Player Matchup

Gilgamesh
Gilgamesh
AstroDT
Gilgamesh
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 69L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
BUTCHDOG54
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,526 Elo+
Party 1
Chaac
Chaac
BillSlithers
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
RabbitRH
Baba Yaga
Level 127
God Stats
3W - 0L
1,724 SR
Queue Stats
51W - 53L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
UmaPurrman
Jormungandr
Level 145
God Stats
2W - 0L
1,769 SR
Queue Stats
63W - 61L
1,525 Elo+
Party 1
Team Averages
Level 121
1,599 SR
1,519 Elo+

VS

Team Averages
Level 120
1,474 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AzureGarou
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,406 Elo+
Solo
Poseidon
Poseidon
Digit872
Poseidon
Level 128
God Stats
3W - 1L
1,738 SR
Queue Stats
98W - 89L
1,559 Elo+
Party 2
Fenrir
Fenrir
DugTheDoggo
Fenrir
Level 63
God Stats
0W - 2L
1,325 SR
Queue Stats
71W - 66L
1,552 Elo+
Party 2
Thor
Thor
Get Wessoned
Thor
Level 127
God Stats
0W - 3L
1,308 SR
Queue Stats
245W - 235L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstroDT
Gilgamesh
17
6 / 3 / 14
9,954
905
10,170
17,154
21,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
BUTCHDOG54
Yu Huang
15
2 / 3 / 11
8,968
815
8,680
8,627
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 12
8,827
802
2,608
10,754
11,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
RabbitRH
Baba Yaga
19
10 / 2 / 9
10,941
995
13,264
10,965
5,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
UmaPurrman
Jormungandr
14
2 / 4 / 11
9,060
824
8,883
15,636
18,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 6 / 8
8,533
776
7,948
10,728
5,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
AzureGarou
Ravana
17
4 / 4 / 7
10,049
914
8,048
11,292
10,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
Digit872
Poseidon
16
3 / 4 / 6
8,679
789
19,937
8,375
4,076
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
3 / 7 / 6
8,423
766
9,694
18,478
24,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

5
0 / 0 / 0
5,850
532
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
21
Kills
13
14
Deaths
21
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
8
1.17
W
Gilgamesh
AstroDT
Gilgamesh
6
3
14
4.33
L
Ravana
AzureGarou
Ravana
4
4
7
1.88
W
Yu Huang
BUTCHDOG54
Yu Huang
2
3
11
2.5
W
1
2
12
3.5
L
Poseidon
Digit872
Poseidon
3
4
6
1.5
L
Fenrir
3
7
6
0.86
L
0
0
0
0
W
Baba Yaga
RabbitRH
Baba Yaga
10
2
9
7.25
W
Jormungandr
UmaPurrman
Jormungandr
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,605
Damage
45,627
63,136
Taken
48,873
61,711
Mitigated
44,189
16,224
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,948
2,955
671
655
10,728
5,391
0
8,512
2,167
0
17,328
W
Gilgamesh
AstroDT
Gilgamesh
10,170
1,555
768
1,702
17,154
21,240
150
5,196
11,861
1,648
11,608
L
Ravana
AzureGarou
Ravana
8,048
1,701
1,232
2,963
11,292
10,076
35
6,869
4,232
0
20,020
W
Yu Huang
BUTCHDOG54
Yu Huang
8,680
992
1,735
1,997
8,627
4,150
1,836
2,218
6,217
27,291
0
W
2,608
237
873
3,089
10,754
11,598
963
5,319
5,386
0
7,554
L
Poseidon
Digit872
Poseidon
19,937
1,270
292
1,231
8,375
4,076
0
5,293
2,893
38,901
0
L
Fenrir
9,694
1,235
397
1,421
18,478
24,646
0
10,765
7,108
235
12,956
L
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
RabbitRH
Baba Yaga
13,264
576
376
3,580
10,965
5,892
1,723
2,601
8,235
28,069
0
W
Jormungandr
UmaPurrman
Jormungandr
8,883
869
334
1,770
15,636
18,831
316
4,838
10,481
18,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,750
Gold Earned
41,534
125
Minions Killed
101
0
Camps Cleared
0
1,008,001
Distance Traveled
786,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,533
776
30
3
0
184,746
0
W
Gilgamesh
9,954
905
12
1
0
214,840
0
L
Ravana
10,049
914
29
3
0
201,438
0
W
Yu Huang
8,968
815
40
4
0
178,633
0
W
Chaac
8,827
802
17
2
0
208,041
0
L
Poseidon
8,679
789
38
3
0
187,031
0
L
Fenrir
8,423
766
4
0
0
188,609
0
L
Thor
5,850
532
0
0
0
24,791
0
W
Baba Yaga
10,941
995
41
4
0
216,549
0
W
Jormungandr
9,060
824
15
1
0
189,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role