Player Matchup

Atlas
Atlas
Bigtyler20
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marrshy_boi
Morgan Le Fay
Level 32
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 12L
1,521 Elo+
Solo
Cernunnos
Cernunnos
twymanderrick2
Cernunnos
Level 29
God Stats
5W - 5L
1,480 SR
Queue Stats
48W - 46L
1,429 Elo+
Party 2
Team Averages
Level 43
1,566 SR
1,463 Elo+

VS

Team Averages
Level 30
1,625 SR
1,511 Elo+
Achilles
Achilles
Ballhawgs27
Achilles
Level 17
God Stats
5W - 2L
1,876 SR
Queue Stats
163W - 151L
1,580 Elo+
Party 1
Lancelot
Lancelot
HaloKings55
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,409 Elo+
Solo
Thoth
Thoth
JonTheInevitable
Thoth
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
278W - 263L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
5 / 3 / 12
16,014
801
15,419
26,528
14,376
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Marrshy_boi
Morgan Le Fay
18
4 / 3 / 10
15,227
761
19,014
20,431
5,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
twymanderrick2
Cernunnos
17
9 / 6 / 8
16,124
806
20,209
21,728
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ballhawgs27
Achilles
17
2 / 4 / 9
13,682
684
9,256
22,474
32,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
HaloKings55
Lancelot
14
1 / 9 / 7
13,162
658
12,171
22,606
11,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 5 / 2
15,427
771
36,343
17,374
10,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
12
12
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ballhawgs27
Achilles
2
4
9
1.63
W
Atlas
5
3
12
3.67
L
Lancelot
HaloKings55
Lancelot
1
9
7
0.5
L
9
5
2
2
W
Morgan Le Fay
Marrshy_boi
Morgan Le Fay
4
3
10
3
W
Cernunnos
twymanderrick2
Cernunnos
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
57,770
68,687
Taken
62,454
26,966
Mitigated
54,496
25,625
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ballhawgs27
Achilles
9,256
881
0
2,515
22,474
32,352
145
14,857
7,617
0
32,186
W
Atlas
15,419
3,995
428
9,799
26,528
14,376
690
13,016
13,512
46,092
0
L
Lancelot
HaloKings55
Lancelot
12,171
1,037
0
1,641
22,606
11,802
205
9,193
13,413
0
40,102
L
36,343
572
0
2,745
17,374
10,342
252
10,916
6,458
102,023
0
W
Morgan Le Fay
Marrshy_boi
Morgan Le Fay
19,014
2,991
1,428
8,958
20,431
5,989
513
12,679
7,752
90,384
0
W
Cernunnos
twymanderrick2
Cernunnos
20,209
12,262
0
5,012
21,728
6,601
2,373
11,218
10,510
0
72,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
42,271
217
Minions Killed
182
0
Camps Cleared
0
1,014,475
Distance Traveled
1,067,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,682
684
21
1
0
408,604
0
W
Atlas
16,014
801
44
2
0
362,262
0
L
Lancelot
13,162
658
40
2
0
345,038
0
L
Thoth
15,427
771
121
6
0
314,163
0
W
Morgan Le Fay
15,227
761
99
5
0
342,885
0
W
Cernunnos
16,124
806
74
4
0
309,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role