Player Matchup

Fenrir
Fenrir
ElYakuzaa
Fenrir
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SicoMadafaK
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,676 Elo+
Party 2
Anubis
Anubis
Zanarith
Anubis
Level 98
God Stats
33W - 19L
1,654 SR
Queue Stats
143W - 146L
1,554 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,577 Elo+

VS

Team Averages
Level 92
1,651 SR
1,462 Elo+
Bastet
Bastet
forgottenkilljoy
Bastet
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 33L
1,346 Elo+
Solo
Ymir
Ymir
isaiah4pf
Ymir
Level 139
God Stats
4W - 2L
1,724 SR
Queue Stats
158W - 159L
1,530 Elo+
Party 1
Ishtar
Ishtar
o Clampz o
Ishtar
Level 72
God Stats
0W - 1L
1,728 SR
Queue Stats
160W - 157L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElYakuzaa
Fenrir
11
3 / 4 / 11
8,486
849
4,663
9,510
7,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SicoMadafaK
Ah Muzen Cab
12
10 / 2 / 5
9,634
963
11,480
8,089
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Zanarith
Anubis
11
5 / 3 / 9
8,615
862
12,586
6,134
2,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 7 / 2
9,112
911
8,388
11,020
2,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 5 / 5
7,737
774
3,583
12,613
11,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
o Clampz o
Ishtar
10
0 / 6 / 6
7,255
726
5,099
9,341
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
8
9
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ElYakuzaa
Fenrir
3
4
11
2.13
W
Ah Muzen Cab
SicoMadafaK
Ah Muzen Cab
10
2
5
6.25
W
Anubis
Zanarith
Anubis
5
3
9
3.17
L
6
7
2
1
L
Ymir
2
5
5
0.9
L
Ishtar
o Clampz o
Ishtar
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
17,070
23,733
Taken
32,974
13,654
Mitigated
16,581
2,675
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ElYakuzaa
Fenrir
4,663
1,335
0
783
9,510
7,606
603
1,165
8,345
0
11,728
W
Ah Muzen Cab
SicoMadafaK
Ah Muzen Cab
11,480
5,889
0
790
8,089
3,231
168
1,802
6,287
0
44,047
W
Anubis
Zanarith
Anubis
12,586
135
0
1,102
6,134
2,817
350
973
5,161
33,569
0
L
8,388
2,388
0
1,129
11,020
2,446
0
5,879
5,141
0
17,450
L
Ymir
3,583
872
0
1,185
12,613
11,202
0
4,370
8,243
12,499
0
L
Ishtar
o Clampz o
Ishtar
5,099
2,522
0
680
9,341
2,933
0
2,543
6,798
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
24,104
103
Minions Killed
67
0
Camps Cleared
0
506,772
Distance Traveled
473,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,486
849
11
1
0
178,719
0
W
Ah Muzen Cab
9,634
963
50
5
0
156,229
0
W
Anubis
8,615
862
42
4
0
171,824
0
L
Bastet
9,112
911
17
2
0
185,146
0
L
Ymir
7,737
774
18
2
0
149,238
0
L
Ishtar
7,255
726
32
3
0
139,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role