Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ElBenja143
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,391 Elo+
Solo
Medusa
Medusa
Negr073
Medusa
Level 96
God Stats
1W - 3L
1,505 SR
Queue Stats
92W - 94L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
Tottiii
Xbalanque
Level 138
God Stats
6W - 7L
1,630 SR
Queue Stats
273W - 304L
1,511 Elo+
Party 1
Team Averages
Level 97
1,527 SR
1,473 Elo+

VS

Team Averages
Level 107
1,503 SR
1,478 Elo+
Cliodhna
Cliodhna
MEREOLEONAUWU
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
Ramiro121415
Kuzenbo
Level 125
God Stats
2W - 1L
1,259 SR
Queue Stats
100W - 115L
1,448 Elo+
Solo
Danzaburou
Danzaburou
llyxxeur
Danzaburou
Level 84
God Stats
7W - 2L
1,579 SR
Queue Stats
336W - 357L
1,431 Elo+
Party 2
Persephone
Persephone
matuteerick
Persephone
Level 152
God Stats
1W - 1L
1,447 SR
Queue Stats
20W - 21L
1,474 Elo+
Solo
Tyr
Tyr
xXNuTBiXx
Tyr
Level 156
God Stats
4W - 0L
1,728 SR
Queue Stats
209W - 190L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 5 / 4
9,567
736
14,407
11,905
6,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
 
Hou Yi
16
1 / 5 / 8
8,914
686
7,808
10,889
5,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
ElBenja143
Serqet
12
0 / 10 / 6
7,588
584
4,972
15,625
12,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Negr073
Medusa
13
0 / 3 / 7
7,718
594
5,137
8,682
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Tottiii
Xbalanque
15
3 / 5 / 4
9,240
711
14,365
12,359
5,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MEREOLEONAUWU
Cliodhna
16
6 / 4 / 15
10,867
836
15,912
15,486
8,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Ramiro121415
Kuzenbo
17
4 / 1 / 11
10,692
822
6,503
13,898
25,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
llyxxeur
Danzaburou
18
7 / 1 / 12
10,834
833
9,619
10,449
6,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
matuteerick
Persephone
18
6 / 2 / 14
11,746
904
14,773
10,545
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 3 / 8
9,855
758
8,936
15,793
23,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
9
Kills
28
28
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
4
1.4
L
Hou Yi
 
Hou Yi
1
5
8
1
L
Serqet
ElBenja143
Serqet
0
10
6
0.3
W
Cliodhna
MEREOLEONAUWU
Cliodhna
6
4
15
3.38
L
Medusa
Negr073
Medusa
0
3
7
1.17
W
Kuzenbo
Ramiro121415
Kuzenbo
4
1
11
9.5
L
Xbalanque
Tottiii
Xbalanque
3
5
4
1
W
Danzaburou
llyxxeur
Danzaburou
7
1
12
13
W
Persephone
matuteerick
Persephone
6
2
14
6.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
55,743
59,460
Taken
66,171
32,308
Mitigated
69,419
10,347
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,407
5,973
1,304
2,316
11,905
6,180
0
4,801
7,104
0
29,588
L
Hou Yi
 
Hou Yi
7,808
4,028
435
151
10,889
5,001
0
4,066
6,823
0
22,162
L
Serqet
ElBenja143
Serqet
4,972
700
219
190
15,625
12,034
0
4,857
10,768
11
8,454
W
Cliodhna
MEREOLEONAUWU
Cliodhna
15,912
1,734
1,895
4,237
15,486
8,345
2,002
0
14,514
0
27,324
L
Medusa
Negr073
Medusa
5,137
2,683
523
1,738
8,682
3,789
0
4,296
4,386
0
10,914
W
Kuzenbo
Ramiro121415
Kuzenbo
6,503
2,552
4,110
3,254
13,898
25,483
514
11
13,452
10,762
0
L
Xbalanque
Tottiii
Xbalanque
14,365
7,292
951
2,520
12,359
5,304
0
3,596
8,763
0
31,793
W
Danzaburou
llyxxeur
Danzaburou
9,619
1,941
2,425
2,230
10,449
6,342
2,878
0
10,449
0
25,812
W
Persephone
matuteerick
Persephone
14,773
141
1,322
2,346
10,545
5,702
540
0
10,538
45,098
0
W
8,936
394
0
2,313
15,793
23,547
462
0
15,793
371
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
53,994
137
Minions Killed
149
0
Camps Cleared
0
1,081,400
Distance Traveled
1,279,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,567
736
42
3
0
196,240
0
L
Hou Yi
8,914
686
37
3
0
212,629
2
L
Serqet
7,588
584
9
1
0
205,726
0
W
Cliodhna
10,867
836
22
2
0
266,744
0
L
Medusa
7,718
594
14
1
0
244,762
0
W
Kuzenbo
10,692
822
5
0
0
255,623
0
L
Xbalanque
9,240
711
35
3
0
222,043
0
W
Danzaburou
10,834
833
36
3
0
268,343
0
W
Persephone
11,746
904
74
6
0
261,263
0
W
Tyr
9,855
758
12
1
0
227,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role