Player Matchup

Medusa
Medusa
Bronze III
Adust19
Medusa
Bronze III
Level 105
God Stats
0W - 2L
1,488 SR
Queue Stats
1W - 3L
1,544 MMR
Solo
Shiva
Shiva
Platinum V
F4ll3nsn1p3r
Shiva
Platinum V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,650 MMR
Party 2
Hercules
Hercules
Gold IV
superXXDragon68
Hercules
Gold IV
Level 128
God Stats
6W - 8L
1,455 SR
Queue Stats
131W - 146L
1,474 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,481 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,510 SR
1,537 MMR
Ra
Ra
Gold III
CarIucci
Ra
Gold III
Level 106
God Stats
5W - 1L
1,738 SR
Queue Stats
21W - 16L
1,535 MMR
Party 1
Sol
Sol
Gold III
CensingCobra145
Sol
Gold III
Level 128
God Stats
2W - 1L
1,291 SR
Queue Stats
24W - 16L
1,592 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Zelazarrr
Gilgamesh
Gold IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adust19
Medusa
12
0 / 2 / 0
8,316
640
3,447
5,953
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
7,973
613
3,607
9,495
8,754
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
10
0 / 4 / 0
7,957
612
4,359
13,356
10,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeScyllaVamanaNoxBacchus

VS

Bans
MartichorasHorusThothAtlasBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,955
766
5,537
4,069
1,923
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 4
9,416
724
10,646
3,302
1,314
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Zelazarrr
Gilgamesh
12
2 / 0 / 5
9,063
697
5,854
7,864
8,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Adust19
Medusa
0
2
0
0
W
4
0
4
6
W
2
0
4
4
L
0
2
0
0
W
Gilgamesh
Zelazarrr
Gilgamesh
2
0
5
4.5
L
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
22,037
28,804
Taken
15,235
21,991
Mitigated
11,890
7,571
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Adust19
Medusa
3,447
542
0
487
5,953
2,891
0
3,606
2,347
0
42,060
W
5,537
474
2,262
2,292
4,069
1,923
209
87
3,982
48,607
0
W
10,646
2,730
0
1,395
3,302
1,314
227
46
3,256
46,009
0
L
3,607
677
969
1,700
9,495
8,754
0
4,715
4,687
0
18,733
W
Gilgamesh
Zelazarrr
Gilgamesh
5,854
1,805
0
607
7,864
8,653
0
206
7,658
0
22,208
L
Hercules
4,359
885
0
4,415
13,356
10,346
0
8,151
5,205
0
23,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
28,434
129
Minions Killed
175
0
Camps Cleared
0
720,227
Distance Traveled
716,725
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,316
640
56
4
0
233,951
5
W
Ra
9,955
766
101
8
0
236,722
0
W
Sol
9,416
724
56
4
0
234,949
3
L
Shiva
7,973
613
27
2
0
234,629
0
W
Gilgamesh
9,063
697
18
1
0
245,054
0
L
Hercules
7,957
612
46
4
0
251,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role