 116
God Stats
3W - 5L
1,443 SR
Queue Stats
113W - 139L
1,480 Elo+
Party 2
Set
Set
juanterminatot
Set
Level 104
God Stats
2W - 1L
1,347 SR
Queue Stats
120W - 140L
1,413 Elo+
Party 2
Team Averages
Level 120
1,537 SR
1,447 Elo+

VS

Team Averages
Level 160
1,411 SR
1,396 Elo+
Persephone
Persephone
BeMorePacific
Persephone
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,336 Elo+
Party 3
Hera
Hera
KenpashyZarack
Hera
Level 209
God Stats
2W - 2L
1,272 SR
Queue Stats
114W - 111L
1,422 Elo+
Party 1
Artemis
Artemis
LuxCrowd
Artemis
Level 144
God Stats
5W - 4L
1,317 SR
Queue Stats
124W - 131L
1,428 Elo+
Party 1
Thanatos
Thanatos
Nicobelic666
Thanatos
Level 82
God Stats
7W - 12L
1,413 SR
Queue Stats
374W - 337L
1,469 Elo+
Solo
Fenrir
Fenrir
Zorkez
Fenrir
Level 218
God Stats
4W - 4L
1,555 SR
Queue Stats
85W - 88L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PapaFransisco
Ao Kuang
10
0 / 3 / 0
6,499
542
980
9,222
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
TheHuerta
Scylla
9
0 / 5 / 2
5,814
485
3,086
8,119
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
arieldragon
Artemis
9
1 / 6 / 3
6,271
523
5,034
9,881
3,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
bielkix
Izanami
11
3 / 2 / 2
6,954
580
4,951
6,396
1,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,318
527
3,246
10,737
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeMorePacific
Persephone
10
4 / 0 / 4
6,530
544
7,899
5,631
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 2
7,298
608
6,847
3,431
1,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LuxCrowd
Artemis
10
2 / 4 / 5
5,950
496
6,421
7,093
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nicobelic666
Thanatos
12
4 / 0 / 7
6,872
573
5,118
6,903
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Zorkez
Fenrir
10
3 / 2 / 10
6,256
521
4,093
11,626
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
19
19
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
BeMorePacific
Persephone
4
0
4
6
W
6
0
2
7
W
Artemis
LuxCrowd
Artemis
2
4
5
1.13
W
Thanatos
Nicobelic666
Thanatos
4
0
7
7.5
L
Ao Kuang
PapaFransisco
Ao Kuang
0
3
0
0
L
Scylla
TheHuerta
Scylla
0
5
2
0.2
W
Fenrir
Zorkez
Fenrir
3
2
10
4
L
Artemis
arieldragon
Artemis
1
6
3
0.42
L
Izanami
bielkix
Izanami
3
2
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
30,378
44,355
Taken
34,684
16,869
Mitigated
17,449
8,728
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BeMorePacific
Persephone
7,899
636
0
1,479
5,631
1,815
0
1,599
4,032
36,510
0
W
6,847
1,862
0
512
3,431
1,805
0
944
2,487
42,454
0
W
Artemis
LuxCrowd
Artemis
6,421
3,384
0
684
7,093
2,530
0
0
7,093
0
39,492
W
Thanatos
Nicobelic666
Thanatos
5,118
1,229
0
7,920
6,903
3,388
0
483
6,420
0
45,763
L
Ao Kuang
PapaFransisco
Ao Kuang
980
86
0
2,839
9,222
5,172
948
5,393
3,777
37,688
0
L
Scylla
TheHuerta
Scylla
3,086
571
0
487
8,119
2,060
0
2,495
5,502
36,705
0
W
Fenrir
Zorkez
Fenrir
4,093
653
0
5,171
11,626
7,911
0
1,040
10,586
0
23,669
L
Artemis
arieldragon
Artemis
5,034
1,886
0
1,818
9,881
3,176
418
2,807
6,928
0
29,105
L
Izanami
bielkix
Izanami
4,951
3,250
0
696
6,396
1,938
1,725
673
5,705
0
43,700
L
3,246
1,181
144
2,744
10,737
4,523
0
2,865
7,697
0
38,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
32,906
308
Minions Killed
294
0
Camps Cleared
0
1,185,838
Distance Traveled
1,243,825
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,530
544
63
5
0
235,282
0
W
Hera
7,298
608
72
6
0
246,141
0
W
Artemis
5,950
496
57
5
0
223,951
0
W
Thanatos
6,872
573
79
7
0
268,881
0
L
Ao Kuang
6,499
542
65
5
0
225,638
1
L
Scylla
5,814
485
53
4
0
231,168
0
W
Fenrir
6,256
521
23
2
0
269,570
3
L
Artemis
6,271
523
48
4
0
221,032
2
L
Izanami
6,954
580
81
7
0
248,122
6
L
Set
6,318
527
61
5
0
259,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role