Player Matchup

Surtr
Surtr
Couches67
Surtr
Level 6
God Stats
3W - 3L
1,731 SR
Queue Stats
25W - 23L
1,342 Elo+
Party 4
Baron Samedi
Baron Samedi
MacPotts
Baron Samedi
Level 94
God Stats
19W - 17L
1,159 SR
Queue Stats
135W - 123L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
NotAfk
Ix Chel
Level 102
God Stats
100W - 75L
1,523 SR
Queue Stats
168W - 172L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
ShinobiShony
Jormungandr
Level 36
God Stats
8W - 6L
1,500 SR
Queue Stats
23W - 37L
1,470 Elo+
Party 2
Chiron
Chiron
Tortoisee
Chiron
Level 67
God Stats
3W - 4L
1,216 SR
Queue Stats
92W - 85L
1,503 Elo+
Party 4
Team Averages
Level 61
1,426 SR
1,480 Elo+

VS

Team Averages
Level 37
1,504 SR
1,370 Elo+
Cthulhu
Cthulhu
Joseppe24
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
Stoichulk
Erlang Shen
Level 36
God Stats
0W - 2L
1,290 SR
Queue Stats
62W - 63L
1,383 Elo+
Party 3
Apollo
Apollo
Tenzin092
Apollo
Level 22
God Stats
2W - 1L
1,797 SR
Queue Stats
48W - 46L
1,395 Elo+
Party 3
Thor
Thor
Zajix
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,294 Elo+
Party 1
Anubis
Anubis
christianHC
Anubis
Level 65
God Stats
17W - 15L
1,432 SR
Queue Stats
31W - 30L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Couches67
Surtr
17
3 / 3 / 16
11,432
1,039
12,322
14,286
15,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MacPotts
Baron Samedi
18
8 / 0 / 15
12,614
1,147
21,662
5,903
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
NotAfk
Ix Chel
18
9 / 3 / 15
12,815
1,165
21,494
11,171
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShinobiShony
Jormungandr
17
3 / 1 / 18
11,095
1,009
10,435
9,573
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Tortoisee
Chiron
18
6 / 1 / 19
12,453
1,132
19,333
5,951
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joseppe24
Cthulhu
15
0 / 7 / 4
10,215
929
5,222
23,703
24,805
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
Stoichulk
Erlang Shen
15
3 / 6 / 2
10,790
981
9,340
22,319
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Tenzin092
Apollo
16
1 / 2 / 4
11,053
1,005
6,369
12,445
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Zajix
Thor
15
2 / 6 / 1
10,145
922
5,036
13,329
6,810
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
2 / 8 / 4
11,592
1,054
17,132
17,523
10,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
29
Kills
8
8
Deaths
29
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
Couches67
Surtr
3
3
16
3.67
L
Cthulhu
Joseppe24
Cthulhu
0
7
4
0.29
W
Baron Samedi
MacPotts
Baron Samedi
8
0
15
15.5
W
Ix Chel
NotAfk
Ix Chel
9
3
15
5.5
W
Jormungandr
ShinobiShony
Jormungandr
3
1
18
12
L
Erlang Shen
Stoichulk
Erlang Shen
3
6
2
0.67
L
Apollo
Tenzin092
Apollo
1
2
4
1.5
W
Chiron
Tortoisee
Chiron
6
1
19
15.5
L
Thor
Zajix
Thor
2
6
1
0.42
L
Anubis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,246
Damage
43,099
46,884
Taken
89,319
37,650
Mitigated
66,075
17,046
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Couches67
Surtr
12,322
5,054
0
1,931
14,286
15,323
0
8,994
5,013
774
24,199
L
Cthulhu
Joseppe24
Cthulhu
5,222
401
0
11
23,703
24,805
0
11,729
11,612
18,236
0
W
Baron Samedi
MacPotts
Baron Samedi
21,662
1,454
5,354
4,079
5,903
4,040
0
1,730
4,070
46,724
0
W
Ix Chel
NotAfk
Ix Chel
21,494
4,191
753
2,067
11,171
4,845
0
2,956
7,816
36,778
0
W
Jormungandr
ShinobiShony
Jormungandr
10,435
2,487
0
523
9,573
10,735
0
6,522
2,967
19,735
341
L
Erlang Shen
Stoichulk
Erlang Shen
9,340
4,224
0
3,051
22,319
17,523
0
14,109
7,930
0
14,113
L
Apollo
Tenzin092
Apollo
6,369
3,291
0
1,053
12,445
6,048
0
7,537
4,762
0
29,032
W
Chiron
Tortoisee
Chiron
19,333
9,098
1,098
1,241
5,951
2,707
0
2,152
3,547
0
36,774
L
Thor
Zajix
Thor
5,036
1,388
0
15
13,329
6,810
0
9,130
4,091
0
10,924
L
Anubis
17,132
550
0
1,833
17,523
10,889
0
10,056
7,144
56,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
53,795
208
Minions Killed
205
7
Camps Cleared
8
1,009,083
Distance Traveled
979,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,432
1,039
28
3
2
192,879
0
L
Cthulhu
10,215
929
29
3
0
167,313
0
W
Baron Samedi
12,614
1,147
70
6
0
206,879
0
W
Ix Chel
12,815
1,165
31
3
3
188,883
0
W
Jormungandr
11,095
1,009
22
2
2
200,827
0
L
Erlang Shen
10,790
981
7
1
3
192,515
0
L
Apollo
11,053
1,005
57
5
4
240,206
0
W
Chiron
12,453
1,132
57
5
0
219,615
0
L
Thor
10,145
922
11
1
0
192,647
0
L
Anubis
11,592
1,054
101
9
1
186,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role