Player Matchup

Cerberus
Cerberus
Silver I
Gennymorti
Cerberus
Silver I
Level 148
God Stats
13W - 14L
1,583 SR
Queue Stats
427W - 442L
1,067 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
faaawzi
Nu Wa
Bronze IV
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 21L
1,254 MMR
Solo
Martichoras
Martichoras
Bronze IV
ninJa__MonKey565
Martichoras
Bronze IV
Level 88
God Stats
11W - 10L
1,559 SR
Queue Stats
42W - 65L
1,172 MMR
Party 2
Loki
Loki
Silver II
styax_
Loki
Silver II
Level 160
God Stats
125W - 113L
1,564 SR
Queue Stats
266W - 275L
1,051 MMR
Solo
Susano
Susano
Bronze IV
vGrxmpy
Susano
Bronze IV
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 63L
1,172 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,585 SR
1,143 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,571 SR
1,205 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
Honor
Xing Tian
Silver III
Level 157
God Stats
4W - 2L
1,735 SR
Queue Stats
52W - 43L
927 MMR
Party 1
Bacchus
Bacchus
Silver II
Hrenotvorets
Bacchus
Silver II
Level 78
God Stats
9W - 13L
1,491 SR
Queue Stats
161W - 168L
1,123 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
KennedyK
Kuzenbo
Silver I
Level 129
God Stats
11W - 16L
1,481 SR
Queue Stats
470W - 488L
1,087 MMR
Solo
Janus
Janus
Gold II
TheMonk1
Janus
Gold II
Level 154
God Stats
15W - 16L
1,648 SR
Queue Stats
249W - 248L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gennymorti
Cerberus
13
2 / 4 / 1
8,527
426
11,935
17,496
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
faaawzi
Nu Wa
14
1 / 7 / 0
8,729
436
6,374
13,908
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ninJa__MonKey565
Martichoras
17
1 / 5 / 1
10,271
514
5,925
14,199
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
styax_
Loki
15
2 / 1 / 3
9,767
488
7,593
13,134
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
vGrxmpy
Susano
13
2 / 7 / 1
8,680
434
8,142
18,375
7,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AgniBakasuraIx ChelVamana

VS

Bans
HachimanAnubisAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 3 / 3
11,065
553
11,344
13,669
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Honor
Xing Tian
17
1 / 2 / 4
10,142
507
8,441
18,704
9,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hrenotvorets
Bacchus
15
6 / 1 / 6
10,057
503
10,496
16,666
11,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KennedyK
Kuzenbo
15
2 / 0 / 11
10,488
524
4,988
12,207
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
TheMonk1
Janus
19
11 / 2 / 5
11,984
599
14,254
12,571
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
24
24
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
3
1.83
L
Cerberus
Gennymorti
Cerberus
2
4
1
0.63
W
Xing Tian
Honor
Xing Tian
1
2
4
1.5
W
Bacchus
Hrenotvorets
Bacchus
6
1
6
9
W
Kuzenbo
KennedyK
Kuzenbo
2
0
11
7.5
W
Janus
TheMonk1
Janus
11
2
5
6.75
L
Nu Wa
faaawzi
Nu Wa
1
7
0
0.14
L
Martichoras
ninJa__MonKey565
Martichoras
1
5
1
0.3
L
Loki
styax_
Loki
2
1
3
3.5
L
Susano
vGrxmpy
Susano
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
49,523
77,112
Taken
73,817
45,614
Mitigated
50,373
14,347
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,344
7,768
0
7,060
13,669
6,572
1,001
1,499
12,102
0
106,254
L
Cerberus
Gennymorti
Cerberus
11,935
1,006
0
6,593
17,496
12,487
0
10,007
6,646
62,289
0
W
Xing Tian
Honor
Xing Tian
8,441
674
0
4,264
18,704
9,122
0
7,704
9,992
68,453
0
W
Bacchus
Hrenotvorets
Bacchus
10,496
1,577
0
5,109
16,666
11,999
0
2,460
13,869
51,695
0
W
Kuzenbo
KennedyK
Kuzenbo
4,988
2,214
0
2,578
12,207
16,882
122
3,242
8,929
33,235
0
W
Janus
TheMonk1
Janus
14,254
846
380
3,423
12,571
5,798
416
2,637
9,934
102,578
0
L
Nu Wa
faaawzi
Nu Wa
6,374
1,517
0
1,124
13,908
5,835
0
11,829
1,961
62,831
0
L
Martichoras
ninJa__MonKey565
Martichoras
5,925
1,964
0
3,798
14,199
7,671
0
3,240
10,845
0
87,080
L
Loki
styax_
Loki
7,593
1,106
0
921
13,134
11,934
0
4,500
8,447
0
59,955
L
Susano
vGrxmpy
Susano
8,142
1,721
0
1,911
18,375
7,687
0
7,168
11,034
0
70,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
53,736
566
Minions Killed
522
0
Camps Cleared
0
1,823,525
Distance Traveled
1,993,754
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,065
553
148
7
0
360,233
6
L
Cerberus
8,527
426
117
6
0
278,472
3
W
Xing Tian
10,142
507
105
5
0
421,426
9
W
Bacchus
10,057
503
67
3
0
381,630
5
W
Kuzenbo
10,488
524
42
2
0
408,341
7
W
Janus
11,984
599
160
8
0
422,124
3
L
Nu Wa
8,729
436
99
5
0
341,958
0
L
Martichoras
10,271
514
175
9
0
369,980
4
L
Loki
9,767
488
84
4
0
422,156
6
L
Susano
8,680
434
91
5
0
410,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role