Player Matchup

Thoth
Thoth
Loyds_UntiedSh0e
Thoth
Level 127
God Stats
1W - 2L
1,432 SR
Queue Stats
54W - 93L
1,355 Elo+
Party 1
Tiamat
Tiamat
MrWadee
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,178 Elo+
Party 1
Agni
Agni
SchnEviL-US
Agni
Level 88
God Stats
8W - 4L
1,636 SR
Queue Stats
117W - 131L
1,387 Elo+
Party 1
Olorun
Olorun
Subasa22
Olorun
Level 85
God Stats
2W - 1L
1,853 SR
Queue Stats
68W - 69L
1,458 Elo+
Solo
Artemis
Artemis
sourapple269
Artemis
Level 104
God Stats
0W - 2L
1,424 SR
Queue Stats
161W - 202L
1,366 Elo+
Party 1
Team Averages
Level 100
1,569 SR
1,349 Elo+

VS

Team Averages
Level 67
1,587 SR
1,469 Elo+
Tiamat
Tiamat
Disorient
Tiamat
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 203L
1,449 Elo+
Solo
Cerberus
Cerberus
Dovecontenis
Cerberus
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 258L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
I River I3882
Baba Yaga
Level 83
God Stats
11W - 5L
1,989 SR
Queue Stats
407W - 392L
1,446 Elo+
Party 2
Tyr
Tyr
PNWCJ
Tyr
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
505W - 492L
1,496 Elo+
Solo
Cthulhu
Cthulhu
PPLxMorrigan
Cthulhu
Level 78
God Stats
14W - 7L
1,444 SR
Queue Stats
372W - 341L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,224
822
5,018
9,600
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
MrWadee
Tiamat
12
2 / 6 / 4
7,663
766
5,093
10,687
5,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 5 / 5
8,538
854
12,883
8,034
3,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Subasa22
Olorun
16
4 / 4 / 2
8,858
886
8,268
9,308
4,099
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
sourapple269
Artemis
13
2 / 9 / 4
7,995
800
6,941
13,057
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Disorient
Tiamat
16
4 / 2 / 17
9,745
975
10,854
8,939
7,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dovecontenis
Cerberus
13
0 / 2 / 17
8,531
853
2,378
8,822
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
I River I3882
Baba Yaga
18
14 / 2 / 13
10,946
1,095
18,704
10,421
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
PNWCJ
Tyr
15
3 / 4 / 14
8,771
877
6,002
11,676
8,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PPLxMorrigan
Cthulhu
16
8 / 3 / 12
9,654
965
9,339
10,882
11,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
13
Kills
29
29
Deaths
13
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Disorient
Tiamat
4
2
17
6.25
W
Cerberus
Dovecontenis
Cerberus
0
2
17
4.25
W
Baba Yaga
I River I3882
Baba Yaga
14
2
13
10.25
L
0
5
7
0.7
L
Tiamat
MrWadee
Tiamat
2
6
4
0.67
W
Tyr
PNWCJ
Tyr
3
4
14
2.5
W
Cthulhu
PPLxMorrigan
Cthulhu
8
3
12
4.67
L
5
5
5
1.5
L
Olorun
Subasa22
Olorun
4
4
2
1.25
L
Artemis
sourapple269
Artemis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,203
Damage
47,277
50,686
Taken
50,740
21,764
Mitigated
41,975
6,768
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Disorient
Tiamat
10,854
799
2,446
3,488
8,939
7,036
762
6,014
2,925
26,363
0
W
Cerberus
Dovecontenis
Cerberus
2,378
140
965
1,346
8,822
8,678
667
6,151
2,671
4,885
0
W
Baba Yaga
I River I3882
Baba Yaga
18,704
1,196
618
2,446
10,421
6,269
1,469
5,879
4,542
34,036
0
L
5,018
207
973
1,647
9,600
3,719
513
7,747
1,623
17,317
0
L
Tiamat
MrWadee
Tiamat
5,093
487
377
1,004
10,687
5,913
0
8,820
1,734
9,577
0
W
Tyr
PNWCJ
Tyr
6,002
477
615
1,548
11,676
8,788
937
7,309
4,367
0
9,323
W
Cthulhu
PPLxMorrigan
Cthulhu
9,339
111
1,548
2,280
10,882
11,204
0
5,909
4,973
17,292
0
L
12,883
485
197
459
8,034
3,024
0
5,830
2,163
19,394
0
L
Olorun
Subasa22
Olorun
8,268
3,624
523
1,105
9,308
4,099
953
7,902
1,273
21,318
0
L
Artemis
sourapple269
Artemis
6,941
3,287
316
167
13,057
5,009
76
10,119
2,618
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
47,647
99
Minions Killed
122
0
Camps Cleared
0
857,032
Distance Traveled
981,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,745
975
47
5
0
212,768
0
W
Cerberus
8,531
853
9
1
0
173,093
0
W
Baba Yaga
10,946
1,095
35
4
0
194,467
0
L
Thoth
8,224
822
28
3
0
172,621
0
L
Tiamat
7,663
766
12
1
0
171,175
0
W
Tyr
8,771
877
6
1
0
215,264
0
W
Cthulhu
9,654
965
25
3
0
186,351
0
L
Agni
8,538
854
19
2
0
181,877
0
L
Olorun
8,858
886
37
4
0
171,710
0
L
Artemis
7,995
800
3
0
0
159,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role