Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Azazyle
Bacchus
Level 89
God Stats
10W - 4L
1,383 SR
Queue Stats
466W - 446L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
DeadmanWV
Cernunnos
Level 68
God Stats
5W - 5L
1,799 SR
Queue Stats
620W - 614L
1,509 Elo+
Solo
Jormungandr
Jormungandr
SerpentDreak
Jormungandr
Level 89
God Stats
15W - 5L
1,746 SR
Queue Stats
267W - 214L
1,510 Elo+
Party 1
Team Averages
Level 91
1,586 SR
1,501 Elo+

VS

Team Averages
Level 60
1,539 SR
1,480 Elo+
Surtr
Surtr
BrightHammer03
Surtr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Gisonti26
Heimdallr
Level 88
God Stats
1W - 2L
1,696 SR
Queue Stats
44W - 38L
1,558 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KiiNG Natsu
Cu Chulainn
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
TooEazyBruh
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bigboyred3
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
14 / 5 / 8
11,847
911
15,807
13,380
6,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
 
Ah Puch
20
10 / 2 / 17
11,648
896
20,469
10,358
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Azazyle
Bacchus
16
3 / 4 / 21
9,878
760
9,366
15,779
34,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
DeadmanWV
Cernunnos
17
2 / 3 / 20
10,274
790
15,359
12,530
6,110
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SerpentDreak
Jormungandr
17
4 / 3 / 20
10,218
786
13,639
12,834
22,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
10,506
808
10,874
22,948
34,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Gisonti26
Heimdallr
17
4 / 6 / 8
9,756
750
12,201
15,293
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
KiiNG Natsu
Cu Chulainn
16
1 / 7 / 7
9,598
738
4,870
16,858
18,774
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TooEazyBruh
Danzaburou
14
1 / 7 / 5
9,132
702
4,787
12,317
7,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
bigboyred3
Ah Muzen Cab
17
7 / 6 / 2
10,572
813
17,533
13,898
8,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
44
33
Kills
17
17
Deaths
33
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
5
8
3.6
W
Ah Puch
 
Ah Puch
10
2
17
9.25
W
Bacchus
Azazyle
Bacchus
3
4
21
3.38
L
4
7
5
0.93
W
Cernunnos
DeadmanWV
Cernunnos
2
3
20
4
L
Heimdallr
Gisonti26
Heimdallr
4
6
8
1.33
L
Cu Chulainn
KiiNG Natsu
Cu Chulainn
1
7
7
0.64
W
Jormungandr
SerpentDreak
Jormungandr
4
3
20
4.67
L
Danzaburou
TooEazyBruh
Danzaburou
1
7
5
0.5
L
Ah Muzen Cab
bigboyred3
Ah Muzen Cab
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,640
Damage
50,265
64,881
Taken
81,314
75,528
Mitigated
77,703
21,480
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,807
11,664
1,426
2,076
13,380
6,639
991
55
13,325
0
23,539
W
Ah Puch
 
Ah Puch
20,469
1,308
1,918
3,274
10,358
5,411
1,082
22
10,336
45,355
0
W
Bacchus
Azazyle
Bacchus
9,366
1,063
2,675
3,294
15,779
34,911
333
148
15,631
15,546
0
L
10,874
3,075
553
6,842
22,948
34,055
5
9,511
13,012
546
23,180
W
Cernunnos
DeadmanWV
Cernunnos
15,359
6,730
1,285
3,086
12,530
6,110
1,399
74
12,456
0
33,920
L
Heimdallr
Gisonti26
Heimdallr
12,201
5,255
123
3,045
15,293
9,265
1,339
9,783
5,312
0
28,644
L
Cu Chulainn
KiiNG Natsu
Cu Chulainn
4,870
1,000
986
1,242
16,858
18,774
116
9,056
7,318
0
9,916
W
Jormungandr
SerpentDreak
Jormungandr
13,639
1,297
663
1,783
12,834
22,457
458
123
12,711
27,179
0
L
Danzaburou
TooEazyBruh
Danzaburou
4,787
1,467
0
614
12,317
7,503
372
5,747
6,360
0
12,079
L
Ah Muzen Cab
bigboyred3
Ah Muzen Cab
17,533
4,224
567
1,544
13,898
8,106
0
7,828
5,838
0
33,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
49,564
220
Minions Killed
155
0
Camps Cleared
0
1,282,405
Distance Traveled
1,029,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,847
911
28
2
0
198,111
0
W
Ah Puch
11,648
896
74
6
0
301,607
0
W
Bacchus
9,878
760
19
1
0
254,924
0
L
Surtr
10,506
808
22
2
0
229,638
0
W
Cernunnos
10,274
790
61
5
0
249,945
0
L
Heimdallr
9,756
750
43
3
0
236,115
0
L
Cu Chulainn
9,598
738
26
2
0
207,710
0
W
Jormungandr
10,218
786
38
3
0
277,818
0
L
Danzaburou
9,132
702
25
2
0
186,131
0
L
Ah Muzen Cab
10,572
813
39
3
0
169,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role