Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Curs3d-I-960D
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Medusa
Medusa
kite-man-lll
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,052 Elo+
Party 1
Arachne
Arachne
ninjakillhelp
Arachne
Level 28
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 4L
1,005 Elo+
Party 1
Guan Yu
Guan Yu
sockmonkeypopo2
Guan Yu
Level 47
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 1
Team Averages
Level 29
1,424 SR
1,152 Elo+

VS

Team Averages
Level 92
1,428 SR
1,551 Elo+
Serqet
Serqet
Harrydunn559
Serqet
Level 109
God Stats
9W - 14L
1,138 SR
Queue Stats
81W - 67L
1,517 Elo+
Party 2
Ra
Ra
Th3ColorVi3tnam
Ra
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
TheKiddoLogan
Danzaburou
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,494 Elo+
Party 2
Cabrakan
Cabrakan
interactivecream
Cabrakan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,737 Elo+
Party 2
Surtr
Surtr
mythicslayer9901
Surtr
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 19L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 6 / 0
7,334
667
4,218
13,842
15,059
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 0
7,824
711
9,052
11,169
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
0 / 6 / 1
6,941
631
1,341
11,874
7,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
13
0 / 6 / 0
7,146
650
2,250
12,195
5,396
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 5 / 2
7,267
661
5,088
15,901
13,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
14 / 0 / 3
10,422
947
12,946
8,889
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 11
9,728
884
14,381
6,083
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
TheKiddoLogan
Danzaburou
16
3 / 0 / 11
9,275
843
11,720
4,039
1,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 10
8,537
776
6,115
10,483
5,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 18
8,565
779
9,625
11,091
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
4
Kills
30
30
Deaths
4
3
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
0
0.17
L
3
7
0
0.43
W
Serqet
14
0
3
15.5
W
9
0
11
14.5
W
Danzaburou
TheKiddoLogan
Danzaburou
3
0
11
8.5
W
3
2
10
4
L
Medusa
0
6
1
0.08
W
1
2
18
5
L
Arachne
0
6
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
54,787
64,981
Taken
40,585
46,149
Mitigated
24,514
3,940
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,218
286
56
6
13,842
15,059
0
4,671
8,653
24,190
0
L
9,052
1,216
0
370
11,169
4,111
265
4,629
6,130
28,418
0
W
Serqet
12,946
3,969
0
576
8,889
5,143
2,092
2,660
6,229
0
29,226
W
14,381
2,299
1,562
1,858
6,083
2,977
681
2,023
4,060
40,438
0
W
Danzaburou
TheKiddoLogan
Danzaburou
11,720
5,874
0
2,356
4,039
1,756
2,825
902
3,137
0
36,834
W
6,115
974
0
1,162
10,483
5,207
583
3,895
6,588
18,163
0
L
Medusa
1,341
536
0
287
11,874
7,799
505
3,487
8,164
0
9,776
W
9,625
3,350
342
4,584
11,091
9,431
599
3,790
7,301
288
26,312
L
Arachne
2,250
1,950
0
1,509
12,195
5,396
0
2,435
9,169
0
19,748
L
5,088
544
417
1,295
15,901
13,784
374
5,260
10,300
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
46,527
178
Minions Killed
248
0
Camps Cleared
0
1,021,757
Distance Traveled
1,205,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,334
667
46
4
0
206,804
0
L
Zeus
7,824
711
46
4
0
185,630
0
W
Serqet
10,422
947
56
5
0
265,880
0
W
Ra
9,728
884
78
7
0
243,112
0
W
Danzaburou
9,275
843
51
5
0
224,904
0
W
Cabrakan
8,537
776
28
3
0
218,195
0
L
Medusa
6,941
631
22
2
0
192,761
0
W
Surtr
8,565
779
35
3
0
253,030
0
L
Arachne
7,146
650
31
3
0
212,169
0
L
Guan Yu
7,267
661
33
3
0
224,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role