Player Matchup

Discordia
Discordia
MarioTwin210
Discordia
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,383 Elo+
Party 3
Agni
Agni
R41N NINJA
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,496 Elo+
Party 3
Sol
Sol
R41N Rex
Sol
Level 127
God Stats
7W - 1L
1,924 SR
Queue Stats
90W - 80L
1,506 Elo+
Party 3
Shiva
Shiva
REAPER99000
Shiva
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 3
Sun Wukong
Sun Wukong
TOMANxMEIDO
Sun Wukong
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 328L
1,552 Elo+
Party 3
Team Averages
Level 123
1,585 SR
1,429 Elo+

VS

Team Averages
Level 129
1,640 SR
1,568 Elo+
Cthulhu
Cthulhu
Calamardo1313
Cthulhu
Level 79
God Stats
0W - 1L
1,533 SR
Queue Stats
22W - 20L
1,551 Elo+
Party 1
Janus
Janus
Glaak2
Janus
Level 145
God Stats
16W - 12L
1,710 SR
Queue Stats
1,394W - 1,415L
1,556 Elo+
Party 2
Nox
Nox
SatinWolf
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,759 Elo+
Solo
Anubis
Anubis
lapurasabrosura
Anubis
Level 107
God Stats
5W - 2L
1,940 SR
Queue Stats
95W - 136L
1,417 Elo+
Party 1
Izanami
Izanami
thirax
Izanami
Level 166
God Stats
11W - 8L
1,515 SR
Queue Stats
1,012W - 1,016L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MarioTwin210
Discordia
16
3 / 2 / 10
9,235
924
11,192
5,423
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 5 / 4
8,888
889
5,262
7,562
3,459
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 6
10,078
1,008
13,655
6,419
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 11
7,573
757
1,766
9,664
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sun Wukong
TOMANxMEIDO
Sun Wukong
17
3 / 1 / 12
9,011
901
5,575
8,950
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 3 / 9
7,966
797
4,785
10,741
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Glaak2
Janus
15
5 / 4 / 3
8,312
831
9,484
7,291
3,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 2
7,342
734
2,561
6,110
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 4
9,015
902
8,829
8,075
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
thirax
Izanami
13
2 / 4 / 2
8,201
820
4,857
8,493
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
19
Kills
12
12
Deaths
19
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
9
1.5
L
Janus
Glaak2
Janus
5
4
3
1.63
W
Discordia
MarioTwin210
Discordia
3
2
10
4
W
5
5
4
1.4
W
8
1
6
11
W
0
3
11
1.83
L
1
3
2
0.67
W
Sun Wukong
TOMANxMEIDO
Sun Wukong
3
1
12
9
L
4
5
4
1.2
L
Izanami
thirax
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
30,516
38,018
Taken
40,710
29,912
Mitigated
28,240
10,071
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,785
128
1,427
2,590
10,741
13,927
0
7,317
3,220
12,974
0
L
Janus
Glaak2
Janus
9,484
199
417
253
7,291
3,343
324
6,264
1,027
15,410
0
W
Discordia
MarioTwin210
Discordia
11,192
270
318
510
5,423
2,577
650
2,136
3,187
26,834
0
W
5,262
322
2,125
770
7,562
3,459
364
6,163
1,281
13,633
0
W
13,655
5,098
0
2,373
6,419
3,058
3,189
3,711
2,588
29,797
0
W
1,766
168
121
880
9,664
10,443
124
7,419
2,109
0
4,015
L
2,561
0
1,716
1,241
6,110
2,404
0
5,027
1,042
10,032
0
W
Sun Wukong
TOMANxMEIDO
Sun Wukong
5,575
806
199
2,775
8,950
10,375
368
5,353
3,194
0
11,352
L
8,829
402
0
687
8,075
4,946
47
6,115
1,960
18,887
0
L
Izanami
thirax
Izanami
4,857
2,407
231
860
8,493
3,620
1,257
5,386
3,024
0
18,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
40,836
120
Minions Killed
108
0
Camps Cleared
0
962,452
Distance Traveled
834,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,966
797
25
3
0
187,649
0
L
Janus
8,312
831
13
1
0
173,819
0
W
Discordia
9,235
924
38
4
0
234,775
0
W
Agni
8,888
889
18
2
0
184,911
0
W
Sol
10,078
1,008
48
5
0
171,181
0
W
Shiva
7,573
757
3
0
0
166,035
0
L
Nox
7,342
734
19
2
0
182,572
0
W
Sun Wukong
9,011
901
13
1
0
205,550
0
L
Anubis
9,015
902
18
2
0
159,994
0
L
Izanami
8,201
820
33
3
0
130,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role