Player Matchup

Poseidon
Poseidon
FJKiller514
Poseidon
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Failedit
Gilgamesh
Level 149
God Stats
23W - 20L
1,581 SR
Queue Stats
801W - 694L
1,600 Elo+
Solo
Serqet
Serqet
Possyishero
Serqet
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,442 Elo+
Party 1
Hachiman
Hachiman
ThePretenderKing
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
Ra
Ra
iHobsticles
Ra
Level 136
God Stats
1W - 1L
1,435 SR
Queue Stats
16W - 20L
1,452 Elo+
Party 1
Team Averages
Level 137
1,503 SR
1,490 Elo+

VS

Team Averages
Level 109
1,639 SR
1,553 Elo+
Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AngelishMeow
Neith
Level 157
God Stats
15W - 19L
1,392 SR
Queue Stats
461W - 392L
1,645 Elo+
Solo
Izanami
Izanami
JPatter
Izanami
Level 140
God Stats
0W - 1L
1,850 SR
Queue Stats
113W - 130L
1,545 Elo+
Party 2
Artio
Artio
MrRageQuit_x
Artio
Level 146
God Stats
6W - 4L
1,954 SR
Queue Stats
738W - 691L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
spid3rf4te
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FJKiller514
Poseidon
11
5 / 2 / 5
7,253
604
8,283
7,850
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Failedit
Gilgamesh
12
5 / 1 / 1
7,594
633
8,722
10,971
6,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Serqet
10
1 / 0 / 7
6,335
528
2,277
8,086
5,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
5 / 2 / 1
7,367
614
5,489
6,371
2,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 1 / 6
6,785
565
3,953
6,228
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 4 / 2
5,939
495
3,255
9,753
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,034
586
5,092
7,442
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Izanami
JPatter
Izanami
10
1 / 3 / 1
6,111
509
3,844
5,787
1,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 4 / 0
5,240
437
4,035
12,175
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
9
0 / 3 / 3
5,935
495
4,446
7,946
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
5
6
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
2
0.75
L
2
2
1
1.25
W
Poseidon
FJKiller514
Poseidon
5
2
5
3.75
W
Gilgamesh
Failedit
Gilgamesh
5
1
1
5.5
L
Izanami
JPatter
Izanami
1
3
1
0.5
L
0
4
0
0
W
Serqet
1
0
7
4.5
W
5
2
1
2.75
W
0
1
6
3
L
Nu Wa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
20,672
39,506
Taken
43,103
18,667
Mitigated
21,789
12,349
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,255
448
0
1,391
9,753
3,864
0
2,469
7,194
0
39,619
L
5,092
1,641
0
1,849
7,442
2,859
0
3,277
4,165
0
72,572
W
Poseidon
FJKiller514
Poseidon
8,283
1,828
0
1,068
7,850
2,021
0
708
7,142
52,145
0
W
Gilgamesh
Failedit
Gilgamesh
8,722
3,108
0
2,660
10,971
6,554
0
3,268
7,053
0
51,388
L
Izanami
JPatter
Izanami
3,844
2,782
0
1,485
5,787
1,774
0
1,053
4,734
0
49,223
L
4,035
202
0
2,506
12,175
8,284
0
832
11,343
28,432
0
W
Serqet
2,277
598
0
2,228
8,086
5,387
0
2,066
5,904
0
14,844
W
5,489
3,017
0
2,880
6,371
2,132
840
524
5,847
0
53,616
W
3,953
372
780
2,733
6,228
2,573
135
1,149
5,079
58,945
0
L
Nu Wa
4,446
1,279
0
1,631
7,946
5,008
29
4,520
3,281
13,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,334
Gold Earned
30,259
368
Minions Killed
352
0
Camps Cleared
0
1,241,809
Distance Traveled
1,116,404
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,939
495
74
6
0
249,385
0
L
Neith
7,034
586
126
11
0
203,876
0
W
Poseidon
7,253
604
72
6
0
261,968
1
W
Gilgamesh
7,594
633
76
6
0
246,158
0
L
Izanami
6,111
509
92
8
0
213,115
0
L
Artio
5,240
437
46
4
0
226,904
0
W
Serqet
6,335
528
31
3
0
262,180
5
W
Hachiman
7,367
614
85
7
0
221,697
2
W
Ra
6,785
565
104
9
0
249,806
2
L
Nu Wa
5,935
495
14
1
0
223,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role