Player Matchup

Chaac
Chaac
Farrenthedream
Chaac
Level 31
God Stats
38W - 43L
1,201 SR
Queue Stats
54W - 65L
1,231 Elo+
Party 2
Thanatos
Thanatos
LatchedJake2
Thanatos
Level 8
God Stats
2W - 1L
1,201 SR
Queue Stats
2W - 1L
1,231 Elo+
Party 2
Danzaburou
Danzaburou
Qapins
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Party 2
Persephone
Persephone
Swervin xv
Persephone
Level 104
God Stats
2W - 1L
1,479 SR
Queue Stats
47W - 48L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
TheAdoptedSpork
Sun Wukong
Level 24
God Stats
24W - 24L
1,500 SR
Queue Stats
46W - 60L
1,231 Elo+
Party 2
Team Averages
Level 35
1,376 SR
1,285 Elo+

VS

Team Averages
Level 33
1,460 SR
1,532 Elo+
Hachiman
Hachiman
Azn_Shane
Hachiman
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 66L
1,321 Elo+
Party 3
Thanatos
Thanatos
Chuckyy2x_
Thanatos
Level 89
God Stats
4W - 6L
1,279 SR
Queue Stats
678W - 653L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
ImGonnaFoldYou
Ao Kuang
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 3
Ymir
Ymir
Shehates_swerve
Ymir
Level 13
God Stats
3W - 3L
1,520 SR
Queue Stats
44W - 70L
1,752 Elo+
Party 1
Chronos
Chronos
x-LilDorito-x
Chronos
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 238L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
6,730
673
6,117
7,312
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
LatchedJake2
Thanatos
10
4 / 2 / 3
6,212
621
4,087
5,993
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Qapins
Danzaburou
8
2 / 2 / 4
5,468
547
6,610
6,858
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Swervin xv
Persephone
11
5 / 2 / 3
7,192
719
5,207
5,229
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheAdoptedSpork
Sun Wukong
10
3 / 1 / 1
6,450
645
3,487
4,646
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azn_Shane
Hachiman
8
2 / 3 / 1
4,790
479
5,306
6,745
2,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Chuckyy2x_
Thanatos
9
5 / 3 / 1
6,069
607
5,263
6,695
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
7
0 / 5 / 2
4,801
480
2,079
8,166
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 5 / 1
4,521
452
1,862
8,893
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
8
0 / 5 / 1
4,461
446
1,170
6,830
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
21
Kills
7
7
Deaths
21
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azn_Shane
Hachiman
2
3
1
0.83
L
Thanatos
Chuckyy2x_
Thanatos
5
3
1
1.83
W
7
0
0
7
L
Ao Kuang
0
5
2
0.2
W
Thanatos
LatchedJake2
Thanatos
4
2
3
2.75
W
Danzaburou
Qapins
Danzaburou
2
2
4
2
L
0
5
1
0.1
W
Persephone
Swervin xv
Persephone
5
2
3
3.25
W
Sun Wukong
TheAdoptedSpork
Sun Wukong
3
1
1
3.5
L
Chronos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
15,680
30,038
Taken
37,329
12,958
Mitigated
13,650
13,534
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azn_Shane
Hachiman
5,306
3,848
0
1,381
6,745
2,110
0
0
6,745
0
21,112
L
Thanatos
Chuckyy2x_
Thanatos
5,263
1,386
0
3,273
6,695
2,200
0
1,367
5,232
0
22,821
W
6,117
800
937
3,689
7,312
4,408
0
953
6,359
0
22,862
L
Ao Kuang
2,079
576
0
1,096
8,166
2,081
0
68
7,718
14,515
0
W
Thanatos
LatchedJake2
Thanatos
4,087
1,436
0
3,366
5,993
1,954
340
1,091
4,902
0
28,822
W
Danzaburou
Qapins
Danzaburou
6,610
2,870
0
1,768
6,858
2,761
316
807
6,051
0
25,848
L
1,862
606
0
1,170
8,893
5,110
0
0
8,893
9,564
0
W
Persephone
Swervin xv
Persephone
5,207
452
0
1,542
5,229
1,324
198
940
4,244
39,956
0
W
Sun Wukong
TheAdoptedSpork
Sun Wukong
3,487
850
0
2,232
4,646
2,511
340
1,320
3,326
0
33,737
L
Chronos
1,170
399
0
732
6,830
2,149
0
3,466
3,154
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
24,642
228
Minions Killed
124
0
Camps Cleared
0
992,793
Distance Traveled
936,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,790
479
33
3
0
171,551
0
L
Thanatos
6,069
607
39
4
0
231,900
0
W
Chaac
6,730
673
32
3
0
207,126
0
L
Ao Kuang
4,801
480
17
2
0
197,509
0
W
Thanatos
6,212
621
45
5
0
239,165
0
W
Danzaburou
5,468
547
40
4
0
178,314
0
L
Ymir
4,521
452
14
1
0
180,391
0
W
Persephone
7,192
719
75
8
0
185,970
0
W
Sun Wukong
6,450
645
36
4
0
182,218
0
L
Chronos
4,461
446
21
2
0
155,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role