Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Imsofr3sh
Sylvanus
Level 65
God Stats
2W - 2L
1,474 SR
Queue Stats
25W - 25L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
IsRap
Danzaburou
Level 109
God Stats
7W - 4L
1,770 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 2
Thor
Thor
Styxar
Thor
Level 148
God Stats
3W - 1L
1,807 SR
Queue Stats
126W - 121L
1,476 Elo+
Solo
Ne Zha
Ne Zha
cristobalfm
Ne Zha
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 70L
1,410 Elo+
Solo
Team Averages
Level 114
1,610 SR
1,467 Elo+

VS

Team Averages
Level 126
1,555 SR
1,477 Elo+
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 106
God Stats
190W - 188L
1,442 SR
Queue Stats
205W - 214L
1,388 Elo+
Party 1
King Arthur
King Arthur
Run4Y0urL1fe
King Arthur
Level 158
God Stats
2W - 2L
1,572 SR
Queue Stats
57W - 47L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
VitorCN03
Nu Wa
Level 102
God Stats
22W - 16L
1,760 SR
Queue Stats
354W - 356L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 4
7,754
554
7,078
5,348
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Imsofr3sh
Sylvanus
12
1 / 2 / 6
7,741
553
4,712
14,216
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
IsRap
Danzaburou
13
3 / 2 / 3
8,336
595
5,838
8,622
3,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Styxar
Thor
13
4 / 0 / 2
7,929
566
4,457
9,912
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
12
1 / 3 / 2
7,320
523
6,130
11,430
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 2
8,180
584
7,044
8,383
3,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
 
Kuzenbo
8
2 / 2 / 2
6,433
460
4,970
7,354
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
9
0 / 3 / 0
5,932
424
2,706
8,091
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Run4Y0urL1fe
King Arthur
13
3 / 3 / 0
7,774
555
8,341
12,025
9,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
VitorCN03
Nu Wa
14
0 / 2 / 3
7,760
554
6,435
6,753
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
7
7
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Anhur
 
Anhur
2
2
2
1.5
L
Kuzenbo
 
Kuzenbo
2
2
2
1.5
W
Sylvanus
Imsofr3sh
Sylvanus
1
2
6
2
W
Danzaburou
IsRap
Danzaburou
3
2
3
2.25
L
Skadi
0
3
0
0
L
King Arthur
Run4Y0urL1fe
King Arthur
3
3
0
1
W
Thor
Styxar
Thor
4
0
2
5
L
Nu Wa
VitorCN03
Nu Wa
0
2
3
0.75
W
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
29,496
49,528
Taken
42,606
28,313
Mitigated
23,205
15,666
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,078
2,306
0
1,256
5,348
2,117
1,427
2,717
2,631
57,105
0
L
Anhur
 
Anhur
7,044
3,493
0
1,509
8,383
3,122
0
1,894
6,489
0
77,078
L
Kuzenbo
 
Kuzenbo
4,970
2,397
0
1,133
7,354
6,459
0
3,224
4,130
14,298
0
W
Sylvanus
Imsofr3sh
Sylvanus
4,712
1,081
2,564
5,663
14,216
11,886
562
4,237
9,979
21,385
0
W
Danzaburou
IsRap
Danzaburou
5,838
2,776
0
2,980
8,622
3,582
1,158
2,639
5,983
0
64,768
L
Skadi
2,706
1,145
0
0
8,091
2,299
0
1,703
6,388
0
43,345
L
King Arthur
Run4Y0urL1fe
King Arthur
8,341
809
0
3,023
12,025
9,621
0
1,546
10,479
1,266
51,216
W
Thor
Styxar
Thor
4,457
782
0
2,125
9,912
4,117
0
1,292
8,620
0
65,637
L
Nu Wa
VitorCN03
Nu Wa
6,435
623
0
1,250
6,753
1,704
0
3,423
3,330
72,349
0
W
Ne Zha
6,130
2,585
0
1,078
11,430
6,611
0
962
10,468
0
50,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
36,079
409
Minions Killed
418
0
Camps Cleared
0
1,355,070
Distance Traveled
1,278,997
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,754
554
93
7
0
272,478
6
L
Anhur
8,180
584
127
9
0
257,890
0
L
Kuzenbo
6,433
460
24
2
0
236,565
5
W
Sylvanus
7,741
553
32
2
0
268,925
6
W
Danzaburou
8,336
595
114
8
0
246,339
6
L
Skadi
5,932
424
71
5
0
258,772
0
L
King Arthur
7,774
555
66
5
0
279,932
2
W
Thor
7,929
566
90
6
0
310,115
0
L
Nu Wa
7,760
554
130
9
0
245,838
2
W
Ne Zha
7,320
523
80
6
0
257,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role