Player Matchup

Hel
Hel
Brigham Sibley
Hel
Level 28
God Stats
2W - 2L
1,517 SR
Queue Stats
36W - 36L
1,418 Elo+
Party 1
Medusa
Medusa
StevoW73rd216
Medusa
Level 77
God Stats
14W - 12L
1,500 SR
Queue Stats
190W - 179L
1,421 Elo+
Solo
Bacchus
Bacchus
UltraMagnus51
Bacchus
Level 84
God Stats
5W - 1L
1,773 SR
Queue Stats
69W - 61L
1,437 Elo+
Party 1
Poseidon
Poseidon
softfrickenuget
Poseidon
Level 68
God Stats
2W - 0L
1,731 SR
Queue Stats
366W - 361L
1,461 Elo+
Solo
Fenrir
Fenrir
wHySoSeRi0uS17x
Fenrir
Level 61
God Stats
8W - 5L
1,396 SR
Queue Stats
421W - 394L
1,424 Elo+
Solo
Team Averages
Level 64
1,583 SR
1,432 Elo+

VS

Team Averages
Level 68
1,490 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Marvinrey2404
Baron Samedi
Level 95
God Stats
32W - 19L
1,498 SR
Queue Stats
311W - 294L
1,426 Elo+
Party 2
Thanatos
Thanatos
Saint oTt4x
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Tyr
Tyr
Shadow8607
Tyr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,471 Elo+
Solo
Skadi
Skadi
rafaelfxf
Skadi
Level 39
God Stats
13W - 5L
1,450 SR
Queue Stats
101W - 89L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,689
549
5,705
7,745
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 3 / 5
7,545
539
8,336
7,492
2,919
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
4 / 1 / 4
7,208
515
5,376
9,927
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
12
3 / 4 / 1
7,555
540
7,861
8,907
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 2
7,719
551
7,411
10,112
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 6 / 1
5,735
410
2,423
10,768
7,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Marvinrey2404
Baron Samedi
14
4 / 4 / 0
8,320
594
5,936
10,967
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Saint oTt4x
Thanatos
13
3 / 3 / 1
7,502
536
4,583
13,606
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 1
7,190
514
5,033
10,621
9,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
rafaelfxf
Skadi
13
4 / 3 / 2
7,798
557
7,353
10,138
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
12
12
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
W
1
2
0
0.5
L
Baron Samedi
Marvinrey2404
Baron Samedi
4
4
0
1
L
Thanatos
Saint oTt4x
Thanatos
3
3
1
1.17
L
1
0
1
1.5
W
3
3
5
1.83
W
Bacchus
4
1
4
6
L
Skadi
rafaelfxf
Skadi
4
3
2
1.67
W
Poseidon
3
4
1
0.88
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
25,328
44,183
Taken
56,100
20,395
Mitigated
31,982
9,650
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,423
99
40
2,100
10,768
7,716
0
2,370
8,398
15,353
0
W
5,705
726
0
3,741
7,745
2,933
0
0
7,745
46,875
0
L
Baron Samedi
Marvinrey2404
Baron Samedi
5,936
213
0
2,646
10,967
5,536
342
6,414
4,096
60,872
0
L
Thanatos
Saint oTt4x
Thanatos
4,583
1,247
0
6,170
13,606
5,520
0
2,414
11,130
0
56,807
L
5,033
920
40
2,771
10,621
9,109
0
5,129
5,492
0
38,991
W
8,336
5,192
424
1,257
7,492
2,919
689
934
6,432
0
50,880
W
Bacchus
5,376
782
0
2,130
9,927
6,864
0
1,147
8,559
21,048
0
L
Skadi
rafaelfxf
Skadi
7,353
1,741
0
236
10,138
4,101
0
2,096
8,042
0
52,471
W
Poseidon
7,861
1,655
0
250
8,907
3,498
162
5,697
3,210
43,193
0
W
7,411
1,444
0
1,848
10,112
4,181
0
581
9,392
0
47,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
36,545
317
Minions Killed
354
0
Camps Cleared
0
1,395,798
Distance Traveled
1,324,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,735
410
25
2
0
264,838
2
W
Hel
7,689
549
85
6
0
266,626
3
L
Baron Samedi
8,320
594
99
7
0
254,649
4
L
Thanatos
7,502
536
84
6
0
292,388
0
L
Tyr
7,190
514
61
4
0
267,582
0
W
Medusa
7,545
539
73
5
0
241,612
0
W
Bacchus
7,208
515
15
1
0
285,150
1
L
Skadi
7,798
557
85
6
0
245,437
0
W
Poseidon
7,555
540
84
6
0
277,854
0
W
Fenrir
7,719
551
60
4
0
324,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role